mirror of
https://github.com/CHOMPstation/CHOMPstation.git
synced 2026-08-22 11:36:38 +01:00
Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts: code/ZAS/FEA_system.dm
This commit is contained in:
@@ -5,6 +5,7 @@
|
||||
name = "external"
|
||||
var/icon_name = null
|
||||
var/body_part = null
|
||||
var/icon_position = 0
|
||||
|
||||
var/damage_state = "00"
|
||||
var/brute_dam = 0
|
||||
@@ -63,8 +64,7 @@
|
||||
var/nux = brute * rand(10,15)
|
||||
if(config.limbs_can_break && brute_dam >= max_damage * config.organ_health_multiplier)
|
||||
if(prob(5 * brute))
|
||||
status |= ORGAN_DESTROYED
|
||||
droplimb()
|
||||
droplimb(1)
|
||||
return
|
||||
|
||||
else if(prob(nux))
|
||||
@@ -75,8 +75,7 @@
|
||||
else if(brute > 20)
|
||||
if(config.limbs_can_break && brute_dam >= max_damage * config.organ_health_multiplier)
|
||||
if(prob(5 * brute))
|
||||
status |= ORGAN_DESTROYED
|
||||
droplimb()
|
||||
droplimb(1)
|
||||
return
|
||||
|
||||
// If the limbs can break, make sure we don't exceed the maximum damage a limb can take before breaking
|
||||
@@ -319,10 +318,19 @@
|
||||
return 1
|
||||
return 0
|
||||
|
||||
proc/setAmputatedTree()
|
||||
for(var/datum/organ/external/O in children)
|
||||
O.amputated=amputated
|
||||
O.setAmputatedTree()
|
||||
|
||||
proc/droplimb(var/override = 0,var/no_explode = 0)
|
||||
if(destspawn) return
|
||||
if(override)
|
||||
status |= ORGAN_DESTROYED
|
||||
if(status & ORGAN_DESTROYED)
|
||||
if(body_part == UPPER_TORSO)
|
||||
return
|
||||
|
||||
if(status & ORGAN_SPLINTED)
|
||||
status &= ~ORGAN_SPLINTED
|
||||
if(implant)
|
||||
@@ -337,8 +345,8 @@
|
||||
|
||||
var/obj/item/weapon/organ/H
|
||||
switch(body_part)
|
||||
// if(UPPER_TORSO) just no.
|
||||
// owner.gib()
|
||||
// if(UPPER_TORSO)
|
||||
// owner.gib()
|
||||
if(LOWER_TORSO)
|
||||
owner << "\red You are now sterile."
|
||||
if(HEAD)
|
||||
@@ -396,8 +404,25 @@
|
||||
if(ismonkey(owner))
|
||||
H.icon_state = "l_foot_l"
|
||||
owner.u_equip(owner.shoes)
|
||||
if(ismonkey(owner))
|
||||
H.icon = 'monkey.dmi'
|
||||
if(H)
|
||||
if(ismonkey(owner))
|
||||
H.icon = 'monkey.dmi'
|
||||
else if(ishuman(owner) && owner.dna)
|
||||
var/icon/I
|
||||
switch(owner.dna.mutantrace)
|
||||
if("tajaran")
|
||||
I = new('icons/mob/human_races/r_tajaran.dmi')
|
||||
if("lizard")
|
||||
I = new('icons/mob/human_races/r_lizard.dmi')
|
||||
if("skrell")
|
||||
I = new('icons/mob/human_races/r_skrell.dmi')
|
||||
else
|
||||
I = new('icons/mob/human_races/r_human.dmi')
|
||||
if(I)
|
||||
H.icon = I.MakeLying()
|
||||
else
|
||||
H.icon_state = initial(H.icon_state)+"_l"
|
||||
|
||||
var/lol = pick(cardinal)
|
||||
step(H,lol)
|
||||
destspawn = 1
|
||||
@@ -573,6 +598,7 @@
|
||||
max_damage = 75
|
||||
min_broken_damage = 30
|
||||
body_part = LEG_LEFT
|
||||
icon_position = LEFT
|
||||
|
||||
/datum/organ/external/r_arm
|
||||
name = "r_arm"
|
||||
@@ -589,6 +615,7 @@
|
||||
max_damage = 75
|
||||
min_broken_damage = 30
|
||||
body_part = LEG_RIGHT
|
||||
icon_position = RIGHT
|
||||
|
||||
/datum/organ/external/l_foot
|
||||
name = "l_foot"
|
||||
@@ -597,6 +624,7 @@
|
||||
max_damage = 40
|
||||
min_broken_damage = 15
|
||||
body_part = FOOT_LEFT
|
||||
icon_position = LEFT
|
||||
|
||||
/datum/organ/external/r_foot
|
||||
name = "r_foot"
|
||||
@@ -605,6 +633,7 @@
|
||||
max_damage = 40
|
||||
min_broken_damage = 15
|
||||
body_part = FOOT_RIGHT
|
||||
icon_position = RIGHT
|
||||
|
||||
/datum/organ/external/r_hand
|
||||
name = "r_hand"
|
||||
@@ -627,7 +656,7 @@
|
||||
****************************************************/
|
||||
|
||||
obj/item/weapon/organ
|
||||
icon = 'human.dmi'
|
||||
icon = 'icons/mob/human_races/r_human.dmi'
|
||||
|
||||
obj/item/weapon/organ/New(loc, mob/living/carbon/human/H)
|
||||
..(loc)
|
||||
@@ -718,25 +747,25 @@ obj/item/weapon/organ/head/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
|
||||
obj/item/weapon/organ/l_arm
|
||||
name = "left arm"
|
||||
icon_state = "l_arm_l"
|
||||
icon_state = "l_arm"
|
||||
obj/item/weapon/organ/l_foot
|
||||
name = "left foot"
|
||||
icon_state = "l_foot_l"
|
||||
icon_state = "l_foot"
|
||||
obj/item/weapon/organ/l_hand
|
||||
name = "left hand"
|
||||
icon_state = "l_hand_l"
|
||||
icon_state = "l_hand"
|
||||
obj/item/weapon/organ/l_leg
|
||||
name = "left leg"
|
||||
icon_state = "l_leg_l"
|
||||
icon_state = "l_leg"
|
||||
obj/item/weapon/organ/r_arm
|
||||
name = "right arm"
|
||||
icon_state = "r_arm_l"
|
||||
icon_state = "r_arm"
|
||||
obj/item/weapon/organ/r_foot
|
||||
name = "right foot"
|
||||
icon_state = "r_foot_l"
|
||||
icon_state = "r_foot"
|
||||
obj/item/weapon/organ/r_hand
|
||||
name = "right hand"
|
||||
icon_state = "r_hand_l"
|
||||
icon_state = "r_hand"
|
||||
obj/item/weapon/organ/r_leg
|
||||
name = "right leg"
|
||||
icon_state = "r_leg_l"
|
||||
icon_state = "r_leg"
|
||||
|
||||
Reference in New Issue
Block a user