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Knife path fix for VS trashpiles and a fluff item
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@@ -237,7 +237,7 @@
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prob(1);/obj/item/weapon/beartrap,
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prob(1);/obj/item/weapon/cell/hyper/empty,
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prob(1);/obj/item/weapon/disk/nifsoft/compliance,
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prob(1);/obj/item/weapon/material/hatchet/tacknife,
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prob(1);/obj/item/weapon/material/knife/tacknife,
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prob(1);/obj/item/weapon/reagent_containers/syringe/steroid)
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var/obj/item/I = new path()
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