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Update synx.dm
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@@ -256,7 +256,7 @@ mob/living/simple_animal/synx/PunchTarget()
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if(.) // If we succeeded in hitting.
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if(isliving(A))
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var/mob/living/L = A
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prob(20)
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if(prob(20))
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L.Weaken(5)
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src.feed_self_to_grabbed(L)
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if(L.reagents)
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