diff --git a/code/modules/mob/living/simple_animal/animals/tarrasque.dm b/code/modules/mob/living/simple_animal/animals/tarrasque.dm
new file mode 100644
index 0000000000..c024350cca
--- /dev/null
+++ b/code/modules/mob/living/simple_animal/animals/tarrasque.dm
@@ -0,0 +1,95 @@
+/mob/living/simple_animal/hostile/tarrasque
+ //icon = bigboygains.dmi
+
+ //temporarily gonna use Deathclaw
+ icon = 'icons/mob/vore64x64.dmi'
+ icon_dead = "deathclaw-dead"
+ icon_living = "deathclaw"
+ icon_state = "deathclaw"
+ size_multiplier = 2
+
+ isEdible = 0
+ name = "T'rasq"
+ desc = "The most dreaded monster. Its purpose is to devour the worlds 1 waking cycle at a time, all it knows is, eat, sleep, repeat."
+ health = 1000
+ maxHealth = 1000
+
+ tt_desc = "Embodiment of Destruction" //Let's avoid Actually labeling these as "Tarrasque" by species, going for a more mythological kinda thing, does this even exyst?
+
+ //icon_living = "tarrasque"
+ //icon_dead = "" //This wont be needed since one does not simply kill a tarrasque.
+
+ //Mob talking settings
+ //Rawr rorr, mrawr~!
+ //maybe later.
+
+ //Mob movement settings
+ wander = 1
+ wander_distance = 100
+ returns_home = 1
+ turns_per_move = 15
+ follow_dist = 200
+ speed = 20
+
+ //Mob interaction
+ response_help = "Sacrifices self to"
+ response_harm = "Weakly flails at"
+ harm_intent_damage = 0
+
+ //Mob environment settings
+ minbodytemp = 0
+ maxbodytemp = 100000
+ heat_damage_per_tick = 0
+ cold_damage_per_tick = 0
+ min_oxy = 0
+ max_tox = 0
+ max_co2 = 0
+ unsuitable_atoms_damage = 0
+
+ //Hostility settings
+ view_range = 28 //HE knows when you're awake, and also when you sleep, he butchers all of your best friends and churns them to gains
+ investigates = 1 //Clever girl
+ attack_same = 1 //There can only be one
+ grab_resist = 100 //It's a collosal creature... you arent just grabbing that...
+ taser_kill = 0 //It's lethals or nothing
+
+ //Melee settings
+ melee_damage_lower = 10 //huh not so bad
+ melee_damage_upper = 45 //oh, oh no
+ attacktext = list("bites","claws","slashes")
+ environment_smash = 1000 //It's made for destroying things
+ melee_miss_chance = 0
+ melee_attack_minDelay = 5
+ melee_attack_maxDelay = 30
+ attack_armor_pen = 20
+ attack_sharp = 1
+
+ //Attack movement settings
+ move_to_delay = 20
+ destroy_surroundings = 1
+
+ //Damage resistances
+ shock_resistance = 1
+ resistance = 75
+
+/mob/living/simple_animal/hostile/tarrasque/death()
+ ..()
+ visible_message("\The [src] is annoyed with your continued resistance and burrows into the ground!")
+ var/scale = /obj/item/clothing/accessory/medal/tarrasque
+ new scale(location)
+ new scale(location)
+ new scale(location)
+ new scale(location)
+ new scale(location)
+ new scale(location)
+ qdel(src)
+
+/mob/living/simple_animal/hostile/tarrasque/New()
+ ..()
+ world << "[uppertext(name)] HAS EMERGED"
+
+/obj/item/clothing/accessory/medal/tarrasque //IF we ever to make a siege event with this, this will be a permanent medal to win for people that survived
+ name = "Scale medal"
+ desc = "A T'rasq scale fashioned into a medal."
+ icon_state = "bronze" //to be sprited "scale"
+
diff --git a/vorestation.dme b/vorestation.dme
index c2a659d42b..cc80968237 100644
--- a/vorestation.dme
+++ b/vorestation.dme
@@ -2214,6 +2214,7 @@
#include "code\modules\mob\living\simple_animal\animals\tomato.dm"
#include "code\modules\mob\living\simple_animal\animals\tree.dm"
#include "code\modules\mob\living\simple_animal\animals\worm.dm"
+#include "code\modules\mob\living\simple_animal\animals\tarrasque.dm"
#include "code\modules\mob\living\simple_animal\animals\sif_wildlife\diyaab.dm"
#include "code\modules\mob\living\simple_animal\animals\sif_wildlife\savik.dm"
#include "code\modules\mob\living\simple_animal\animals\sif_wildlife\shantak.dm"