* handle_micro_bump_helping was unconditionally returning TRUE, overriding normal bump behavior. Fixed to only return TRUE when its size conditions are met.
* As a side effect of that bug, now_pushing was not being set back to zero. Fixing the prior bug solved that, but as an extra precaution, moved now_pushing = 0 out of the proc so it will get set back no matter what.
Defines this proc so that it will work on every mob, then overrides it on living to work like normal. I'd use INFINITE but I have no idea what would happen if it tried to do math on it.
- Increases max end damage by being stepped on
- Decreases low end damage by being stepped on
- Spreads damage across all body parts
- Gurantees damage will heal over time, provided they were only stepped
on one.
- Puts Dhael in a boot (wait, did this change really?)
The bluespace jumpsuit is relatively cheap (compared to a shrink ray) and craftable in R&D. When worn, it allows you to resize yourself at will, and when removed you'll snap back to your original size (use a shrinkray or the Mass Altering NIFSoft for permanent changes). The reason it's not permanent is because it's very cheap to make in R&D, really. No mining materials needed, but it only affects you. So you can consider it the 'minor' size change tool.
This PR also comments out the arbitrary size change verb since we decided to remove it, as it was being used to generally just make 'magic' characters that could resize themselves at will, or use it for mechanical purposes to avoid being shot etc when fighting starts, even though it says specifically not to do these things. If you want such a character that can resize themselves due to their physiology, please apply for an SCA and we can give you a small fluff item or other accomidation to allow such a thing.
* Set appearance_flags on HUD images to prevent them from being scaled up/down when the owning mob is macro/micro.
* Optimized the resize() proc and made it adjust the vertical position of the unscaled hud to stay even with the top of the mob's head.
* Also fix the resize proc to be consistent with update_icons(). Now micros wont be in the middle of a turf temporarily after resizing.