Infinite Frame Fixy

Ports https://github.com/Citadel-Station-13/Citadel-Station-13-RP/pull/855 to fix runtimes for several machinery objects.
This commit is contained in:
TheFurryFeline
2019-06-03 18:14:44 -04:00
parent aca58a6864
commit e3e442e9b0
8 changed files with 38 additions and 24 deletions
+2 -2
View File
@@ -293,18 +293,18 @@
else
usr << "<span class='notice'>You must move an ore box up to the drill before you can unload it.</span>"
//TFF 25/5/19 - fix infinite frame issue
/obj/machinery/mining/brace
name = "mining drill brace"
desc = "A machinery brace for an industrial drill. It looks easily two feet thick."
icon_state = "mining_brace"
circuit = /obj/item/weapon/circuitboard/miningdrillbrace
var/obj/machinery/mining/drill/connected
/obj/machinery/mining/brace/New()
..()
component_parts = list()
component_parts += new /obj/item/weapon/circuitboard/miningdrillbrace(src)
/obj/machinery/mining/brace/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(connected && connected.active)