diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 51e37d462f..25d8e7fc6d 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -291,6 +291,8 @@ /obj/structure/window/proc/hit(var/damage, var/sound_effect = 1) if(reinf) damage *= 0.5 + if(damage < 5) + return take_damage(damage) return