Commit Graph
5363 Commits
Author SHA1 Message Date
Shadowfire 846f35bb70 Final commit for casino! 2019-08-10 19:51:32 +02:00
Shadowfire 948137db8c ignore me, im an idiot ;w; 2019-08-10 16:33:12 +02:00
Shadowfire117andGitHub 042c688150 removed map to avoid issues 2019-08-10 16:24:27 +02:00
Shadowfire 42ecd91c8c Some last minute changes to casino! 2019-08-10 14:21:35 +02:00
Cactus cb1b0f4730 adds a deck of CAG:SE to the abandoned bar 2019-08-03 18:53:23 -04:00
Shadowfire117 bf0cfc0b0a fixed and removed map for casino 2019-07-23 22:02:18 +02:00
Shadowfire117 a5f0b88225 Heres the big one folks, the casino!
New space map with room to add more interesting event places! ((Will be revealed when event happens ;3))
Casino ship! It has waiting lounge, medbay, security wing, engineering closet, janitor closet, emergency eva storage, bar, stripper poles and lap dance rooms, large gambling area, exchange booth, several dorms, staff only area with staff R&R, restroom and showers, cockpit and the casino managers private quarters! ((As above))
Casino shuttle! That’s right, gamblers and casino staff can be brought back and forth easily enough in a comfortable casino shuttle! ((As above above))
Casino roulette table, its fully functional with rolling and even nice sound to fill the atmosphere with that rolling ball!
Casino card table, a three parts table for a dealer to work at with up to 3 or even 5 players to sit at!
Casino slot machine, it eats chips and sometimes spits out rewards when you get three of a kind! Also got a lovely little sound effect when you win!
Casino chips, they work like similarly to thalers but has can only be used for slot machine and gambling and rewards in casino, Theres chips for values of 1, 10, 20, 50, 100, 200, 500 and 1000!
A fancy casino platinum chip that looks pretty fancy!
The wheel of fortune, its interval for roll results can be adjusted on the fly to suit how many lottery entries there are or for other events!
Stripper pole, finally people can dance and grind on a pole, interacting with the pole makes the dancer swing around and move in front or behind the pole!
Three special  bluespace deluxe machines for drinking and dining!
-	The deluxe dispenser, this bad boy can hold up to 90 cartridges and can restock anything the soft drink, hard drink and coffe dispensers can do, and even more!
-	The deluxe dining distributor, holds a big variety of food and also tools and gear for a chef, nice and compact storage!
-	The deluxe drink distributor, this one holds a lot more drinks than the standard booze o mat, and there’s not much one can’t mix with this and the deluxe dispenser!
A fancy new jukebox! This one plays music specifically for the casino unlike the normal jukebox!
A looong manual on how to play casino games, get prizes, even got info for casino staff and also ooc info!
2019-07-22 01:59:43 +02:00
Razgriz1032 d05ac946d8 Metroids and Events
+Full SR388 Metroid bestiary added.
+Event weights rebalanced
+Separated spiderlings from the infestation event.
+Added metroid infestation as a major random station event.
+Added boss fight as a major random station event.
+Added a new alarm sound for the metroid and boss events.
+Added ranged cooldown time and 'move and shoot' for the AI controlled xenomorphs.
2019-07-10 21:07:48 -07:00
Razgriz1032 1c8c7ae289 Some carp spawns moved inside
Some carp spawns have been moved to inside the station. 8 are in the caves around the station, 7 are on the vents near the outer-edges of the station.

The carp have been finding ways of squeezing in through the rocks, making their way into the caves of the station. In said caves they have also found ways into the ventilation system.

Have security watch out for them!
2019-06-15 23:30:13 -07:00
Razgriz1032 8584fc3c2d Engineering Cycler on outpost 2019-06-01 13:16:23 -07:00
RazgrizandGitHub 6f8e731a07 Phoron tank for engine room 2019-05-21 23:32:25 -07:00
RazgrizandGitHub b4ad3fb466 Map Tweaks
+Added a bunch of emergency shutters around toxins and the xeno lab.
+Replaced emergency shutters in the doors with glass emergency shutters at the medical outpost to conform the norm. 
+Made sure to add emergency shutters in the inner door to all outpost shuttle airlocks.
+Expanded Engineering Outpost EVA to add an engineering suit cycler.
+Replaced O2 jetpacks in EVA with CO2 jetpacks.
+Added CO2 tank in EVA.
+Replaced an air scrubber in Engineering EVA with a CO2 tank for the CO2 jetpacks already in there.
+In security, moved both fire lockers out of the way to the back of the armory.
+Added an emergency shutter to the security checkpoint line in the arrivals hallway.
+Added a couple emergency O2 lockers to the northern part of the arrivals hallway.
2019-05-21 22:36:18 -07:00
HiziaanandGitHub 99813c1556 Merge pull request #674 from TheFurryFeline/TFF-Lift_Latejoin_Fixy
Lift Spawnpoint Fix
2019-05-18 12:40:15 -05:00
TheFurryFeline 3cbb16c099 Exploration POI Adjustment 2019-05-18 11:37:24 -04:00
TheFurryFeline d24b3fbdfd Firelock Additions
Might as well throw this one in. CL included..
2019-05-18 10:19:47 -04:00
TheFurryFeline 112ecfd116 Camera Addition
Add camera to Synth Morgue room in Science.
2019-05-15 16:06:33 -04:00
SoulZeDurgonandGitHub 1e019342fb Map Fixes 2019-05-06 17:30:33 -04:00
SoulZeDurgonandGitHub 7e8e304da5 Delete asteroid_areas.dm 2019-05-04 22:54:10 -04:00
SoulZeDurgonandGitHub 15c70691ae Add files via upload
Fixes Broken Area Maps
2019-05-04 22:51:39 -04:00
TheFurryFelineandGitHub 7809af46ef Timeclocks Are Back!
Adds in timeclocks throughout the station in several key locations: Library, Medical Front Desk, Security Lobby, Cargo Foyer, Engineering Foyer, HOP desk, Research Foyer, Bridge West Doors, IAA Entrance, Rec Room, Pool near Fitness Room and Sauna, Garden North Entrance and Garden East on the other side of the hallway, both Bar Entrances, Locker Room, Dormitory Lobby, 3 for Dock Hallways (northwest of Dock 3, north of Dock 2, and just outside Dock 1), and the Security Checkpoint. There are also 3 additional timeclocks for the other portals you can exit/enter the round at.

**Additional fax machine added to Primary Tool Storage!**

This upload syncs with the supply refactor's map files as well as I can.
2019-05-04 14:57:37 -04:00
TheFurryFelineandGitHub 27dbf87f2b Spawnpoints For Clown and Mime
Add roundstart spawnpoints inside Mime Office and Clown Room, removes Honk Jr because of aggressivity. Will re-add once I get factions to work for clown job and clown mobs. Also removes extra table objects resulting in materials on top of the other table in the same area. Also fixes Mime Office door access var correctly.
2019-05-03 20:00:35 -04:00
VollyballyandGitHub c5619df560 Merge pull request #641 from MrMacint0sh/master
Egg
2019-04-19 19:20:28 -04:00
MackandGitHub c9d5c23b36 oh help me cheesus 2019-04-19 19:04:20 -04:00
MackandGitHub 8108495c45 Wrong place 2019-04-19 19:03:57 -04:00
MackandGitHub 444a35e6e1 step fix 2 electric boogaloo 2019-04-19 18:52:05 -04:00
MackandGitHub 98f7753752 Step Fix 2019-04-19 18:35:27 -04:00
MackandGitHub d979f7d292 Map Edit: Technomancer Traders 2019-04-19 18:18:10 -04:00
Jon 7badf42604 "DOOR STUCK" fix 2019-04-14 23:18:09 +01:00
Jon c48e18effd Fixes the shuttle door problems 2019-04-14 22:40:59 +01:00
TheFurryFelineandGitHub 027f920cad Minor Pipework Fix
Adds in missing pipe to the Dock Hallway that prevented cycling to Docks 3 and 4.
2019-04-08 13:34:33 -04:00
TheFurryFelineandGitHub 1f9796a194 Slight var Change
Teleporter equipment dir var changed from 4 to 2. (Holy smokes, who'd've thunk there'd be so many teleporters.....)
2019-04-08 09:41:44 -04:00
TheFurryFelineandGitHub 532ae51457 NOW Travis Can Shut Up
Totally forgot to do an #include thing in this file. Yeesh.
2019-04-07 22:35:32 -04:00
TheFurryFelineandGitHub 5690917d2a Fix step_xy buggering 2019-04-07 20:46:49 -04:00
TheFurryFelineandGitHub ce8f8eb776 Mech/Drone Travel at Mining
Adds a two-way, reversible conveyor pathway to Mining Outpost. Also heavily cleans up camera networks across the board.
2019-04-07 20:28:46 -04:00
TheFurryFelineandGitHub 591656ee22 Med Outpost APCs
Adds APCs to Med Outpost to account for the lack of such on the Power Monitoring Console. Also adds a couple more shuttle control consoles on the bridge.
2019-04-07 07:04:01 -04:00
TheFurryFelineandGitHub 51f0c454e0 Force Travis to ignore lack of scrubbers/vents 2019-04-06 23:41:51 -04:00
TheFurryFelineandGitHub f99428728e Dorm Atmos Overhaul
Reworks the air supply pipes in an attempt to prevent spiders from ever appearing inside the dorms so you can scene in peace without worry of getting the drop on ya from a hunter. Also adds AR-B glasses to CD Office, plain AR glasses to HOP, and removes useless timeclocks in and around the bar.
2019-04-06 23:29:20 -04:00
TheFurryFelineandGitHub 7972c307ba Final Changes
Re-adds Librarian Spawnpoint (I've no idea how the frak that went poof....), Freq change to air alarm in Synth Morgue, more airlock name changes.
2019-04-05 20:15:31 -04:00
TheFurryFelineandGitHub 5b532feb34 More Changes
Add APC and cable leading to Synth Morgue, Fire Safety Closets in Security for Solarmoth handling, forces Travis to ignore Clown/Mime areas.
2019-04-05 19:28:28 -04:00
TheFurryFelineandGitHub 3f2fcf76c8 Minor Map Changes to Main Station
Switches Clown Room/Mime Office and Synth Morgue areas, renames SEVERAL doors and windoors, add door bolt control to Engine Room interior to enter SMES Room, edit access level to Starboard FA Station to be the same as the other FA Station, changes camera tags to Patient Rooms, add closet in HOP for mid-round providing of extra headsets to new Command Secretaries. Also add a camera to cover Fore Escape Pod Hallway as well as an additional PUBLIC fax machine in the Library!
2019-04-05 18:47:33 -04:00
Nadyr 33a5f631f8 Fixed broken map paths introduced by redefining tesh cloaks since we have some placed on the map. 2019-03-20 23:30:08 -05:00
Sharkmare 3792a9e275 PROTOTYPE drone fabricator added to science 2019-03-16 21:12:36 +01:00
TheFurryFelineandGitHub e74d847931 Air Alarm Freq Fix
Fixes #512 as well as several other air alarm frequency presets. This will make remote adjustments possible or on-site adjustments. Specifically, allow Scrubber/Vent toggling for what gets scrubbed or if it turns on/off.
2019-03-08 20:31:42 -05:00
Sharkmare 54c78f7ee8 Map fix
may or may not have forgotten a wall
2019-03-06 23:53:15 +01:00
Sharkmare 79ea649569 Update polaris-1.dmm 2019-03-06 22:21:58 +01:00
Sharkmare 6a338d05da Update polaris-1.dmm 2019-03-06 18:58:12 +01:00
Sharkmare 43d7a63223 Update polaris-1.dmm 2019-03-06 16:09:32 +01:00
Sharkmare 5bbd623d0c Adding AMI rig to Research outpost 2019-03-05 04:55:58 +01:00
Sharkmare 645dba588b Adding Mining Drone Controller
Also Fabricator.

Both are located in mining
2019-03-05 04:38:11 +01:00
DHA 4f74d7194f test message 892 2019-02-26 04:41:49 -08:00