Paincrit rebalance. Adjusted all of the damage types, particularly burn, to more reasonable levels while buffing halloss. Made paincrit incredibly less blackscreen and replaced it with weaken procs in order to make it a bit more roleplay friendly. Increased shock levels will now also affect your aim.

This commit is contained in:
Nanai
2013-10-29 01:02:35 -04:00
parent 504e49ffb2
commit ff6c2767b8
3 changed files with 31 additions and 13 deletions
+18 -7
View File
@@ -1433,7 +1433,7 @@
else if(health < config.health_threshold_softcrit)
shock_stage = max(shock_stage, 61)
else
shock_stage = min(shock_stage, 100)
shock_stage = min(shock_stage, 160)
shock_stage = max(shock_stage-1, 0)
return
@@ -1450,15 +1450,26 @@
if (shock_stage >= 60)
if(shock_stage == 60) emote("me",1,"'s body becomes limp.")
if (prob(2))
src << "<font color='red'><b>"+pick("The pain is excrutiating!", "Please, just end the pain!", "Your whole body is going numb!")
Weaken(20)
if(shock_stage >= 80)
if (prob(5))
Stun(20)
lying = 1
src << "<font color='red'><b>"+pick("The pain is excrutiating!", "Please, just end the pain!", "Your whole body is going numb!")
Weaken(20)
if(shock_stage == 80)
src << "<font color='red'><b>"+pick("You see a light at the end of the tunnel!", "You feel like you could die any moment now.", "You're about to lose consciousness.")
if(shock_stage >= 120)
if (prob(2))
src << "<font color='red'><b>"+pick("You black out!", "You feel like you could die any moment now.", "You're about to lose consciousness.")
Paralyse(5)
if(shock_stage > 80)
Paralyse(rand(15,28))
if(shock_stage == 150)
emote("me",1,"can no longer stand, collapsing!")
Weaken(20)
if(shock_stage >= 150)
Weaken(20)
proc/handle_pulse()
if(life_tick % 5) return pulse //update pulse every 5 life ticks (~1 tick/sec, depending on server load)
+6 -6
View File
@@ -5,11 +5,11 @@
/mob/living/carbon/proc/updateshock()
src.traumatic_shock = \
1 * src.getOxyLoss() + \
0.5 * src.getToxLoss() + \
2.5 * src.getFireLoss() + \
1.5 * src.getBruteLoss() + \
2 * src.getCloneLoss() + \
1 * src.halloss
0.7 * src.getToxLoss() + \
1.5 * src.getFireLoss() + \
1.2 * src.getBruteLoss() + \
1.7 * src.getCloneLoss() + \
2 * src.halloss
if(reagents.has_reagent("alkysine"))
src.traumatic_shock -= 10
@@ -35,7 +35,7 @@
else if(organ.status & ORGAN_BROKEN || organ.open)
src.traumatic_shock += 30
if(organ.status & ORGAN_SPLINTED)
src.traumatic_shock -= 20
src.traumatic_shock -= 25
if(src.traumatic_shock < 0)
src.traumatic_shock = 0
+7
View File
@@ -136,6 +136,13 @@
in_chamber.current = curloc
in_chamber.yo = targloc.y - curloc.y
in_chamber.xo = targloc.x - curloc.x
if(istype(user, /mob/living/carbon))
if(user:shock_stage > 120)
in_chamber.yo += rand(-2,2)
in_chamber.xo += rand(-2,2)
else if(user:shock_stage > 70)
in_chamber.yo += rand(-1,1)
in_chamber.xo += rand(-1,1)
if(params)
var/list/mouse_control = params2list(params)