Arokha Sieyes
a75cfe0eb1
POLARIS: Fix several Destroy()s
2018-02-20 00:20:46 -05:00
Arokha Sieyes
9d9d735b99
Remove misplaced debug statement
2018-02-18 00:44:02 -06:00
Anewbe
09f7f798d3
Power monitoring consoles find all station-related sensors ( #4853 )
2018-02-17 20:40:32 -08:00
Cyantime
b0b821cb71
Adds hidden alarms, for air alarms, fire alarms, and APCs ( #4816 )
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* Adds hidden alarms
* TRUE/FALSE defines
* Renames var to alarms_hidden
2018-02-16 12:50:06 -06:00
Leshana
d41f6cce04
Ensure computers work on centcom or when only one zlevel is accessible.
2017-05-22 16:18:26 -04:00
Leshana
b4ca6b11e1
Switch nanomap computers over to using get_sensor_levels()
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* Added a proc to the map datum which returns what zlevels a nanomap capable computer should display.
* Updated the atmos control, power monitoring, crew monitoring, and camera consoles to use it.
* Changed templates to not show the map button if no map levels are available.
2017-05-22 16:18:26 -04:00
Leshana
e16a3f4b3d
Updated crew monitor computer to support multi-z output and nanomaps.
2017-05-22 16:15:47 -04:00
Leshana
fbb1a75438
Enabled multi-z nanomap in nanoui on power monitor, sec camera, and armos computers.
2017-05-22 16:15:47 -04:00
Leshana
b89897e8a2
Enhances power monitor computers to use the nano-map to show APC locations.
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* In addition to showing APCs on a sensor'd powernet, the same APCs can be shown on the nano-ui map!
* Hover tooltip shows basic information on the APCs.
* Makes it easier to spacially understand where APCs are when you send people out to work on them.
2017-05-22 16:15:47 -04:00
Leshana
388d6785ec
Add nanomap to the Atmos Control Computer
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* In addition to showing a list of air alarms, the atmos computer now shows them as pins on the nanomap.
* Since the atmos computer shows all z-levels, the nanomap will be mutli-z. Limited to station levels of course.
2017-05-22 16:15:47 -04:00
Neerti
12abb2d6f2
Ports a large chunk of the map datum system that europa/bay uses.
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Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross.
Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage.
To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
2017-02-27 07:36:41 -05:00
Yoshax
760d5c3b54
Fixes #2258
2016-10-07 04:30:29 +01:00
SinTwo
eabefc538a
Revert "Merge branch 'master' of https://github.com/PolarisSS13/Polaris into NanoGrade"
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This reverts commit 6bb5409349 , reversing
changes made to f6a83d5ee0 .
2016-08-15 12:58:00 -04:00
SinTwo
fe46fac5cc
final new NanoUI fixes and tgui port
2016-07-27 23:01:26 -04:00
Yoshax
f75d509e7f
Ports event system from Bay
2016-06-01 22:05:04 +01:00
Datraen
44edf86ccb
Merge pull request #1455 from Yoshax/gendertweak
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Gender tweaks and adjustments
2016-05-05 10:18:25 -04:00
Hubblenaut
8e52273e20
RCON Interface Update ( #1545 )
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* SMES interface charging fix
* Updates RCON console to use kW units
2016-05-04 15:35:12 +01:00
Yoshax
7be9dd4b14
Adds ability for FBPs to select neuter as a gender when changing gender using the appearance changer
2016-04-27 14:52:55 +01:00
Yoshax
aa592e3b35
Gender tweaking
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Limits biolgical gender by species and defaults to male/female.
Can also set gender identity which determines which is displayed upon examination and suchlike along with being shown in medical records
2016-04-20 20:07:14 +01:00
Yoshax
0577738032
Character setup gender selection changes
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Different species now have different gender selections available.
2016-04-20 16:27:55 +01:00
Neerti
f219980a3d
Fixed merge conflicts causing lack of compilation hopefully.
2015-12-07 03:38:38 -05:00
PsiOmegaDelta
15cc546556
Backports NanoUI fixes from dev.
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Fixes #11579 .
Conflicts:
code/modules/nano/modules/crew_monitor.dm
2015-12-07 03:05:39 -05:00
PsiOmegaDelta
e715c16093
Character setup refactoring.
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Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.
(cherry picked from commit e116721977 )
Conflicts:
code/modules/client/preferences.dm
code/modules/client/preferences_savefile.dm
polaris.dme
2015-11-20 07:46:31 -05:00
Neerti
4f77afece1
Revert 58ef59734f
2015-11-08 10:09:14 -05:00
PsiOmegaDelta
e116721977
Character setup refactoring.
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Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.
2015-10-18 17:34:35 +02:00
PsiOmegaDelta
7ce27f76fd
Macro refactoring.
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Turns several of the is* procs into istype defines.
2015-09-16 12:57:14 +02:00
PsiOmegaDelta
94b4c483ba
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-09-08 08:22:37 +02:00
PsiOmegaDelta
2f183e1cee
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/devices/uplink.dm
code/modules/nano/modules/human_appearance.dm
2015-09-08 07:58:25 +02:00
Zuhayr
c2908bfc50
Fixes #10951
2015-09-07 14:43:12 +09:30
Zuhayr
9f54a71c2c
Limbs now copy hair data from their owner and may have optional body hair icons blended into them.
2015-08-31 16:34:13 +09:30
Chinsky
317eaf4771
Merge pull request #10101 from mwerezak/shards
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Refactors obj flags and changes defined bitflag representation
2015-08-20 19:47:58 +03:00
HarpyEagle
8a9caac7cc
Splits species flags
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Splits several species flags off into a separate appearance_flags var, to avoid rollover.
2015-08-18 17:02:44 -04:00
PsiOmega
c51e208094
One can now greatly customize syndicate ids. Partially based on https://github.com/ParadiseSS13/Paradise/pull/1686 .
2015-08-15 15:22:37 +02:00
PsiOmega
ba240cb768
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/antagonist/station/rogue_ai.dm
code/game/machinery/atmoalter/portable_atmospherics.dm
code/game/machinery/spaceheater.dm
code/modules/clothing/head/soft_caps.dm
maps/exodus-5.dmm
2015-08-12 21:18:18 +02:00
GinjaNinja32
41965d93ef
Mirrors no longer check the user's gender when finding the list of valid hairstyles
2015-08-12 01:00:43 +01:00
GinjaNinja32
ea76feb3cd
Compile fix
2015-08-11 18:47:25 +01:00
GinjaNinja32
631ff21980
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/gamemodes/cult/runes.dm
code/game/objects/items/weapons/implants/implantcase.dm
code/game/objects/items/weapons/melee/energy.dm
code/modules/mob/living/carbon/human/emote.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/silicon/robot/drone/drone.dm
code/modules/mob/living/silicon/robot/emote.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/nano/modules/crew_monitor.dm
code/modules/organs/organ_internal.dm
2015-08-11 18:47:05 +01:00
PsiOmegaDelta
211a427d65
Crew monitor balance and lag fixes.
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Creates a central repository for crew data. This repository only updates data as necessary and only every 5th second, no matter how many times it is requested.
Reduces any lag caused by having multiple crew monitor windows open and as a bonus gives antags a larger window of opportunity for disabling sensors before detection of harm.
2015-08-11 09:27:18 +02:00
PsiOmega
9c4a0a91c0
Fixes crew monitor runtime and removes dead code.
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The crew monitor used src instead of nano_host(). Also removes unneeded Topic() href.
2015-07-28 21:33:14 +02:00
PsiOmega
bd6ec4a98e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/atoms.dm
code/game/machinery/rechargestation.dm
2015-07-26 10:21:36 +02:00
PsiOmega
835d4ddcde
Fixes #10267 .
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Laws are always pre-sanitized.
2015-07-25 13:30:25 +02:00
PsiOmega
7dc5e7e3af
Compilation fixes.
2015-07-17 23:21:59 +02:00
PsiOmega
34b0517578
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/admin/topic.dm
code/modules/mob/living/carbon/human/examine.dm
code/modules/nano/modules/atmos_control.dm
code/modules/research/circuitprinter.dm
code/modules/research/designs.dm
2015-07-17 23:19:34 +02:00
GinjaNinja32
efaf8659b8
Fixes usage of isAI()
2015-07-15 15:51:11 +01:00
PsiOmegaDelta
34fdc4712e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/names.dm
code/game/jobs/job/silicon.dm
code/game/objects/items.dm
code/modules/mining/abandonedcrates.dm
code/modules/mob/living/carbon/brain/life.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/simple_animal/friendly/spiderbot.dm
code/modules/nano/modules/alarm_monitor.dm
code/setup.dm
2015-07-14 08:21:12 +02:00
PsiOmega
f601ba45d6
Fixes #10144 .
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Fixed depricated type path.
2015-07-13 09:53:21 +02:00
PsiOmega
60f6a2ea10
Fixes antags being able to see the appearance changer.
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Sets invisibility level to MAXIMUM.
2015-06-21 21:12:28 +02:00
PsiOmega
0a05c2659f
All the span-corrected dm files.
2015-06-14 22:08:14 +02:00
PsiOmega
ebc58b08d9
Power monitor UI now attempts to get the turf of its host.
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get_turf() gets upset when attempting to get the loc of the power monitor itself, now being a datum.
2015-06-09 16:24:47 +02:00
PsiOmegaDelta
20542bf84b
NanoUI sources can now be datums instead of atom/movable.
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Also accidentally fixes #7042 as the AI no longer cares about the machinery var.
2015-06-08 17:06:06 +02:00