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Weapon sharpness and edge adjustments
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@@ -46,6 +46,7 @@
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throw_range = 5
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matter = list(DEFAULT_WALL_MATERIAL = 75)
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attack_verb = list("stabbed")
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sharp = 1t
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suicide_act(mob/user)
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viewers(user) << pick("<span class='danger'>\The [user] is stabbing the [src.name] into \his temple! It looks like \he's trying to commit suicide.</span>", \
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