diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm
index dc99a7b2ca..84a17ac9d1 100644
--- a/code/game/objects/items/weapons/storage/boxes.dm
+++ b/code/game/objects/items/weapons/storage/boxes.dm
@@ -63,7 +63,9 @@
/obj/item/weapon/storage/box/survival/synth
name = "synthetic supply box"
desc = "A survival box issued to synthetic crew members for use in emergency situations."
- starts_with = list()
+ starts_with = list(
+ /obj/item/clothing/glasses/goggles //VOREStation Add - Goggles for the phoron atmosphere,
+ )
/obj/item/weapon/storage/box/survival/comp
name = "emergency supply box"
diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm
index aec5c28421..ce11e7a54c 100644
--- a/code/modules/mob/living/carbon/human/species/species.dm
+++ b/code/modules/mob/living/carbon/human/species/species.dm
@@ -249,7 +249,8 @@
//Create the box
var/obj/item/weapon/storage/box/box = new boxtype(H)
- if(!synth)
+ //If not synth, they get an air tank (if they breathe)
+ if(!synth && breath_type)
//Create a tank (if such a thing exists for this species)
var/tanktext = "/obj/item/weapon/tank/emergency/" + "[breath_type]"
var/obj/item/weapon/tank/emergency/tankpath //Will force someone to come look here if they ever alter this path.
@@ -264,6 +265,10 @@
if(tankpath)
new tankpath(box)
+ //If they are synth, they get a smol battery
+ else if(synth)
+ new /obj/item/device/fbp_backup_cell(box)
+
box.calibrate_size()
if(H.backbag == 1)
diff --git a/code/modules/power/cells/power_cells.dm b/code/modules/power/cells/power_cells.dm
index a9b92a9bb3..cec7cef512 100644
--- a/code/modules/power/cells/power_cells.dm
+++ b/code/modules/power/cells/power_cells.dm
@@ -91,3 +91,40 @@
maxcharge = 10000
matter = null
self_recharge = TRUE
+
+//Not actually a cell, but if people look for it, they'll probably look near other cells
+/obj/item/device/fbp_backup_cell
+ name = "backup battery"
+ desc = "A small one-time-use chemical battery for synthetic crew when they are low on power in emergency situations."
+ icon = 'icons/obj/power.dmi'
+ icon_state = "fbp_cell"
+ w_class = ITEMSIZE_SMALL
+ var/amount = 100
+ var/used = FALSE
+
+/obj/item/device/fbp_backup_cell/initialize()
+ overlays += image(icon,"[icon_state]1")
+
+/obj/item/device/fbp_backup_cell/attack(mob/living/M as mob, mob/user as mob)
+ if(!used && ishuman(M))
+ var/mob/living/carbon/human/H = M
+ if(H.isSynthetic())
+ if(H.nutrition <= amount)
+ use(user,H)
+ else
+ to_chat(user,"The difference in potential is too great. [user == M ? "You have" : "[H] has"] too much charge to use such a small battery.")
+ else if(M == user)
+ to_chat(user,"You lick the cell, and your tongue tingles slightly.")
+ else
+ to_chat(user,"This cell is meant for use on humanoid synthetics only.")
+
+ . = ..()
+
+/obj/item/device/fbp_backup_cell/proc/use(var/mob/living/user, var/mob/living/target)
+ if(used)
+ return
+ used = TRUE
+ desc += " This one has already been used."
+ overlays.Cut()
+ target.nutrition += amount
+ user.custom_emote(message = "connects \the [src] to [user == target ? "their" : "[target]'s"] charging port, expending it.")
diff --git a/icons/obj/power.dmi b/icons/obj/power.dmi
index 3c9df1af7d..bc57493646 100644
Binary files a/icons/obj/power.dmi and b/icons/obj/power.dmi differ