From da6a6961cedcc7ab28b5176922edfd9dbd8f0b5b Mon Sep 17 00:00:00 2001 From: Ravensdale Date: Sat, 27 Dec 2014 10:45:55 -0800 Subject: [PATCH] Corrected oversight --- code/modules/mob/living/logout.dm | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/code/modules/mob/living/logout.dm b/code/modules/mob/living/logout.dm index c11eaaf545..6cb01ffcfb 100644 --- a/code/modules/mob/living/logout.dm +++ b/code/modules/mob/living/logout.dm @@ -4,6 +4,5 @@ if(!key) //key and mind have become seperated. I believe this is for when a staff member aghosts. mind.active = 0 //This is to stop say, a mind.transfer_to call on a corpse causing a ghost to re-enter its body. //This causes instant sleep and tags a player as SSD. See life.dm for furthering SSD. - if(sleeping < 2 && mind.active) - sleeping = 2 + if(mind.active) player_logged = 1