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Added vore capabilies to the new simple_animal system.
* Added happy friend time mechanics working properly for fox and cat. * Added vore mechanics and vore overrides * No longer enable vore on simple animals by creating a "/vore" subtype. Instead we simply enable vore on the main type. Consensus being we don't need a type for non-vore versions of stuff. * This allowed us to revert many path references throughout the codebase to the original non-vorestation back to their original values. In these cases the "Vorestation Edit" comment is removed. * Moved the vore overrides for upstream simple animals into its own file zz_vore_overrides.dm
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@@ -12,5 +12,5 @@
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/obj/item/projectile/animate/Bump(var/atom/change)
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if((istype(change, /obj/item) || istype(change, /obj/structure)) && !is_type_in_list(change, protected_objects))
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var/obj/O = change
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new /mob/living/simple_animal/hostile/vore/mimic/copy(O.loc, O, firer)
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new /mob/living/simple_animal/hostile/mimic/copy(O.loc, O, firer)
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..()
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