Commit Graph

1170 Commits

Author SHA1 Message Date
Spades 8e42db3e7f More guns for the gun box
- NT Mk98 (re)added.
- P92X added.
2018-01-18 18:53:43 -05:00
Arokha Sieyes ff228754b3 Merge polaris sync 01 17 2018
Planes, layers, human/update_icon()
2018-01-17 17:56:51 -05:00
Arokha Sieyes f2fef6f410 Planes Framework (#4545)
* Polaris initial plane upstream merge

* POLARIS: Fix RIG visors with new plane system, and material scanner VIS_FULLBRIGHT

* POLARIS: Fix GetFlatIcon so that cameras and id pictures don't show the HUD overlays.

* POLARIS: Adds a 'alter values' proc for plane master ease of tweaking

Setting stuff like colorblindness variety and things.

* Remove NIF reference, fix lighting layer define

* Handle effects above lighting plane

* Moved all layer defines to planes+layers.dm
* Fixed overlays that are supposed to be above lighting to use the PLANE_LIGHTING_ABOVE

* Merge: 3000% human/update_icons() speed improvement

* Merge: Avoid ghosts pointing at things
2018-01-17 13:45:54 -06:00
Arokha Sieyes 0a037f0fe0 Merge pull request #2755 from VOREStation/polaris-sync-2018-01-10
Polaris Sync 2018 01 10
2018-01-16 02:46:25 -05:00
Arokha Sieyes 10aabd98da POLARIS: 3000% human/update_icons() improvement
Using overlays in lists and a mutable_appearance
2018-01-15 21:39:47 -05:00
Leshana 5d5f052eb7 Merge remote-tracking branch 'polaris-upstream/master' commit '613c5984eeeed2757fe7f15877973f81f526323c' into polaris-sync-2018-01-10
# Conflicts:
#	code/game/machinery/atmoalter/area_atmos_computer.dm
2018-01-15 13:27:39 -05:00
Spades b441ccd6e3 9mm pistol updates (#4480)
* These aren't supposed to be here!!

* Adds new Security pistol and large capacity magazines

* Removes new pistol from Security spawns

* Removed references of Beretta because it's not one
2018-01-14 14:45:15 -06:00
Cyantime 36f8c56537 Fixes 'varient' 2018-01-08 16:42:20 -05:00
Leshana 28c193cbdb Merge remote-tracking branch 'refs/remotes/polaris-upstream/master' into polaris-sync-2018-01-04
# Conflicts:
#       code/game/objects/items/devices/communicator/communicator.dm
#       code/modules/client/preference_setup/occupation/occupation.dm
#       code/modules/mob/living/simple_animal/animals/cat.dm
#       code/modules/mob/mob_helpers.dm
#       code/unit_tests/zas_tests.dm
#       maps/southern_cross/southern_cross-1.dmm
#       maps/southern_cross/southern_cross-3.dmm
#       maps/southern_cross/southern_cross-6.dmm
#       vorestation.dme
2018-01-04 22:44:04 -05:00
Arokha Sieyes 53372f4317 Tweak out-of-ammo behavior on railguns
I personally like to imagine we live in a world where 'eject' is not a synonym for 'annihilate'.

Just makes the sound the railguns play when empty be a var, and makes them ACTUALLY eject the magazine instead of just deleting it (copypaste error probably, from the magnetic type, which does that).
2017-12-28 18:02:43 -05:00
killer653 3a2093ef40 Polaris sync 2017-12-21 04:01:07 -05:00
Anewbe c0615e47cf Merge pull request #4437 from Belsima/whatifgammer
more grammer
2017-12-12 19:31:06 -06:00
Belsima 430746d863 more grammer 2017-12-11 20:33:59 -05:00
Anewbe a841d57239 Changes the Laser Carbine/Rifle 2017-12-05 23:36:05 -06:00
Neerti 01aaccf893 Finishes UFO PoI 2017-11-26 15:10:25 -05:00
Neerti 7497aef295 work 2017-11-26 12:08:05 -05:00
Neerti 845eae4c65 Merge pull request #4322 from Anewbe/fuck_mosin
Removes the mosin-nagant, moves the sprites
2017-11-23 03:32:37 -05:00
Anewbe 6e3bbd31c0 Removes the mosin-nagant, moves the sprites 2017-11-22 01:14:14 -06:00
Anewbe 62d76cba30 Merge pull request #4318 from Mechoid/Mechoid_Has_The_Keys_And_A_Brick_On_The_Pedal
Adds more Spiders. Touches cuff-code tangentially.
2017-11-22 01:13:04 -06:00
Mechoid d5404ae0eb Adds More Spiders. Touches cuff-code tangentially. 2017-11-21 12:59:06 -08:00
Anewbe fea8fcc064 Merge pull request #4310 from Neerti/11/19/2017_hunting_rounds
Adds Hunting Rounds
2017-11-21 00:29:12 -06:00
Anewbe 4739f04c5d Merge pull request #4308 from SpadesNeil/shotgun-clip-rebalance
Shotgun clip rebalance
2017-11-21 00:18:01 -06:00
Neerti 9db34eae86 Adds Hunting Rounds
Adds a system for projectiles to inflict additional damage on specific kinds of simple animals.
Adds special bullets for certain rifles which are very effective against 'animal' SAs such as giant spiders, bears, carp, and such. The bullets do less damage to other targets such as humanoids.
Replaces the southern cross gun locker regular ammo with hunting ammo.
2017-11-19 23:59:17 -05:00
Neerti d36d09d937 Merge pull request #4176 from Anewbe/battery_things
Swaps non-mounted recharging guns to batteries
2017-11-19 21:28:06 -05:00
Spades 79d3ee82ab Shotgun clip rebalance
An alternative solution to the problem I highlighted in
https://github.com/PolarisSS13/Polaris/pull/4302

If this is merged, **do not merge**
https://github.com/PolarisSS13/Polaris/pull/4303
2017-11-19 14:08:03 -05:00
Anewbe fd7990028f Merge branch 'master' of https://github.com/PolarisSS13/Polaris into battery_things 2017-11-19 02:38:42 -06:00
Anewbe b2917b9716 Tones down the Darkmatter Beam 2017-11-17 20:15:53 -06:00
killer653 70e53b96bb Polaris Sync 2017-11-10 11:37:41 -05:00
sabess 77e4aa2cf4 fixed a thing 2017-11-07 21:40:00 +11:00
Sabess c96781499f Allows detectives to take an optional revolver + some other stuff (#4217)
* I'm like 99% sure this works

* uhm

* accidentally broke something after I tested but before I PRed, fixed now
2017-11-05 22:53:11 -06:00
Anewbe c9cbbd3a9b Swaps non-mounted recharging guns to batteries 2017-10-27 20:43:31 -05:00
killer653 0c480ec15f Polaris sync 2017-10-27 15:30:24 -04:00
Anewbe 4eb5e9b6d0 Can't aim at invisible things 2017-10-23 12:11:11 -05:00
Anewbe 7a36a8cfb6 Merge pull request #4118 from mistyLuminescence/cryostorage
Reworks cryopod storage
2017-10-22 19:03:07 -05:00
Mechoid 48d8375cac Incendiary >= 2 projectile fixes. (#4127)
* A whole load of things.

* Fixes the SM Rod's travel distance.

* Flame it again, Tony. Fixes flamefuel spawning on rock-wall turf.
2017-10-22 00:26:33 -05:00
mistyLuminescence ae308a3a91 Reworks cryopod storage 2017-10-20 19:14:45 +01:00
Neerti 9c0ac5ec2a Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 10/20/2017_syndie_borgs_are_back 2017-10-20 13:26:06 -04:00
Neerti 1aff3fc8c0 Syndicate Borgs II, Return of the Salt
Adds an option in mercenary uplinks to purchase three different 'classes' of drones.
See PR for more details.
2017-10-20 13:01:45 -04:00
Mechoid 920e823a46 Fuel-Rod Gun, Minor fixes related. (#4103)
* A whole load of things.

* Fixes the SM Rod's travel distance.
2017-10-19 15:07:52 -05:00
killer653 1bb71ef429 Polaris Sync 2017-10-16 22:16:24 -04:00
Anewbe b14766ff92 Merge pull request #4078 from Mechoid/Projectile_Turretfunctions
Turret Targetting Update
2017-10-16 14:03:05 -05:00
Mechoid 9a04744ab6 Turrets detect targets through metal foam. 2017-10-15 13:48:38 -07:00
Mechoid aac1ab0bb7 Dead bodies are no longer perfect shields. 2017-10-14 21:41:15 -07:00
Neerti 0a3d85647a Merge pull request #4011 from Anewbe/railgun
Ports Bay's railguns, and assorted gun sprites
2017-10-14 01:43:45 -04:00
Mechoid 56ec5ec94c Adds three flame-themed illegal Mech weapons and more. (#4058)
* Adds three flame-themed illegal Mech weapons. Allows anything using apply_effects to be incendiary and ignite/apply firestacks. Also absolute-paths the spilled fuel effects.

* Removes world << because I'm a good coder honest.

* Why does Git do this for no reason.
2017-10-13 23:32:52 -05:00
Neerti a8513844ec Adds a Trait system (#4048)
* Works on trait system, wip.

* Finalizes traits.
Fixes a few bugs with medical machines assuming a max health of 100.
2017-10-13 01:17:39 -05:00
Cameron Lennox 15a6472d14 Pol Sync 2017-10-08 17:44:25 -04:00
Anewbe ff7c4fe45a Makes a bunch of things fit in holsters 2017-10-07 17:24:18 -05:00
Anewbe a248a4a4a1 Ports Bay's railguns, and assorted gun sprites 2017-10-02 17:29:24 -05:00
Cyantime 96190e94aa Allows emitters to blast through rocks again. 2017-09-29 01:05:40 -04:00