23 Commits
Author SHA1 Message Date
Leshana 48edfb2fdc Some more types which need Destroy to return qdel hints! 2017-06-14 00:59:32 -04:00
Eearslya SleiarionandSpades 868413c880 Polaris Sync October 9th (#633) 2016-10-09 18:55:29 -04:00
SinTwo 8e9676aa26 storage item item_state fix 2016-07-24 00:19:45 -04:00
SinTwo 7192bf08fd item_state cleanup 2016-07-11 22:31:32 -04:00
Zuhayr 4c904dc782 Oxygen tanks now have a visual indicator of their pressure on the item icon. 2015-12-11 15:52:54 +10:30
PsiOmega 5c1b8380a4 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/tanks/jetpack.dm
	code/game/objects/items/weapons/tanks/tanks.dm
2015-09-15 20:25:13 +02:00
Kelenius baebd62c26 Fixes tank examine() 2015-09-15 10:14:07 +03:00
Kelenius 3c4369823f Fixes for jetpacks
Jetpacks now GC; CO2 jetpacks no longer pointlessly create a datum that
is already created in the parent; CO2 jetpacks can be properly examined;
removes text() and adds spans and \the.
2015-09-14 16:35:52 +03:00
GinjaNinja32 c77605265c code/game/objects, code/game/machinery merge fix 2015-06-02 20:18:45 +01:00
Zuhayr dadc434f4e Ported action button system from Paradise/tg 2015-06-02 17:17:13 +09:30
mwerezak a1185476f8 Makes update_action_buttons() work on-demand
Fixes #9368
2015-05-20 01:28:16 -04:00
PsiOmega 1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Amunak 4882074739 Code formatting, EOL at EOF fixes, refactoring 2014-12-18 03:11:49 +01:00
Amunak edffbc680d Fixed capitalization of most game items 2014-12-18 03:10:36 +01:00
Zuhayr 823f01f4bf Changed helmet lights over to a general system/overlays. 2014-11-16 13:40:13 +10:30
Zuhayr ae66fb16d3 Added jetpack, added gear, fleshed out ERT hardsuits. 2014-11-15 17:39:44 +10:30
PsiOmega bc438e21ad All the relevant examine changes. 2014-11-05 12:44:23 +01:00
Zuhayr f09d1218fe Master to dev merge. 2014-08-11 17:23:40 +09:30
mwerezak cf3a37d732 Fixes #5852 2014-08-03 12:32:37 -04:00
Mloc-Argent d5e9851b62 integrate XGM into the code
New turf proc: assume_gas().  Maps to air.adjust_gas_temp().
Lots of optimizations to processing, fire, lighting, HasEntered() and
 more.
Zones now process all fire data and existance in one go, fire objects
 only handle spreading.
Most code has been ported straight so some of it mightn't be ideally
 structured for the new gas_mixtures.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-07-22 19:52:12 +01:00
Ravensdale 1d6655850f Changes all appropriate instances of toxins to phoron 2014-04-10 15:11:26 -07:00
Cael_Aislinn 10721fadbc fix for internals spawning empty
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-09-22 22:46:02 +10:00
johnsonmt88@gmail.com d36387607f More file structure stuff.
- The folders themselves are now finished
- Next I'll go through each file and organize them
- Lastly I'll start pulling the object definitions out of /code/defines/ and put them into their respective files.

**Note to committers**
Make sure the .dme file updates when you update to this revision. If necessary delete the .dme and svn-update.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4546 316c924e-a436-60f5-8080-3fe189b3f50e
2012-08-26 01:20:02 +00:00