Change proteans to color_mult

Seems to work better
This commit is contained in:
Arokha Sieyes
2018-03-21 16:19:30 -04:00
parent c7a6904fce
commit f86b6e8e55
2 changed files with 6 additions and 3 deletions
@@ -218,7 +218,6 @@
////
// Change fitting
////
/mob/living/carbon/human/proc/nano_change_fitting()
set name = "Change Species Fit"
set desc = "Tweak your shape to change what suits you fit into (and their sprites!)."
@@ -233,6 +232,8 @@
impersonate_bodytype = new_species
regenerate_icons()
/// /// /// Ability objects for stat panel
/obj/effect/protean_ability
name = "Activate"
@@ -10,8 +10,9 @@
knockout_message = "collapses inwards, forming a disordered puddle of gray goo."
remains_type = /obj/effect/decal/cleanable/ash
blood_color = "#000000"
flesh_color = "#000000"
blood_color = "#505050" //This is the same as the 80,80,80 below, but in hex
flesh_color = "#505050"
base_color = "#FFFFFF" //Color mult, start out with this
flags = NO_SCAN | NO_SLIP | NO_MINOR_CUT | NO_HALLUCINATION | NO_INFECT | NO_PAIN
appearance_flags = HAS_SKIN_COLOR | HAS_EYE_COLOR | HAS_HAIR_COLOR | HAS_UNDERWEAR | HAS_LIPS
@@ -19,6 +20,7 @@
health_hud_intensity = 2
num_alternate_languages = 3
species_language = LANGUAGE_SOL_COMMON
color_mult = TRUE
breath_type = null
poison_type = null