Commit Graph
264 Commits
Author SHA1 Message Date
Jon 09969e0098 Adjusted and fixed colors again c: 2018-12-22 15:58:13 +00:00
Jon 7571caeb62 Fixes the runtime error. oops. 2018-10-22 20:14:12 +01:00
Jon 46b8f0eab0 Lagholes now wormholes 2018-10-22 18:54:26 +01:00
Jon 19325c20be Dust nerfed 2018-10-22 18:54:10 +01:00
Arokha Sieyes 6b42df0685 Merge branch 'master' of https://github.com/VOREStation/Polaris into aro-sync-05-25-2018
# Conflicts:
#	code/__defines/misc.dm
#	code/controllers/master_controller.dm
#	code/game/machinery/computer3/computers/card.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/stacks/medical.dm
#	code/game/objects/structures/signs.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/client/client defines.dm
#	code/modules/client/client procs.dm
#	code/modules/clothing/clothing.dm
#	code/modules/clothing/under/accessories/holster.dm
#	code/modules/events/radiation_storm.dm
#	code/modules/mining/machine_processing.dm
#	code/modules/mob/living/carbon/human/species/station/prometheans.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/mob.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
#	code/modules/reagents/reagent_dispenser.dm
#	config/example/config.txt
#	html/changelogs/.all_changelog.yml
#	interface/skin.dmf
#	maps/southern_cross/southern_cross-1.dmm
#	vorestation.dme
2018-05-25 13:23:47 -04:00
Neerti be73b8c36a for(var/bad_code in world)
Removes a very large amount of world loops.
Adds a macro to painlessly generate a global list, and the needed code to modify the list when an object is made or deleted automatically.
Cleans up some commented out code.
2018-04-29 17:55:04 -04:00
killer653 3a2093ef40 Polaris sync 2017-12-21 04:01:07 -05:00
Atermonera c47794b54b Christmas Crackers work on borgs 2017-12-10 23:03:17 -08:00
Cyantime 39917bf01a Meteors Now 2017-07-29 20:37:06 -04:00
Leshana 6a0cc39419 Fixes objects using walk_to() not being able to be garbage collected.
* Okay evidently walk_to(A, B) doesn't stop when A reaches B, but keeps running in the background forever until it is manually canceled!  Therefore in order to be garbage collected, we must cancel walking on any object that might have initiated it.
* Fixes this on chemsmoke and spiders.
* The same story applies to walk_towards; fixed for dust, meteors and immovablerod, and also to walk_away; fixed for flashbangs.
* Also fixed chemsmoke actually getting qdeled at the right time.
2017-06-16 13:40:15 -04:00
Leshana f60c024b2a Fixes objects using walk_to() not being able to be garbage collected.
* Okay evidently walk_to(A, B) doesn't stop when A reaches B, but keeps running in the background forever until it is manually canceled!  Therefore in order to be garbage collected, we must cancel walking on any object that might have initiated it.
* Fixes this on chemsmoke, spiders, and aiholos.
* The same story applies to walk_towards; fixed for dust, meteors and immovablerod, and also to walk_away; fixed for flashbangs.
* Also fixed chemsmoke actually getting qdeled at the right time.
2017-06-15 18:46:39 -04:00
Leshana 4fbfa7ee37 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2017-05-08
# Conflicts:
#	code/modules/mob/dead/observer/observer.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/mob_defines.dm
#	html/changelogs/.all_changelog.yml
#	vorestation.dme
2017-05-08 21:07:45 -04:00
LorenLuke de4de97e69 #3384, but works. 2017-05-07 09:20:10 -07:00
Arokha Sieyes 387f429e5e Merge large polaris changes 2017-03-02 22:44:17 -05:00
Neerti 12abb2d6f2 Ports a large chunk of the map datum system that europa/bay uses.
Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross.
Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage.
To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
2017-02-27 07:36:41 -05:00
Arokha Sieyes c266f8a9e4 Adds vore day 2017-02-08 16:06:39 -05:00
Anewbe 0cb1f8c27a Cleans up the code to match recent Tajaran rewrite 2016-08-13 23:07:00 -05:00
Yoshax f75d509e7f Ports event system from Bay 2016-06-01 22:05:04 +01:00
Kelenius b7d0818e27 Removes unused code - old turrets
Removes /obj/machinery/turret (by the looks of if they wouldn't fire
anyway)
Removes /obj/machinery/turretcover
Removes /area/turret_protected (new turrets don't use it), its
associated procs, changes areas from /area/turret_protected/x to area/x
2016-02-25 15:08:30 +03:00
Kelenius b86c730695 Removes the old virus system
Appendicitis moved to appendix organ
2016-01-27 11:44:41 +03:00
Neerti 0b5f18ab39 Removes debug world << output from holidays. 2015-12-10 00:50:42 -05:00
Jon 85c704676f Updates all get_base_turf usages to get_base_turf_by_area.
This means that instead of the base turf being defined by the z-level, it's now defined by area and defaulted by z-level.

Updates all "shuttle" and "solar" areas to have a base_turf of space.
Updates docking arms 1, 2, and 3 on the main asteroid level to have a base_turf of space.

Other z-levels may still need updating.

This change means that all actions which destroy or dismantle a tile - for example bombs, a singularity, a shuttle leaving, or deconstruction - now leave these new areas as space not asteroid. Future mapping efforts may need to take this into account.
2015-12-05 04:24:17 +00:00
Neerti 4da0c6b574 Removes world << output, tries to add thanksgiving on the correct date. 2015-11-25 22:19:43 -05:00
Neerti 31e3bd29cc Refactors holiday system slightly. It's now a list based system, so you can have multiple holidays on the same day, in case you wanted to do that.
Removes the dumb Holidays.
Adds more real life and fictional holidays, and adds a blurb for all of them.
2015-11-23 09:28:34 -05:00
Kelenius 83adba88d4 Updates blob
Remains of player blob axed.
blob_act() axed. Blob now has an arbitary set of things it can attack.
It will flow over everything else. Blob has an awful tendency to destroy
non-craftables.
Will test more tomorrow.
Blob will now attack mechs.
Fixes #8106.
Fixes #10705.
2015-10-05 18:10:16 +03:00
PsiOmega f25e8a7a67 Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/game/objects/items/stacks/tiles/plasteel.dm
	code/game/objects/items/stacks/tiles/tile_types.dm
	code/modules/materials/materials.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/silicon/pai/pai.dm
	code/modules/surgery/implant.dm
	code/setup.dm
2015-06-26 20:28:47 +02:00
PsiOmegaDelta fdab654beb Grid check now respects critical APC status.
Fixes #9919.
On power failure critical APCs are left alone, however on power restoration critical APCs are still included.
2015-06-25 14:12:05 +02:00
PsiOmegaDelta 8100f286a6 Corrects two ex_acts.
Decreases immovable rod severity to match other ex_acts in file.
Increases meteor gun ex_act severity.
2015-06-21 13:26:48 +02:00
PsiOmegaDelta bad9c103eb Merge remote-tracking branch 'upstream/dev' into 150605-Meteors
Conflicts:
	code/game/gamemodes/meteor/meteors.dm
2015-06-05 14:59:52 +02:00
PsiOmegaDelta a07d20d657 Ports /tg/'s meteor implementation.
Merges the two meteor events into one, and now takes severity into consideration instead.
Including the basic meteors there are also new types ranging from flaming to radioactive which may drop appropriate types of ore.
2015-06-05 14:58:35 +02:00
Chinsky 026500ea06 Merge remote-tracking branch 'remotes/upstream/dev' into definecrusade 2015-06-05 11:26:25 +03:00
GinjaNinja32 63ea8338fb Merge remote-tracking branch 'upstream/dev' into span_class=notice
Conflicts:
	code/ZAS/Diagnostic.dm
	code/game/machinery/computer3/laptop.dm
	code/game/machinery/requests_console.dm
	code/game/objects/items/stacks/tiles/plasteel.dm
2015-06-05 00:49:13 +01:00
Chinsky ad0652d864 Moved some stuff from global.dm into defines files that fit the theme, some into files where they are used (and only there, much global). Axed some obsolete stuff (rip Debug var). 2015-06-04 22:51:15 +03:00
Zuhayr ebe62cefd8 Refactored random map generator system and added several terrain generators.
Created a global list to track base turfs for explosions/shuttle moves.
Remaps the asteroid to be a moonlet. Tidies up some references to 'asteroid', removes moonbase from the accessible z level list.
2015-06-03 04:36:19 +09:30
GinjaNinja32 de4f085057 code/game, excluding code/game/machinery and code/game/objects 2015-05-29 21:51:27 +01:00
mwerezak 3c67c46442 Limits the ability of the SM to return to the station zlevel once ejected.
Fixes #7900
2015-05-21 01:02:30 -04:00
PsiOmega 1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
PsiOmega 93ac826f02 Adds more events, misc event changes.
Only two more this time:
Random space dust attack.
Random gravity failure.

Moves space vines from moderate to major events, due to its now more dangerous nature.

Removes now irrelevant alien/ninja customized event handlers.

Adds Excel sheet for aiding in event probability calculations.
2015-03-31 13:07:27 +02:00
Zuhayr 98da191ac3 Gamemode refactor, lots of code shuffles, PR will have details. 2015-03-21 11:08:17 +10:30
Zuhayr 09e4be2b1b Collapsed space vines, glowshrooms and biomass into one spreading-plant system. 2015-02-04 10:49:41 +10:30
volas 8abd7d0735 correction of all copytext(sanitize(..)) to sanitize(copytext(..)) 2015-02-01 22:54:56 +03:00
Chinsky b995c856a9 Merge pull request #7924 from Kelenius/ofTablesAndPass
Removes FPRINT and TABLEPASS flags
2015-01-30 16:17:41 +03:00
Loganbacca fbabdce615 Finished renaming nuclear mode to mercenary
Mostly cleans up the admin side of things.
2015-01-27 13:42:27 +13:00
Kelenius 10de826ca3 Removes FPRINT and TABLEPASS flags 2015-01-23 22:27:32 +03:00
Zuhayr 2c82daa594 Fixes #7599 2015-01-03 06:30:43 +10:30
Zuhayr 8978747e53 Moved several globals into the config controller, updated eample config appropriately. 2014-12-25 21:10:30 +10:30
GinjaNinja32 16a7e2a4b9 Removes ninja mask, fixes ninja internals 2014-12-14 07:02:28 +00:00
Zuhayr 117dd18284 Adjusted ninja spawn proc to check rig internals. 2014-12-07 20:13:59 +10:30
Zuhayr 54ba518762 Fixes #7253 2014-12-07 18:51:20 +10:30
Zuhayr 8e2b0978a8 Fixes #7209 2014-12-02 11:26:44 +10:30