Commit Graph
25452 Commits
Author SHA1 Message Date
AnewbeandGitHub 35230b4e7c Merge pull request #3497 from Ardebitis/master
Adds "treadwell" engiborg sprite.
2017-06-04 16:34:32 -05:00
AnewbeandGitHub b9007d11a8 Merge pull request #3493 from VOREStation/just-stonedmc
Port of StonedMC master controller framework
2017-06-04 16:15:13 -05:00
Anewbe e2860b30b3 Fixes a runtime 2017-06-03 19:42:17 -05:00
AnewbeandGitHub 24b35ace2f Merge pull request #3488 from LorenLuke/Changeling-camo
Changeling Visible Camouflage Tweaks
2017-06-03 16:11:14 -05:00
AnewbeandGitHub 650cf3f0e9 Merge pull request #3492 from VOREStation/fix-null-rank
Prevent returning null from get_authentification_rank()
2017-06-03 16:01:22 -05:00
Yoshax 5ce5f87d4e Fixes the printout too 2017-06-03 13:04:35 +01:00
BuildTools 4e6a5ab55b Adds "treadwell" engiborg sprite. 2017-06-03 01:15:27 -04:00
Yoshax 72c8b745dd Fixes an advanced medical scanner bug 2017-06-02 19:18:29 +01:00
Leshana 8315abb352 Fix issues with radiation controller on multi-z maps.
Radiation sources are by design z-level specific, the ray trace check needs to respect this.
2017-06-02 07:56:09 -04:00
Leshana b17fb86721 Tweaks Statpanel and System Initialization 2017-06-01 21:42:08 -04:00
Leshana 8b3403d54f Prevent returning null from get_authentification_rank()
Make sure we return the no job value if they have an id without a rank that is in a PDA.
Should fix https://github.com/PolarisSS13/Polaris/issues/3486
2017-06-01 15:52:38 -04:00
AnewbeandGitHub 9dfc65b628 Merge pull request #3491 from Neerti/6/1/2017_mech_stumping
Makes Mechs Fall
2017-06-01 14:44:36 -05:00
AnewbeandGitHub da437e50ee Merge pull request #3485 from Neerti/5/31/2017_make_surgery_slightly_better_again
Surgery Modifications
2017-06-01 14:42:38 -05:00
Neerti b5802fb185 Makes Mechs Fall
Mechs now will fall when crossing an open tile.
Anything below that tile will have a bad day.
Also makes lighting overlays unable to fall just incase.
2017-06-01 15:05:51 -04:00
NeertiandGitHub 962cabe72c Merge pull request #3487 from Anewbe/deathalarm
Fixes Death Alarms
2017-05-31 22:54:52 -04:00
LorenLuke 2bdfe8bfa3 Prevents people from seeing names/examining cloaked changelings at range 2017-05-31 18:44:43 -07:00
Anewbe 9d8f4cfa53 Fixes Death Alarms 2017-05-31 19:38:07 -05:00
AnewbeandGitHub 0af77012c4 Merge pull request #3465 from Yoshax/radiation
Ports radiation rework and stuff from Bay
2017-05-31 18:37:58 -05:00
AnewbeandGitHub 491ae6ac9b Merge pull request #3475 from SpadesNeil/aces-gun-stuff
Path naming of ammo to be consistent, and also fixes some gun things
2017-05-31 18:11:25 -05:00
AnewbeandGitHub 5de9e5f453 Merge pull request #3483 from Yoshax/fix
Drop pod issue fix
2017-05-31 17:51:48 -05:00
Neerti a0a390e887 Surgery Modifications
Semi-rewrites how surgery failure works.  Using an improper surface will call the surgery step's fail proc instead of just doing a melee attack.
Adds 'surgery odds' var to objs, which determines effectiveness.  The numbers for operating tables/roller beds/tables remain unchanged from the previous version, however doing it this way makes it cleaner to add new surfaces in the future.
Adds a proc to get a surgery surface.
Also makes burn repair on FBPs more efficent, so that one scorched robot does not take literally all of robotic's wires.
2017-05-31 17:41:02 -04:00
NeertiandGitHub 1f70e65160 Merge pull request #3484 from VOREStation/aro-pol-footblood
Please let the blood go away
2017-05-31 10:49:11 -04:00
Leshana 90dff0ae63 Ports /tg's StonedMC Subsystem from Baystation12
* Partial port of @PsiOmegaDelta's https://github.com/Baystation12/Baystation12/pull/16820
* Only ports the StonedMC changes, not the garbage collector (forthcoming in future)
2017-05-30 21:00:37 -04:00
Arokha Sieyes 64ff8bed08 Please let the blood go away
You can't qdel lists.
2017-05-30 16:27:04 -04:00
Leshana 2c8df87899 Tweak to Radiation Optimization
* Optimized garbage collection of radiation sources until we get qdel() hints.
* Made the RADIATION_LOWER_LIMIT configurable (option for people to save some cpu time)
* Added some comments and broke the proccessor into separate procs for profiling purposes
* Added a changelog.
2017-05-30 13:55:53 -04:00
Yoshax ef2883ff7e Drop pod issue fix 2017-05-30 16:32:40 +01:00
AnewbeandGitHub a412b5063b Merge pull request #3423 from Belsima/ftm
Lets biological females have facial hair.
2017-05-29 18:31:18 -05:00
AnewbeandGitHub 119f80e06a Merge pull request #3476 from VOREStation/aro-goggles
Goggles are airtight
2017-05-29 13:13:52 -05:00
AnewbeandGitHub 1633c32c99 Merge pull request #3478 from Bromuzl/Bromuzl-High-topsLoadout
High-tops loadout
2017-05-29 13:11:57 -05:00
NeertiandGitHub dc4d14bf2a Merge pull request #3474 from VOREStation/vplk-sundry-runtimes
Sundry Runtime Fixes
2017-05-28 17:44:04 -04:00
Spades 3a0bdf5cf9 Name tweak for Anewbe 2017-05-27 16:31:17 -04:00
Spades cef9c4f98d One last thing. 2017-05-27 16:27:05 -04:00
Spades ae3d877730 Might be helpful if I clicked save on my files 2017-05-27 16:25:38 -04:00
Spades 36544bc7da Documentation, proper file naming, and more consistency 2017-05-27 16:23:39 -04:00
AnewbeandGitHub 214255df6b Merge pull request #3471 from MagmaRam/space_health_care_act
Reduces autoheal cutoff on all external wounds to 10.
2017-05-27 10:30:02 -05:00
AnewbeandGitHub f79ac18656 Merge pull request #3469 from VOREStation/gravity-event
Prevent Gravity Failure event from disabling gravity on planet z levels.
2017-05-27 10:09:40 -05:00
BromuzlandGitHub cfab9dd6ac High-top consistency tweak
Adjusts background all references to "hitop" and in-game references to "high-tops" to maintain consistency.
See icons/obj/clothing/shoes.dmi
2017-05-27 04:46:20 -05:00
BromuzlandGitHub 48f668de95 Adds ported high-tops to loadout
Extends the high-top port to load-outs,
2017-05-27 04:38:15 -05:00
Spades bb2f19fe7d Map fixes, and a comment removal 2017-05-27 05:14:51 -04:00
Spades bc3f4fb0dc Polishing oversights away 2017-05-27 05:07:34 -04:00
Spades 3ff9d441f9 Finishes fixing ammo inconsistencies 2017-05-27 04:39:49 -04:00
Arokha Sieyes 1e35ef8809 Goggles are airtight
Adds some 'plain' goggles that are airtight, and as such protect your eyes from things like phoron. Also allows eyewear to protect you from phoron if it's airtight (and hiding your eyes). Added airtight flag to science goggles, welding goggles, and 'plain' goggles I added. Weldning goggles only protect your eyes when down, since it removes the covers eyes flag when up.
2017-05-27 03:14:14 -04:00
Spades 8579adcc53 Naming convention of ammo is now consistent
s = Speedloaders. (Functionally the same as clips, but they're not
_really_ the same thing, just in case we change these later.)
c = Clips. (Can also be used to fill other magazines.)
m = Magazine. (Holds ammo rounds.)
a = Ammo. (Individual rounds of ammo.)
2017-05-26 19:32:23 -04:00
NeertiandGitHub aad701fee7 Merge pull request #3463 from VOREStation/multiz-consoles
Multiz consoles
2017-05-26 12:06:49 -04:00
Leshana 34c73dab69 Optimization/Rewrite of Radiation Controller
* The performance of the radiation controller as-is was not fast enough for inclusion in production servers, but it has some nice featuers, so rewrote it to be more performant.
* Instead of storing the radiation strength for every turf, we only store the sources of radiation, and calculate the strength only for mobs who might be in range.
   * Old method was ray-tracing to every turf in range whether anything was there to be irradiated or not.  Could be hundreds of turfs.  New method only lazily calcualtes strength at a turf if we actually need to know it.   Often times this is zero turfs if nobody is standing in engineering.
  * Removed the automatic processing of objects with "rad_power" set.  Objects are responsible for calling the repository to create/update their radiation sources.   Saves some extra overhead that in practice was redundant with other process controllers.
  * Also tweaked to be more respectful of qdel'd objects and added some comments.
2017-05-25 18:43:56 -04:00
Leshana dfbba572cf Prevent falling from sudden gravity restoration if buckled.
* Also stops the floating animation while you're buckled, so you know.
* Resolves https://github.com/VOREStation/VOREStation/issues/1458
2017-05-25 18:07:32 -04:00
Leshana c53899bea6 Fixes Runtime in lattice.dm,41: undefined proc or verb /turf/simulated/floor/airless/update(). 2017-05-25 15:38:01 -04:00
Leshana 1b0474d57a Fixes Runtime in preferences_setup.dm,230: Cannot read null.title
proc name: dress preview mob (/datum/preferences/proc/dress_preview_mob)
2017-05-25 15:37:43 -04:00
Leshana db95f36e3b Fixes Runtime in camera.dm,214: pick() from empty list
proc name: attackby (/obj/machinery/camera/attackby)
2017-05-25 15:37:24 -04:00
Leshana 9d2e7fe1ae Prevent Gravity Failure event from disabling gravity on planet z levels. 2017-05-24 17:14:03 -04:00