55 Commits

Author SHA1 Message Date
lbnesquik 2e10d79730 Add wings sounds. 2019-01-21 20:30:02 +01:00
lbnesquik 2d0fff4687 Tweaks winged further 2019-01-20 21:58:18 +01:00
lbnesquik 801a8be0c2 Buff flying
- Flying now takes half the nutrition per tick or per tile flown.
- You can now fly off the ground with more food in yourself.
- Hover costs less nutrition to trigger.

I was considering lowering or outright damage received when hitting things such as windows or tables. Thoughts?
2019-01-20 17:02:37 +01:00
Leshana b5cf8383f6 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into vplk-sync-2018-04-14
# Conflicts:
#	code/game/machinery/jukebox.dm
#	code/modules/economy/lorenews.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
2018-04-15 14:19:36 -04:00
Mechoid 57ab0e715b Constructs 2.0 - Living Stone (#5040)
* Construct Overhaul + Related Fixes/Tweaks
2018-04-04 23:45:00 -07:00
Arokha Sieyes 3d4fe98277 POLARIS: Allow crawling through vertical pipes 2018-03-25 17:08:53 -04:00
Arokha Sieyes 9d70e95e82 POLARIS: Allow crawling through vertical pipes 2018-03-18 18:18:28 -04:00
Leshana 7ed3d2c2f6 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-02-16
# Conflicts:
#	code/_onclick/hud/screen_objects.dm
#	code/game/objects/items/weapons/storage/storage.dm
#	code/game/objects/structures/crates_lockers/closets/secure/medical.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/clothing/clothing.dm
#	code/modules/clothing/gloves/color.dm
#	code/modules/lore_codex/codex.dm
#	code/modules/mob/living/simple_animal/aliens/alien.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/goose.dm
#	code/modules/mob/living/simple_animal/simple_animal.dm
#	code/modules/mob/mob_defines.dm
#	code/modules/projectiles/projectile/special.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-7.dmm
#	vorestation.dme
2018-02-17 00:35:29 -05:00
Anewbe d6b249817d Falling onto space no longer hurts (#4774) 2018-02-10 23:25:54 -08:00
Anewbe 64588484bf Mechs can now fall from non-shuttle heights without hurting the occupant (#4776) 2018-02-10 20:03:06 -08:00
Anewbe f0ce7f9643 Falling one floor is no longer a death sentence (#4759) 2018-02-08 12:59:24 -08:00
Leshana 1d0f5262d8 Merge remote-tracking branch 'upstream-polaris/master' into polaris-sync-2018-02-07
# Conflicts:
#	code/__defines/subsystems.dm
#	code/controllers/master_controller.dm
#	code/controllers/subsystems/atoms.dm
#	code/game/machinery/Sleeper.dm
#	code/game/machinery/doors/airlock.dm
#	code/game/machinery/vr_console.dm
#	code/game/objects/items/devices/communicator/phone.dm
#	code/game/turfs/flooring/flooring_decals.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/mob/living/carbon/carbon.dm
#	code/modules/multiz/movement.dm
#	code/modules/projectiles/gun.dm
#	code/modules/shuttles/shuttle.dm
#	code/modules/shuttles/shuttles_web.dm
#	icons/obj/doors/doormed.dmi
#	maps/southern_cross/items/headset_sc.dm
#	maps/southern_cross/southern_cross-3.dmm
#	vorestation.dme
2018-02-07 19:30:50 -05:00
Anewbe 67e22cf0a6 Closets and Mechs no longer prevent death by freefall 2018-02-05 00:53:12 -06:00
Arokha Sieyes d998f36c38 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into sync2018
# Conflicts:
#	code/game/objects/structures/signs.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/species/station/station.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
#	code/modules/organs/organ_icon.dm
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	vorestation.dme
2017-12-26 23:07:58 -05:00
BothNevarBackwards 4540f770d4 Lots of species stuff ported from Baystation (#4442)
* Ports species based footprints from bay
- https://github.com/Baystation12/Baystation12/pull/17935
- https://i.imgur.com/ojAU373.png
- Unathi use claw on right
- Taj and tesh use paw in center

* Flash stuff glasses protection things

* Flash stuff actual thing

* Organ mult thingy

* Floaty eyes and cloak setup

* Species falling
2017-12-26 14:28:21 -05:00
killer653 3a2093ef40 Polaris sync 2017-12-21 04:01:07 -05:00
Anewbe e51f3aad61 Fixes sprites, moves planetary explosion to fall_impact 2017-12-02 16:36:50 -06:00
Anewbe 132168bc81 Further parachute functionality 2017-12-01 22:11:38 -06:00
Anewbe 085c33e39a Adds parachutes 2017-12-01 18:37:30 -06:00
killer653 9ead1295e1 Github didn't push this 2017-11-18 11:10:53 -05:00
killer653 afa7b21dc9 Fixes permastuns. Prevents doubledamage 2017-11-18 10:37:58 -05:00
killer653 b1ce51c2b3 Adds in Drop Noms
Information to include in PR
Panel: https://i.imgur.com/Ru0Mb2w.png
Pred falling onto prey: https://i.imgur.com/Y28TaJn.gifv
Prey falling onto pred: https://i.imgur.com/DzZlQbr.gifv
Person falling onto person w/ unaligned prefs:
https://i.imgur.com/DzZlQbr.gifv
Pred falling onto prey does anywhere from 0 to 30 damage to the pred
Prey falling into pred does 0 damage to both.
Unaligned causes the faller to suffer damage & a stun, person being
fallen on gets stunned
Dropping onto someone w/ dropnom: https://i.imgur.com/PywIfAI.png
Dropping onto someone w/ dropnom: https://i.imgur.com/H7o5g9f.png
2017-11-12 00:32:54 -05:00
Cameron Lennox c9ee48b78f WIP 2017-11-11 19:24:35 -05:00
killer653 42c8d39def Fixes issues 2017-11-03 18:23:20 -04:00
killer653 f81499a052 whoops 2017-11-01 17:54:43 -04:00
killer653 529b55798e Stops runtimes 2017-11-01 17:46:35 -04:00
killer653 cd423e7d07 Flying check 2017-10-31 19:20:41 -04:00
killer653 954d254f11 Makes the var on /mob, making it easier to porrt. 2017-10-31 19:08:45 -04:00
killer653 e6c573ba8e Quick fix 2017-10-31 17:27:32 -04:00
killer653 02e25ebe3d I hate this keyboarrd 2017-10-30 18:19:00 -04:00
killer653 cfb3b84087 Adds flight limit 2017-10-30 18:16:15 -04:00
killer653 fc5f6c084b Adds a limit to flying. 2017-10-30 18:12:17 -04:00
Cameron Lennox c99e7b51da Changes the knockout checks to incap all.
Also stops micro interactions while flying.
2017-10-29 11:30:43 -04:00
killer653 28e75a89aa Makes incap checks more extensive. 2017-10-28 21:28:56 -04:00
killer653 27c16465ac Forgot H. 2017-10-28 21:02:24 -04:00
killer653 8938620fd3 Adds some stop_flying procs. 2017-10-28 21:01:36 -04:00
killer653 884e80cd7d Checks for incap instead. Prevents floating on tiles 2017-10-28 20:29:07 -04:00
killer653 e9585bfc6d Allows flight with wings. 2017-10-28 19:51:14 -04:00
killer653 0c480ec15f Polaris sync 2017-10-27 15:30:24 -04:00
Spades edfa947278 These are not Vorestation edits. (#4088)
Y'all are confusing the shit out of us.
2017-10-16 23:01:30 -05:00
Woodratt 3e90725a45 Catwalks and Railings
Added catwalks and railings. Ported from Vorestation who ported them from Eris.

Note, catwalks can be placed on plating (as is seen on the vorestation map Tether) and is done so here as well. However it doesn't seem like it is possible to build said catwalks on plating. Did not bother to adjust this at this time. Something to sort in the future.

Adjusted SC station dmm to use both the railing and catwalks as well as a couple fixes for the floor tile adjustment in a earlier commit.
2017-09-16 00:54:33 -07:00
Verkister bbc2a5cf9b More backup backup checks to maybe finally make sure only on-turf objects may fall down
Onsite edit because fuck this. I had it fixed and working before.
NO BAD Z-HOLE. NO EATING SHIT OFF HANDS AND FOLKS YOU BAD. ONLY FLOOR FOOD FOR YOU
2017-08-27 16:18:40 +03:00
Cyantime 68c053212c Disables phasing downward through catwalks 2017-08-02 22:29:42 -04:00
Verkister 3e1dc9493b fixes the lattices too.
Same thing as catwalks, your stuff shouldn't fall down from your pockets unintended.
2017-07-18 19:46:57 +03:00
Verkister b540e51ae9 FIXES THE CATWALK INVENTORY BS
Things that are not on the turf floor should no longer drop through catwalks. YOU CAN NOW SAFELY BAG YOUR CRAP WITHOUT LOSING IT TO THE VOID THAT IS THE FLOOR DOWNSTAIRS.
2017-07-18 18:32:07 +03:00
Leshana 197a648795 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2017-06-01
# Conflicts:
#	code/game/objects/structures/crates_lockers/closets/secure/security.dm
#	code/modules/multiz/movement.dm
#	code/modules/projectiles/ammunition/magazines.dm
2017-06-01 17:27:00 -04:00
Neerti b5802fb185 Makes Mechs Fall
Mechs now will fall when crossing an open tile.
Anything below that tile will have a bad day.
Also makes lighting overlays unable to fall just incase.
2017-06-01 15:05:51 -04:00
Leshana 6770aba0f6 Allow pulling objects down stairs. Hopefully without too many wierd concequences. 2017-05-19 21:17:34 -04:00
Leshana 8fd50fd530 Fix movement over open space
* Lattices no longer block all downward movement out of their turf, they only block downward falling out of their turf.
* Objects are once again pullable on catwalks (not 100% sure why they were not, but had to do with the falling code calling Move())
* Falling on top of a mob will no longer do an infinate loop of swapping places vertically.
2017-05-19 13:05:49 -04:00
Leshana c12ac6d6b9 Fix taking damage when not falling and other falling bugs.
* Fix falling to check if movement actually succeeds before taking damage from falling.
* De-snowflakes how objects prevent you from falling out of their turf (catwalks and latticue)
* Improved the messaging and the way falling procs are called to make it more flexible and possible to hit things in a turf before the turf itself.
2017-05-15 20:44:25 -04:00