diff --git a/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm b/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm
index b528f7be72..3e6592fd6e 100644
--- a/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm
+++ b/code/modules/mob/living/carbon/human/species/station/station_special_abilities_vr.dm
@@ -896,7 +896,7 @@ mob/living/carbon/proc/charmed() //TODO
else if(effective_dose < 5 * threshold)
M.Weaken(2)
M.drowsyness = max(M.drowsyness, 20)
- if(proc(7))
+ if(prob(7))
M.show_message("You start to feel weakened, your body seems heavy.")
return
@@ -910,7 +910,7 @@ mob/living/carbon/proc/charmed() //TODO
/datum/reagent/succubi_paralize/affect_blood(var/mob/living/carbon/M, var/alien, var/removed) //will first keep it like that. lets see what it changes. if nothing, than I will rework the effect again
- if(proc(7))
+ if(prob(7))
M.Weaken(20)
M.eye_blurry = max(M.eye_blurry, 10)
M.show_message("You lose sensation of your body.")