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SC Stupid Sized Map Update
Or how Woodrat spent too long on something that was supposed to be simple. - Addition of a Explorer Radio Channel and headsets. - Explorers and Search and Rescue job slots added - Adjustments to the pilot job including getting rid of the flatcap - Map fixes, adjustments, (including signs pointing to cryo) planetside side map additions splitting up of the wilderness into two area sections - Disabled lighting on the arrivals shuttle area once it is docked with the station, should help with the whole issue of lighting bugging out and having dark space - Fixed EMS jacket missing icons - Fixed Research signs being missing for some reason, addition of directional signs for cryo - Addition of a Search and Rescue Winter coat - Probably a dozen other small bug fixes I forgot, and bug additions Tested, seems fine. At least in short tests.
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@@ -348,6 +348,11 @@
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desc = "A direction sign, pointing out which way the Cargo department is."
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icon_state = "direction_crg"
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/obj/structure/sign/directions/cryo
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name = "\improper Cryogenic Storage"
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desc = "A direction sign, pointing out which way cryogenic storage is."
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icon_state = "direction_cry"
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/obj/structure/sign/directions/roomnum
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name = "room number"
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desc = "A sign detailing the number of the room beside it."
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