diff --git a/code/modules/projectiles/projectile/bullets.dm b/code/modules/projectiles/projectile/bullets.dm index 627785343f..1e4ddf7c5e 100644 --- a/code/modules/projectiles/projectile/bullets.dm +++ b/code/modules/projectiles/projectile/bullets.dm @@ -47,6 +47,7 @@ else if(istype(A, /obj/machinery/door)) var/obj/machinery/door/D = A chance = round(damage/D.maxhealth*180) + if(D.glass) chance *= 2 else if(istype(A, /obj/structure/girder) || istype(A, /obj/structure/cultgirder)) chance = 100 else if(istype(A, /obj/machinery) || istype(A, /obj/structure))