Carrying the icon to the item state

This commit is contained in:
Sharkmare
2019-03-04 09:59:26 +01:00
committed by GitHub
parent fe743db52b
commit d9b9e4afc3
@@ -115,3 +115,20 @@
icon = 'icons/obj/rig_override_modules.dmi'
icon_state = "override_rig_gauntlets" //this is experimental
name = "gloves"
//Will be modified once we start adding actual fursuits in here
/obj/item/weapon/rig/override/New()
..()
icon_state = "override_rig_suit" //for now
/obj/item/clothing/head/helmet/space/rig/override/New()
..()
icon_state = item_state
/obj/item/clothing/suit/space/rig/override/New()
..()
icon_state = item_state
/obj/item/clothing/gloves/gauntlets/rig/override/New()
..()
icon_state = item_state
/obj/item/clothing/shoes/magboots/rig/override/New()
..()
icon_state = item_state
//Lazy sprite fix end