Commit Graph
37 Commits
Author SHA1 Message Date
Anewbe 6a99123f51 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into weapon_dulling 2017-04-10 11:26:09 -05:00
Anewbe 27b1db523e Wooden circlets can now be worn as hats 2017-04-01 15:31:06 -05:00
Anewbe f284970358 Adds craftable whetstones, changelog 2017-03-28 23:50:21 -05:00
Schnayy 971eb97399 Fixed conflict? Maybe? Please? 2017-03-27 00:42:39 -05:00
Neerti b571ed9c66 Continues work on the surface map 2017-03-21 16:11:13 -04:00
Neerti 836d8dfa3f More stuff, finalizes it I hope. 2017-02-20 18:28:31 -05:00
Yoshax 102c0c2277 Makes clipboards producible out of wood 2016-11-12 01:26:20 +00:00
SinTwo a7aa2a7f33 makes benches a subtype of tables 2016-06-29 17:52:27 -04:00
SinTwo 8ecc72412d minor fixes and icon adjustment 2016-06-19 23:30:46 -04:00
Broseph StylinandYoshax 4518e22be2 Small update to double beds. (#1828)
* Corrects a typo because I'm dumb.

* Adds double bed recipe to appropriate materials.
2016-05-31 15:08:57 +01:00
SinTwo b356f5cf21 Construction Update 2016-03-25 16:02:36 -04:00
Zuhayr 7c3993b68b Revert "Revert "Bay update."" 2016-02-07 16:33:30 +10:30
Zuhayr 98d983577c Revert "Bay update." 2016-02-07 16:07:05 +10:30
Zuhayr e557a71fdc Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 2016-01-20 08:01:14 +10:30
sabess a9a0573237 Removed brass knuckles from steel sheets, added to hacked autolathe. 2015-12-18 13:16:09 +11:00
sabess 1bf719f20f Fixed brass knuckles; only possible to get them from steel now. 2015-12-14 16:38:05 +11:00
sabess 966048c0ad Adds brass knuckles. 2015-12-14 15:57:48 +11:00
Zuhayr d5447d9e95 Fixes #10838 2015-12-10 10:23:49 +10:30
Neerti 00fa623c9d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Conflicts:
	.travis.yml
	code/controllers/configuration.dm
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/security.dm
	code/game/machinery/Sleeper.dm
	code/game/machinery/computer/communications.dm
	code/game/machinery/cryopod.dm
	code/game/objects/items/weapons/RCD.dm
	code/game/objects/items/weapons/storage/boxes.dm
	code/game/turfs/simulated/floor.dm
	code/game/turfs/simulated/floor_types.dm
	code/global.dm
	code/modules/materials/materials.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	polaris.dme
2015-08-23 01:30:46 -04:00
Woodrat c192378bab Woodrat Work v8.2
- Placed missing metal and glass from R&D back into R&D.
- Fixed a broken scrubber pipe on the research outpost catwalk.
- Mining and Research Outpost power issues should not be as major right off the bat. In theory should at least last half the round? Further testing needed.
- Discovery about research and mining elevators made. Filled in more asteroid turf around both, added lights to both.
- Wrong tile used in port security maintenance fixed.
- Second camera added to the AI core cause Koco is a dum dum.
- New door sprites and new door. Mixture between atmos and engieering doors, dual access. Placed on the monitoring room behind the front desk.
- Fixed Filter to phoron on the mining engineering outpost.
- Mining engineering outpost fully camera'd
- Lattice added to underneath heat exchange pipes and around the engine heat exchange pipes.
- Complete and total overhaul of the mining outpost.
- Re-removed the RCD from the industrial hardsuit.
- Blue flags created.
- One blue flag and one red flag added to the laser tag lockers.
2015-08-22 12:33:27 -07:00
Zuhayr c8baafed2a Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
construction/deconstruction. Major map rework/changes.
2015-08-16 06:05:21 -07:00
Kelenius aa318b8d1c Merge branch 'dev' into ofBeesAndHoney
Conflicts:
	code/modules/materials/material_recipes.dm
2015-08-14 16:55:21 +03:00
Chinsky 3b500d4076 Merge pull request #10279 from Kearel/LibraryModifications
Library modifications
2015-08-13 17:47:16 +03:00
Kelenius 65a9e11a52 Merge branch 'dev' into ofBeesAndHoney
Conflicts:
	baystation12.dme
2015-08-13 08:33:46 +03:00
HarpyEagle 19fbc71249 Removes req_amount from stack_recipe_list
The stack_recipe_list datum itself is not used to make anything, so having
a req_amount made little sense. Fixes #10572.
2015-08-12 15:54:16 -04:00
HarpyEagle a43f77b070 Gives hydro soil recipe a better name
Gives the hydro soil recipe a name that better conveys it's purpose.
2015-08-12 15:25:01 -04:00
Kearel 94df140755 Library changes
-Added ability to build/dismantle book shelves using wood or a
screwdriver, respectively.
-Added ability to move book shelves using a wrench.
-Added buttons to library computer to help sort the list of books
available.
2015-07-23 23:48:26 -05:00
Zuhayr 550ea5f127 Fixes #9740 2015-07-09 03:40:26 +09:30
Kelenius 876dde550a Beekeeping: spans, sprites, wood recipes, fixes 2015-07-08 12:55:55 +03:00
Zuhayr 8ab80b7394 Removes the RUST engine. 2015-07-01 15:50:55 +09:30
mwerezak 9d7a1b9ad6 Fixes misleading path and proc name 2015-06-26 00:40:31 -04:00
Atlantis 41d4c2eb13 Refactors /obj/item/apc_frame to /obj/item/frame/apc
- This fixes broken APC frame placement on walls - #9537
2015-06-07 06:26:10 +02:00
Zuhayr 8ce787ef68 Final tweaks to recipe availability and material inheritance. 2015-05-17 18:22:21 +09:30
Zuhayr 14df1e5fb5 Converts beds, chairs and stools. 2015-05-17 03:43:59 +09:30
Zuhayr ae3ad84634 Updated ashtrays and mineral doors. 2015-05-17 03:02:03 +09:30
Zuhayr 8f6666a32e Converted barricades to material system. 2015-05-17 02:01:20 +09:30
Zuhayr 358867f3b5 Major sheet and material refactor. 2015-05-17 01:46:53 +09:30