123 Commits

Author SHA1 Message Date
TheFurryFeline 8b2a1e8607 Item Pickup In Belly Fix
Port of https://github.com/VOREStation/VOREStation/pull/5676
2019-10-06 20:02:13 -04:00
TheFurryFeline 279e0c15f6 Nerf Mach 5 Wheelchairs
This one really makes the wheelchairs nerfed this time. You're welcome, Jon. Ported from https://github.com/VOREStation/VOREStation/pull/5087
2019-04-18 21:40:34 -04:00
Jon d2c80d0f8b Egg 2019-04-17 22:40:23 +01:00
AnonymousHybi bff9f560f7 Replaced all blue font with a custom colour 2019-01-18 15:14:32 +00:00
Arokha Sieyes 1273ca9ed4 Lazily implements taur riding
It's pretty lazy. I'm sure someone with *effort* can touch it up.
2018-04-12 15:10:17 -04:00
Arokha Sieyes 5c08ee7a2a POLARIS: Simple Animal Player QOL
Adds a HUD when controlling a simple animal. Allows intents, mostly harm and help if they don't have hands. Disarm and grab if they do. Gives them a generic hud, and adds a var to decide if they have hands or not. Adds a var printed to any client that joins into a mob to explain how to play them, or lore stuff, or whatever you feel like.
2018-02-15 01:15:22 -06:00
Arokha Sieyes ff228754b3 Merge polaris sync 01 17 2018
Planes, layers, human/update_icon()
2018-01-17 17:56:51 -05:00
Neerti 96d3d361d0 Adds Boats, Ports /TG/ Buckling (#4527)
* Adds Boats, Ports /TG/ Buckling

* Travis Appeasement

* Changelog
2018-01-14 14:58:15 -06:00
killer653 42c8d39def Fixes issues 2017-11-03 18:23:20 -04:00
killer653 954d254f11 Makes the var on /mob, making it easier to porrt. 2017-10-31 19:08:45 -04:00
Neerti fe32372f74 Adds Directional Shields
Implements shields which block projectiles from outside, but allow projectiles to leave from inside.
Also adds a projector item which makes these, in two variants, rectangle and line.  It was made an item so that down the road making stationary/wearable/etc versions will be easier as they can just contain the item.
Currently there is no way to obtain this without adminspawn.  I have Future Plans(tm) for these.
2017-09-28 14:06:07 -04:00
Anewbe 4b2e4eeca7 Improves catwalks and railings 2017-09-23 20:43:51 -05:00
Cameron653 e158fcd3cc Macro Replacements. (#3574)
* A preface to my madness

Travis failed one of my PR's because I copied old code
that used /red /blue /green.

Because of this, I am going to find and replace every
instance of it that I find.

Also this is a test commit to make sure I'm comitting
to the correct branch.

* /blue /green /red replacements

Dear god.

A slow and painful death from acid is more fun than this.

I wouldn't wish this torture on my worst enemy.
And this is only the beginning

* Replace part 2.

Time to fix the human error.

* Fixes mismatches

* Sets macro count to 220

One above the current number of macros in the code.

* Fixes last of the mismatches.

* Removes spaces, replaces \black

Removes spaces
Replaces \black in a few areas where seen
Replaces \bold with <B> </B> where seen

* Updating macro count again

* More fixes!

* Issues fixed! For real this time!

I swear!

* Fixing all the merge conflict files.
2017-07-19 12:47:23 -05:00
Neerti d6683be3ce Adjusts Changelings
See PR
2017-04-23 13:22:32 -04:00
Anewbe a8aa9d1cfa Tweaks walking speed 2016-12-08 21:26:37 -06:00
HarpyEagle 6b7d40b75f Fixes confused movement for walking/running, adjusts behaviour 2016-04-20 16:49:33 +02:00
Zuhayr 7c3993b68b Revert "Revert "Bay update."" 2016-02-07 16:33:30 +10:30
Zuhayr 98d983577c Revert "Bay update." 2016-02-07 16:07:05 +10:30
Zuhayr e557a71fdc Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 2016-01-20 08:01:14 +10:30
Zuhayr a5227c9904 Merge pull request #698 from Hubblenaut/master
Changes to Confused Moving
2016-01-08 00:52:35 +10:30
Hubblenaut 61e31ab8ad Wheelchair fixes 2016-01-05 00:56:57 +01:00
Hubblenaut 75c78fc3c9 Changes to Confused Moving 2015-12-31 02:28:35 +01:00
Zuhayr 0148e78eda Removed targeting. 2015-12-16 10:25:18 +10:30
PsiOmegaDelta 5fcf13ac55 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/surgery_limbattachment.dm
	code/modules/mob/living/carbon/human/human_defense.dm
	code/modules/mob/living/carbon/human/species/species.dm
	code/modules/organs/organ.dm
	code/modules/organs/organ_external.dm
	code/setup.dm
2015-12-08 08:09:37 +01:00
mwerezak 9135a609cb Replaces most instances of if(E & ORGAN_DESTROYED) with if(E.is_stump()). Fixes #11468 2015-12-06 04:17:52 -05:00
PsiOmega 5863112d2d Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/clothing/spacesuits/rig/rig.dm
2015-09-15 20:31:59 +02:00
PsiOmega 5c1b8380a4 Merge remote-tracking branch 'upstream/master' into dev-freeze
Conflicts:
	code/game/objects/items/weapons/tanks/jetpack.dm
	code/game/objects/items/weapons/tanks/tanks.dm
2015-09-15 20:25:13 +02:00
PsiOmegaDelta bb5680193f Converts some loc = to forceMove()
Fixes #11102.
2015-09-14 11:13:15 +02:00
Zuhayr e0cfd8fdbd Merge pull request #10420 from Kearel/sbike
[Feature] Space Bikes!
2015-09-07 13:58:25 +09:30
PsiOmega affff253bc Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	.travis.yml
	code/modules/mob/living/living.dm
	code/modules/mob/mob_grab.dm
2015-09-02 14:58:13 +02:00
PsiOmega d78db0231b Merge remote-tracking branch 'upstream/master' into dev-freeze 2015-09-02 14:42:27 +02:00
Zuhayr a00ac82221 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hardsuitcontrol
Conflicts:
	code/_onclick/rig.dm
2015-08-22 02:36:05 +09:30
Kelenius bed03443d1 Merge branch 'dev' into ofClicksAndCooldowns
Conflicts:
	code/ZAS/Airflow.dm
	code/__defines/items_clothing.dm
2015-08-21 16:15:07 +03:00
Chinsky 317eaf4771 Merge pull request #10101 from mwerezak/shards
Refactors obj flags and changes defined bitflag representation
2015-08-20 19:47:58 +03:00
GinjaNinja32 dc35b0e717 fix wonky diagonal inputs 2015-08-20 09:42:48 +01:00
mwerezak 7f17505e48 Cleans up mob_grab.dm
Moves all of the grab abilities into their own proc instead of having them all dumped into /obj/item/weapon/grab/attack().
2015-08-18 22:02:01 -04:00
mwerezak ac738f3db4 Moves flags values to item_flags var
Moves flags that seemed to pertain more to equipment to a new item_flags
var in /obj/item
2015-08-18 17:18:25 -04:00
GinjaNinja32 1957029890 HUD cleanup, human/monkey HUD now turns correctly with client.dir 2015-08-18 18:21:25 +01:00
GinjaNinja32 912f689e51 Diagonal, ctrl+dir, and alt+dir actions are now consistent with client.dir 2015-08-18 16:05:37 +01:00
Zuhayr 59d0e28aff Allowed pAIs and AIs loaded into hardsuits to move and rest when control is enabled or the user is unconcious/dead.
Allows AIs/pAIs in rigs to use the selected module via middle click.
2015-08-13 17:09:22 +09:30
Kelenius 60196df634 Merge branch 'dev' into ofClicksAndCooldowns
Conflicts:
	code/modules/projectiles/gun.dm
2015-08-13 08:40:31 +03:00
PsiOmegaDelta 03578d4ea3 Merge remote-tracking branch 'upstream/dev-freeze' into dev 2015-08-06 08:12:38 +02:00
Kearel 10359889e7 Fixes
Slight change to airflow/animations interaction when buckled
2015-08-04 13:41:27 -05:00
RavingManiac aeea42ded9 Refactors floating and magboot checks. Fixes #10256 2015-08-03 23:19:04 +10:00
mwerezak 9468508226 Adds move cooldown for inventory management, clicking on adjacent atoms 2015-07-05 13:10:52 -04:00
mwerezak 06000a6984 Adds setMoveCooldown() 2015-06-30 22:30:12 -04:00
PsiOmegaDelta 9887f16135 mob/living/Life() now has basic gravity handling (no overrides). 2015-06-17 15:32:23 +02:00
PsiOmega ee88e7b8b4 Base Life-addition() 2015-06-13 13:36:08 +02:00
Hubblenaut 1b3ddb8633 Merge remote-tracking branch 'upstream/dev' into dev
Conflicts:
	code/game/objects/structures/stool_bed_chair_nest/bed.dm
	code/modules/mob/mob_grab.dm
2015-05-12 14:39:21 +02:00
Hubblenaut fb8812d1b7 Adds knifing, pressing eyes, jointlocking, headbutting, pushing, dancing and forcing onto the floor
fixup
2015-05-10 17:54:34 +02:00