Added vore capabilies to the new simple_animal system.

* Added happy friend time mechanics working properly for fox and cat.
* Added vore mechanics and vore overrides
* No longer enable vore on simple animals by creating a "/vore" subtype.  Instead we simply enable vore on the main type.  Consensus being we don't need a type for non-vore versions of stuff.
  * This allowed us to revert many path references throughout the codebase to the original non-vorestation back to their original values.  In these cases the "Vorestation Edit" comment is removed.
* Moved the vore overrides for upstream simple animals into its own file zz_vore_overrides.dm
This commit is contained in:
Leshana
2017-03-22 19:32:19 -04:00
parent b8afe284fc
commit f0270451a7
22 changed files with 415 additions and 90 deletions
@@ -12,5 +12,5 @@
/obj/item/projectile/animate/Bump(var/atom/change)
if((istype(change, /obj/item) || istype(change, /obj/structure)) && !is_type_in_list(change, protected_objects))
var/obj/O = change
new /mob/living/simple_animal/hostile/vore/mimic/copy(O.loc, O, firer)
new /mob/living/simple_animal/hostile/mimic/copy(O.loc, O, firer)
..()