diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 93b46ef959..d0bb19bbd5 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -81,6 +81,7 @@ new /obj/item/clothing/shoes/black(src) new /obj/item/clothing/shoes/leather(src) new /obj/item/clothing/shoes/white(src) + new /obj/item/clothing/under/rank/head_of_personnel_whimsy(src) return diff --git a/code/modules/clothing/under/jobs/civilian.dm b/code/modules/clothing/under/jobs/civilian.dm index 196915d468..a5bd53d960 100644 --- a/code/modules/clothing/under/jobs/civilian.dm +++ b/code/modules/clothing/under/jobs/civilian.dm @@ -69,6 +69,14 @@ color = "hop" flags = FPRINT | TABLEPASS +/obj/item/clothing/under/rank/head_of_personnel_whimsy + desc = "A blue jacket and red tie, with matching red cuffs! Snazzy. Wearing this makes you feel more important than your job title does." + name = "head of personnel's suit" + icon_state = "hopwhimsy" + item_state = "hopwhimsy" + color = "hopwhimsy" + flags = FPRINT | TABLEPASS + /obj/item/clothing/under/rank/hydroponics desc = "It's a jumpsuit designed to protect against minor plant-related hazards." diff --git a/html/changelog.html b/html/changelog.html index 4a8171a759..5522d834af 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -57,6 +57,14 @@ Stuff which is in development and not yet visible to players or just code relate (ie. code improvements for expandability, etc.) should not be listed here. They should be listed in the changelog upon commit though. Thanks. --> +