Commit Graph

4684 Commits

Author SHA1 Message Date
Sharkmare 2cab399c35 Frostbite jelly 2019-03-04 10:45:46 +01:00
Razgriz 08e4198cd0 Bounty hunter toy 2019-03-03 14:25:10 -07:00
Sharkmare 93bb5485b2 Egg 2019-03-02 23:20:58 +01:00
TheFurryFeline ddbc662aa5 Commlink Manifest Stuff
Comments out weather, adds in visibility for Crew Manifest.
2019-02-23 15:47:27 -05:00
TheFurryFeline 7984bc5803 New Template File Reference
Makes this refer to a .tmpl file.
2019-02-23 14:53:28 -05:00
TheFurryFeline 10474eca70 Add Crew Manifest Display
What the title says: gives Communicator the ability to display the Crew Manifest.
2019-02-23 14:42:37 -05:00
Sharkmare ea1fc0a203 Nerfing the perpetual super cooling of this absolute unit
1 second has past, you feel a bruning sensation
2 Seconds have passed the burning rises and you are unable to move
4 seconds pass and the breath within your lungs turns to ice.
Road roller.
2019-02-22 02:05:59 +01:00
Sharkmare 339d0de126 Update suit_cooling.dm 2019-02-20 12:17:16 +01:00
Sharkmare 7a81058c5d A modified cooling unit, it'S definitely safe
I mean who would ever think to remove a cooling units safeties and tamper with the thermostat inside, dont be silly friend. 

It's simply **Advanced** that's why theres wires hanging from it!
2019-02-20 12:08:50 +01:00
Sharkmare 1c28f0fbc0 Update swords.dm 2019-02-19 08:33:55 +01:00
Sharkmare 9da074bfad Adding a special weapon for the chaplain 2019-02-19 08:32:42 +01:00
noah the goodra 1812fe88ee more music lines 2019-02-16 00:30:04 -06:00
Sharkmare 2a33941b7f Update station_ids.dm 2019-02-06 22:03:43 +01:00
Sharkmare 754d9271d0 Spare engineering ID
In case of power outaes and APC porblems with no ENG crew aboard or for non crew to target.
2019-02-06 21:55:45 +01:00
lbnesquik 3e4f380670 Implements improvements to winged flight
Most of these came from kasparo.
2019-01-21 19:24:52 +01:00
lbnesquik ec0d3e135a The following items now have some functions triggered by alt click.
- Flashlight
- geiger counter
- T ray
- Labcoats and such
- Microwave

Feel free to suggest more.
2019-01-19 20:42:01 +01:00
AnonymousHybi 7b62d3fc5d Merge pull request #287 from AnonymousHybi/ColorUpdate
Fixes blue text & Minor OOC changes
2019-01-18 16:45:40 +00:00
AnonymousHybi bff9f560f7 Replaced all blue font with a custom colour 2019-01-18 15:14:32 +00:00
IgnusVam 5c68e9685c Big changes DO NOT PUSH TO LIVE YET
- De-christmases the map
- Fixes the silly plush
- Adds a medical outpost, areas need textures
- Adds a medical shuttle, needs serious work, currently nonfunctional.
- Adds new stuff to the trade shuttle
- Tweaks the armory items
- Various other QOL improvements.
2019-01-17 16:50:28 -07:00
Jon ab60a12b38 Merge branch 'master' of https://github.com/CHOMPstation/CHOMPstation into DarkTheme 2018-12-22 14:46:19 +00:00
Jon 27c9225728 Also enables NIFs 2018-12-22 14:26:02 +00:00
Vollybally 2bac2a5707 Merge pull request #233 from IgnusVam/master
Bunch'a stuff
2018-12-13 15:30:08 -05:00
IgnusVam 118bb41409 Bunch'a stuff
- Adds rainbow carpet, not yet buildable (working on that)
- Fixes deathclaws
- Fixes other crap
2018-12-11 17:45:05 -07:00
Jon 13fa795f16 Temporary removal of NIFs :c 2018-12-10 00:07:39 +00:00
IgnusVam 4e3ea2889b Various fixes and improvements
- Fixes a few things that slipped through the cracks in the first testing, oops
- Added new sprites to deathclaws, if you see a failsnake, yell at me
- New plush
2018-12-02 18:11:11 -07:00
IgnusVam b0734d5aa1 Big update
- Fixes spiders (I hope?) - Spiders now spawn in groups of 2-8, growing up should be fixed as well.
- Christmas-ifies all the maps
- Minor tweaks all around the stations
- Cleans up the map for central (a lot)
- Adds a new mob to the spawn list in the mines
- Fixes some minor shadekin issues
- Fixes it so borgs/AI can't understand gutter
- Modifies the timing of the radiation storm
- Hopefully fixes the cargo request event. No more buggy gas mixtures.
- Adds a flamboyant crate
- A bunch of other stuff.
2018-11-29 12:35:52 -07:00
Jon 46b8f0eab0 Lagholes now wormholes 2018-10-22 18:54:26 +01:00
Reddeyfish 635013f331 Merge branch 'virgoMaster' into virgoPull 2018-06-10 12:33:29 -07:00
Anewbe 1800e1696f Merge pull request #5325 from elgeonmb/patch-7
Changes experimental welder fluff
2018-06-04 16:13:35 -04:00
Anewbe 7528ac54fb Merge pull request #5305 from VOREStation/pol-autosay
Prevent autosay() from creating/deleting AIs
2018-06-02 12:47:27 -04:00
Novacat 5addac95ed Pathfinder Update (#3777)
* Pathfinder Update

- Implimented Pathfinder, Command Exploration role
- Added Deluxe Machete for Pathfinders (just a cosmetic reskin)
- Added Pathfinder's office, between expedition prep and breifing
- Expanded size of expedition shuttle
- Ported Pilot and Explorer voidsuit from Baystation
- Restored the old air tank on the expedition shuttle
- Added a couple starter shelter capsules to exploration
- The expedition shuttle now has toggled blast doors to cover the windows
- Increases pay of pilots, SARs, and Explorers
- Adds box of volunteer headsets to the Pathfinder's locker

* Polaris Merge Compatability

* Forgot some things

* Moves PF from command to science

* Requested changes Part 1

* Travis and Access Fix

* Requested changes Part 2

* Resetting Maps Part 1

* Resetting Maps Part 2

* Replaces PF office airlock

* Requested Changes Part 3

* Remove gateway access

* Changes Locker/Door Access Req

* Removes blast doors

* Pilot voidsuit crate cost tweak
2018-05-31 16:57:40 -04:00
Arokha Sieyes c0c091ed4a Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync-05-29-2018
# Conflicts:
#	code/modules/power/lighting.dm
#	icons/turf/walls.dmi
2018-05-29 21:05:27 -04:00
Anewbe d308cb4563 Merge pull request #5269 from deathride58/fancylighting
Makes lighting a little fancier, reduces the amount of light sources with a power greater than 1
2018-05-29 13:33:27 -05:00
Sharkmare 6ec3003bbf Toolbelt can now hold the circuit debugger
Finally.
2018-05-28 23:40:51 +02:00
Arokha Sieyes 2d89d63c09 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync-05-27-2018
# Conflicts:
#	code/game/objects/structures/crates_lockers/closets/l3closet.dm
#	code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
#	code/game/objects/structures/crates_lockers/closets/secure/medical.dm
#	code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
#	code/game/objects/structures/crates_lockers/closets/secure/security.dm
#	code/game/objects/structures/crates_lockers/closets/utility_closets.dm
#	maps/southern_cross/structures/closets/misc.dm
#	maps/submaps/surface_submaps/wilderness/DoomP.dmm
#	vorestation.dme
2018-05-27 19:26:12 -04:00
Arokha Sieyes 6b42df0685 Merge branch 'master' of https://github.com/VOREStation/Polaris into aro-sync-05-25-2018
# Conflicts:
#	code/__defines/misc.dm
#	code/controllers/master_controller.dm
#	code/game/machinery/computer3/computers/card.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/stacks/medical.dm
#	code/game/objects/structures/signs.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/client/client defines.dm
#	code/modules/client/client procs.dm
#	code/modules/clothing/clothing.dm
#	code/modules/clothing/under/accessories/holster.dm
#	code/modules/events/radiation_storm.dm
#	code/modules/mining/machine_processing.dm
#	code/modules/mob/living/carbon/human/species/station/prometheans.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/mob.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
#	code/modules/reagents/reagent_dispenser.dm
#	config/example/config.txt
#	html/changelogs/.all_changelog.yml
#	interface/skin.dmf
#	maps/southern_cross/southern_cross-1.dmm
#	vorestation.dme
2018-05-25 13:23:47 -04:00
Arokha Sieyes f9b409549e Makes closets/crates like boxes
Gives them a 'starts_with' (well, renames the existing one. Someone ported it but never actually applied it anywhere).
2018-05-24 17:26:17 -04:00
Unknown 2c1ad0076f Requested Fixes 2018-05-22 12:49:41 -04:00
Reddeyfish 813d7bf643 Merge branch 'virgoMaster' into virgoPull 2018-05-19 17:16:17 -07:00
Tad Hardesty 927050ce44 Fix various syntactic problems 2018-05-16 21:43:18 -07:00
Anewbe 1a29f5f009 Merge pull request #5264 from VOREStation/pol-ssao-ex
SSAO object excludes
2018-05-16 19:28:39 -05:00
deathride58 718ca41ea0 tweaks a bunch of lighting values. reduces the amount of light_power values greater than 1 2018-05-16 01:42:01 -04:00
PrismaticGynoid eabfa03891 Laser pointers (#5257)
* Laser pointers

Adds laser pointers, ported from tg/oldaurora (but heavily modified). They can be found in the loadout, as well as made by science. Science can also upgrade them, which makes them occasionally useful for blinding people, too.

The bugfixes which make several of the features work properly will come in a separate commit.

* Three fixes

Cats now have resting sprites for all 4 directions, instead of just east. This was needed to make cats look like they're pouncing on the laser dot.

Cameras can now be EMPed more than once, and EMPs actually are able to disable them now. This was needed for the shining lasers into cameras feature.

Flash_eyes() now actually displays a flashing animation on your screen when you get flashed (except for silicons, who for some reason are excluded from this unless EMPed). This was needed for laser pointers to have a temporary "blinding" effect when shone into someone's eyes.

(removes errant debug message too, whoops)

* Nerf

Reduced chances of laser pointers doing anything useful on silicons.

Also, fixes a duplicated proc, oops.

* Requested changes

Minor changes as requested - 'cell' to 'diode', view() to viewers(), range() to viewers().

Stops buckled or dead cats from reacting to laser pointers. Zombie cats are fun, but no.

Also, does another small nerf to the effects on silicons.
2018-05-14 15:22:19 -07:00
drexample 5d73584fa3 Adds the Statue - A hostile mob, that moves only when you don't see it (#5108)
* Statue

* Statue done!

* Testing map removed

* Grammar fix + ignoring creator

* Fixed typos, change range to oview, thanks to Atermonera

* made changes that I missed

* Nightvision handling

* diverse blind messages + requested changes

* Bugfixes, added isSynthetic to bots

* commentaries + PoI

* Finalized POI and statue

* removed misclick
2018-05-14 15:21:04 -07:00
Arokha Sieyes bdfa34c911 SSAO object excludes
Moves several things onto a new plane/layer to keep them from getting the SSAO shadows so it looks nicer.
2018-05-14 11:54:10 -04:00
Arokha Sieyes 91f0c05a4b SSAO object excludes
Moves several things onto a new plane/layer to keep them from getting the SSAO shadows so it looks nicer.
2018-05-14 11:38:22 -04:00
Leshana 33202c5c38 Merge commit '7075a65df022bc0eae0c3fe6ff501b1bce449cdd' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-05-01
# Conflicts:
#	code/modules/mob/living/simple_animal/animals/giant_spider.dm
#	html/changelogs/.all_changelog.yml
2018-05-10 13:48:20 -04:00
Spades ba5bfa00bb Merge pull request #3583 from Verkister/chompychomp
Adds a funky fresh feature to beartraps.
2018-05-05 08:32:38 -04:00
Cameron653 e47fe15fbf Fixes a comment that caused developers to scratch their heads.
Glass has a hardness of 30 https://github.com/PolarisSS13/Polaris/blob/master/code/modules/materials/materials.dm#L433

Thrown_force_divisor multiplies by 1.5. 
WHY THE HELL IS THIS A MULTIPLIER INSTEAD OF A DIVISOR ???? WHAT MADMAN NAMED THESE VARIABLES? https://github.com/PolarisSS13/Polaris/blob/master/code/game/objects/items/weapons/material/material_weapons.dm#L56

p.s: Marble spear does 50 damage per hit. may wanna nerf that. It's a 2 tile attack that does 50 damage. 
When thrown, marble spear does 39 damage, since it multiplies the blunt damage (26) by 1.5
2018-05-03 22:44:07 -04:00
Atermonera 2a16467f8a Merge pull request #5219 from VOREStation/vplk-nanoui-multi-template
NanoUI multiple templates example.
2018-05-03 11:12:56 -07:00