Commit Graph
38 Commits
Author SHA1 Message Date
RazgrizandGitHub d0f421ebb9 One-Shot Events Spiders and Metroids 2019-08-12 02:41:37 -07:00
RazgrizandGitHub 29a973ab72 Event Balance 2019-08-12 02:33:13 -07:00
RazgrizandGitHub efb79f1d73 Event Balane 2019-07-16 00:02:19 -07:00
Razgriz1032 d05ac946d8 Metroids and Events
+Full SR388 Metroid bestiary added.
+Event weights rebalanced
+Separated spiderlings from the infestation event.
+Added metroid infestation as a major random station event.
+Added boss fight as a major random station event.
+Added a new alarm sound for the metroid and boss events.
+Added ranged cooldown time and 'move and shoot' for the AI controlled xenomorphs.
2019-07-10 21:07:48 -07:00
Razgriz1032 f4a91714ee Update event_container_vr.dm
Rebalanced a ton of events. Mostly centered the moderate events around an average of 60 points to occur. Some event weights have been reduced like atmos leak, communication blackout, and gravity failure, but they are all still very likely to occur. Stuff like hostile mobs and meteors are now more likely to happen, but at least have a chance of occuring first before all the previous mentioned events.

Major events was also tweaked majorly. For blob carp migration, you need to have three officers on station, then it becomes fairly likely to happen. For blob, two security can have a low chance of triggering it, but having a third will increase likelihood. Major spider infestation has a very tiny chance of happening with an HoS onboard, but a good chance with two security on.

There's just a lot of changes. Best to stare at them and run the math yourself.
2019-06-29 18:25:46 -07:00
Razgriz1032 ea9180169b Rebalanced Station Events
Security-related events are now more likely to occur when security is online. I also added two new defines for Head of Security and Warden, and gave them additional weight for said events because they have access to the armory.

Also tweaked meteor event for engineers so that the moderate and major events have a small chance of occuring with even just one engineer on station.
2019-06-16 22:08:19 -07:00
Razgriz1032 05c351073f Disabled Space Dust event
All it did was spawn a bunch of spinny, yet inert, rocks in dead space. They did nothing.
2019-06-02 00:30:49 -07:00
RazgrizandGitHub 6214164048 Disable slime event
They broken anyway.
2019-05-28 21:05:14 -07:00
TheFurryFelineandGitHub d410c27df1 Bye, Meteor Strike
Comments out an event that only works with Tether maps, and has no use at all with Polaris
2019-03-24 17:39:05 -04:00
RazgrizandGitHub 38c46dfee7 New Mutants event
+Added "ANY" personnel to +1 the weight for the mutants event.
2019-02-17 01:25:24 -07:00
RazgrizandGitHub 364cca49ac Mutant event added
+Added a mutant infestation that causes special event mice to mutate and grow into rats.
+Placeholder stuff has been added for mutant lizards to spawn as well. So far it spawns regular lizards.
-Reverted mundane infestation mice back to regular mice that won't mutate into rats.
2019-02-17 01:04:56 -07:00
IgnusVam b0734d5aa1 Big update
- Fixes spiders (I hope?) - Spiders now spawn in groups of 2-8, growing up should be fixed as well.
- Christmas-ifies all the maps
- Minor tweaks all around the stations
- Cleans up the map for central (a lot)
- Adds a new mob to the spawn list in the mines
- Fixes some minor shadekin issues
- Fixes it so borgs/AI can't understand gutter
- Modifies the timing of the radiation storm
- Hopefully fixes the cargo request event. No more buggy gas mixtures.
- Adds a flamboyant crate
- A bunch of other stuff.
2018-11-29 12:35:52 -07:00
Reddeyfish 1c1ab01a69 Merge branch 'virgoMaster' into virgoPull 2018-04-28 10:12:34 -07:00
Leshana cfdbfafddf Comment out defunct mundane news event from our custom event lineup. 2018-04-15 14:56:39 -04:00
ReddeyfishVorandGitHub 4b9b8c1818 Make supply demands more rare 2018-04-14 23:23:06 -07:00
Reddeyfish 731187184d Add moderate severity requirement for electrification 2018-04-14 10:31:55 -07:00
ReddeyfishVorandGitHub f816819fa8 Add escaped slimes event (#106) 2018-04-09 18:41:20 -07:00
ReddeyfishVorandGitHub b3fe83f4d3 New events, broken windows and doors (#102)
* Add electrified door event

* Add more verbose announcement to wallrot

* Add window breaking event

* Add window breakage to event rotation
2018-04-06 09:35:13 -07:00
Reddeyfish 024e75cebb Switch away from minWeighted events 2018-04-01 10:10:34 -07:00
Reddeyfish 0b0b25a2aa Add wormhole event 2018-03-30 17:22:26 -07:00
Reddeyfish 24d518a70d add almost all events to active rotation, with population requirements 2018-03-29 15:52:49 -07:00
Reddeyfish 0f0eacfad1 add additional events to active rotation 2018-03-28 23:10:51 -07:00
Reddeyfish 8cd08fcf8d Modify default active events.
Remove PDA spam from active events.
Add Space dust, supply request, containment breach to active events.
2018-03-09 19:17:53 -07:00
KetraiandGitHub 1fcd28f732 Bumps grub frequency down.
They've been a little too frequent, a bit redicilous. Will try n add another external event for variety sometime too. (like lizards and gaslamps spawning outside, more variety)
2017-11-29 20:27:42 +01:00
Cameron653andGitHub 236e7812e3 Reenables solar grub events 2017-09-29 18:52:01 -04:00
Cameron653andGitHub 0832710cc4 Disables grubs until somewhat reworked 2017-09-22 23:42:01 -04:00
KetraiandGitHub b25b7127de adds grubevent 2017-09-10 19:54:25 +02:00
SpadesandGitHub 6eb472f31d Revert "Adds a new event - Solargrubs!" 2017-09-09 12:24:37 -04:00
KetraiandGitHub 592575cdca adds and enables grubevent
shockin
2017-09-05 16:12:50 +02:00
Cyantime c301abbfc9 Magboots check 2017-08-01 21:16:13 -04:00
Cyantime 02dc0d8dba Was too low 2017-07-31 07:58:29 -04:00
Cyantime 39917bf01a Meteors Now 2017-07-29 20:37:06 -04:00
Leshana ae270c6938 Adjusts random events to be more suitable for the Tether
Fixes #1542  Fixes #1396
* Disables the Supply Demand event until it can be reworked to be more interesting.
* Removes volatile fuel from the possible gases leaked in Atmos Leak event.
* Excludes areas around spawn points from the Atmos Leak event.
* Prevents gravity failure from disabling gravity on planetary z levels.
2017-05-24 17:08:39 -04:00
Cameron653andGitHub d9b923c450 Disables Ian storms
They happened every single shift for some reason. This just flat out disables ian storms.
2017-03-26 23:45:56 -04:00
Leshana b2a8f5b3b3 Tweak events to reduce frequency of Ian storms and such. 2017-03-25 00:07:56 -04:00
Leshana 42ed71ec2e In fact lets make most of the events one-shot! Otherwise it gets repeatative. 2017-03-17 01:03:34 -04:00
Leshana 393fa31b4a Add leak events and djust weighting of Supply Demand.
* Supply demand was firing waaay too often.  Changed it to be a one shot event at each level, so it will at most happen three times per shift.
* Added atmos leak and canister leak events to rotation.
2017-03-16 17:21:02 -04:00
Leshana 602c0dc4e6 Enable VOREStation custom event rotation setup.
* Adds a new file which overrides the Polaris event rotation with our own datums.
* Disables a bunch of events so we can turn on auto-starting of the remaining ones.
2017-03-08 21:48:34 -05:00