diff --git a/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm b/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm index b528f7be72..3e6592fd6e 100644 --- a/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm +++ b/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm @@ -896,7 +896,7 @@ mob/living/carbon/proc/charmed() //TODO else if(effective_dose < 5 * threshold) M.Weaken(2) M.drowsyness = max(M.drowsyness, 20) - if(proc(7)) + if(prob(7)) M.show_message("You start to feel weakened, your body seems heavy.") return @@ -910,7 +910,7 @@ mob/living/carbon/proc/charmed() //TODO /datum/reagent/succubi_paralize/affect_blood(var/mob/living/carbon/M, var/alien, var/removed) //will first keep it like that. lets see what it changes. if nothing, than I will rework the effect again - if(proc(7)) + if(prob(7)) M.Weaken(20) M.eye_blurry = max(M.eye_blurry, 10) M.show_message("You lose sensation of your body.")