diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm index 3151d300bf..2fb23c6dff 100644 --- a/code/modules/organs/organ_external.dm +++ b/code/modules/organs/organ_external.dm @@ -846,7 +846,7 @@ Note that amputating the affected organ does in fact remove the infection from t owner.update_body() /obj/item/organ/external/proc/get_damage() //returns total damage - return max(brute_dam + burn_dam - perma_injury, perma_injury) //could use health? + return max(brute_dam + burn_dam - perma_injury, perma_injury) //could use max_damage? /obj/item/organ/external/proc/has_infected_wound() for(var/datum/wound/W in wounds) @@ -994,7 +994,7 @@ Note that amputating the affected organ does in fact remove the infection from t name = "upper body" limb_name = "chest" icon_name = "torso" - health = 100 + max_damage = 100 min_broken_damage = 35 body_part = UPPER_TORSO vital = 1 @@ -1010,7 +1010,7 @@ Note that amputating the affected organ does in fact remove the infection from t name = "lower body" limb_name = "groin" icon_name = "groin" - health = 100 + max_damage = 100 min_broken_damage = 35 body_part = LOWER_TORSO vital = 1 @@ -1024,7 +1024,7 @@ Note that amputating the affected organ does in fact remove the infection from t limb_name = "l_arm" name = "left arm" icon_name = "l_arm" - health = 50 + max_damage = 50 min_broken_damage = 30 body_part = ARM_LEFT parent_organ = "chest" @@ -1044,7 +1044,7 @@ Note that amputating the affected organ does in fact remove the infection from t limb_name = "l_leg" name = "left leg" icon_name = "l_leg" - health = 50 + max_damage = 50 min_broken_damage = 30 body_part = LEG_LEFT icon_position = LEFT @@ -1066,7 +1066,6 @@ Note that amputating the affected organ does in fact remove the infection from t limb_name = "l_foot" name = "left foot" icon_name = "l_foot" - health = 30 min_broken_damage = 15 body_part = FOOT_LEFT icon_position = LEFT @@ -1093,7 +1092,6 @@ Note that amputating the affected organ does in fact remove the infection from t limb_name = "l_hand" name = "left hand" icon_name = "l_hand" - health = 30 min_broken_damage = 15 body_part = HAND_LEFT parent_organ = "l_arm" @@ -1118,7 +1116,7 @@ Note that amputating the affected organ does in fact remove the infection from t limb_name = "head" icon_name = "head" name = "head" - health = 75 + max_damage = 75 min_broken_damage = 35 body_part = HEAD vital = 1