Commit Graph

80 Commits

Author SHA1 Message Date
SkyMarshal 5b3ad2a925 Made transformations between mobs with organs work better. Destroying a limb removes implants. Implants now go where you select. Fixed some runtimes and retardedness. 2012-04-05 21:55:41 -07:00
Ren Erthilo 0d1412efdf TG: Fixed some runtimes.
Virus2 has been effectively removed from the code as it was not actually used
and was causing some runtimes.
The PA is now properly affected by meteors/blobs/bombs. r2903
2012-03-27 06:34:33 +01:00
Ren Erthilo 8d03d460aa TG: Moved a batch of unchecked and a few unused files into the unused folder.
Remember if your scrolling though the list and something is unchecked it should
almost certainly be checked.
Simple animals moved over to the actual mob code area and out of the defines. r2868

Also added a bunch of files I forgot.
2012-03-26 23:01:03 +01:00
Ren Erthilo bde1ea8ee3 TG: Atmos techs now spawn with extended capacity emergency tanks
AIs/Cyborgs can no longer drink from the toilet or wash themselves in sinks for
the good of IMMERSION r2836
2012-03-26 18:12:42 +01:00
Ren Erthilo f2fa1493e8 TG: Unsecured disposal pipes are now density=0, so you can walk over them. r2818 2012-03-26 18:07:59 +01:00
SkyMarshal 5c0ddb031d Merge pull request #738 from Erthilo/master
Adds alternate CMO labcoat, engineering crates need proper access, test code for implant only taser firing, changes to overdose, and more bugfixes
2012-03-24 18:04:03 -07:00
SkyMarshal f45aff1bae Chameleon Jumpsuit now has armor, space tiles now get generated faster, fixed fingerprint runtime, optimized autosay, fixed crates + package wrappers, retired admins are no longer spammed, can now click through blindness, packages and evidence bag contents now count toward traitor objectives, stunning and such stops you instantly, guncode improvements. 2012-03-24 17:21:31 -07:00
Ren Erthilo 69e7a64fb4 Fixed conveyor belts being above crates. Fixed a turret not turning off in the AI core. Added a camera to let the AI see core doors in freelook. 2012-03-24 00:57:23 +00:00
Miniature ddc9798af9 Made disposals not kill people's ears mk2 2012-03-19 21:43:55 +10:30
Miniature 579bffa737 Made disposals only play the exit sound once at a time, fixed a compile error (sky, seriously), made fluff items fit in pockets properly 2012-03-11 21:20:47 +10:30
SkyMarshal 7534154fa2 Cleaned up some code, fixed a bug with dead/sleeping people seeing you talk into headsets, reworked guncode some, readded point-blank shooting, removed disposal space cannon, hacktool works on windoors and secure closets, now. 2012-03-05 12:27:55 -07:00
Albert Iordache 1575df93ce Merge pull request #614 from comma/master
Some derpfixes
2012-03-03 22:26:54 -08:00
comma 5ad05105f4 Small bugfix to ashtrays and cig butts
Now can throw out ashtray shards. 'ciguarete butt butt' should not appear anymore.
Also glass ashtray now shatters with sound
2012-03-04 06:45:14 +02:00
SkyMarshal 1107f6e768 Fixes for package wrap, added proper buttons and hotkeys to the gun system, fixed PDA manifest. 2012-03-03 15:08:01 -07:00
comma ee09389f5b Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	baystation12.dme
2012-03-02 22:04:20 +02:00
comma 2edd73627d Added ashtrays
Breakable. Spill contents on breaking or hitting the solid stuff after being thrown.
Have limited capacity. Can be emptied in disposal outlet.
Change sprite when are half-filled and filled.
Also fiddled a bit with the cigs code, so you can put them out without dropping.
2012-03-02 21:56:08 +02:00
SkyMarshal 0d8c7d5e51 Reworked the gun system to handle hostage scenarios better.
Ported and adjusted with permission from Lost Worlds.
2012-03-01 19:20:39 -07:00
SkyMarshal 4524a2ff10 Disposals for mining, final blood_DNA stuff, cleaned up more code, fixed some scattered bugs, added 50% chance to end up in deep space. 2012-02-29 13:48:16 -07:00
SkyMarshal 66f38fb34b TG UPDATE: Updates to telecomms, bug&runtime fixes, manifest for all, improved nuclear bomb.
All PDA's can access the manifest.
Nuclear bomb now works on realtime.
Telecomms not mapped yet.
Numerous Runtime Fixes
2012-02-28 18:24:43 -07:00
SkyMarshal 02002054de Teleporter has a cancel button.
Improved the admin player panel.
Disposals now work right with things thrown at them.
Nuke upgraded to use realtime.
2012-02-28 13:39:51 -07:00
SkyMarshal b653c615be Replaced a lot of stupid from the wardrobes and package wrap, they now use an afterattack call instead of specific code for them in EVERY OTHER ITEM.
Improved the admin panel.
Removed Karma.
2012-02-28 00:11:15 -07:00
SkyMarshal 99aa041f11 Fixed some bugs, map update for Antiqua.dmm 2012-02-23 00:13:34 -07:00
SkyMarshal b0eebb2edb Reverted some layer adjustments I did that seem to have broken things, bugfixes for operating tables, choking people, and CPR, giving. Also added sterile mask box sprite, and tossed the singularity crap into a spawn(0) to try and reduce lag. 2012-02-17 12:56:46 -07:00
SkyMarshal 429d13e980 Herp, derp made blood work right. 2012-02-05 11:22:05 -07:00
SkyMarshal 2074313f7f Updates to cigarettes and cigars
Tables can now be thrown past
You can now put something in a disposal unit by throwing at it.
2012-02-04 18:24:22 -07:00
SkyMarshal 16ac8ba8e0 Bugfixes. 2012-02-02 01:45:35 -07:00
Melvin Melonstorm 011a40cf91 Prevent delivery chute sound spam 2012-01-25 23:30:14 +01:00
Melvin Melonstorm 34c09891f6 Revert "Prevent the delivery chute from spamming the chute sound when several objects are flushed simultaneously."
This reverts commit a356550d1b.
2012-01-25 23:28:39 +01:00
Melvin Melonstorm a356550d1b Prevent the delivery chute from spamming the chute sound when several objects are flushed simultaneously. 2012-01-25 23:03:31 +01:00
Albert Iordache 725ec31a57 Merge pull request #278 from caelaislinn/master
Fixed disposals error from using a grab on a disposal chute.
2012-01-13 11:52:53 -08:00
CaelAislinn 07fb3f1eb8 fixed error from using a grab on a disposal chute
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-13 21:51:16 +10:00
Albert Iordache e3c4b0f88f Merge pull request #276 from SkyMarshal/master
Weldpack added, not on map; Clipboards fit on belt; Wrapping is more robust.
2012-01-12 11:43:39 -08:00
SkyMarshal 70cb3417ef Added weldpack, clipboards fit on belt, food and other things can now be wrapped 2012-01-12 11:13:05 -07:00
CaelAislinn 47451d9f53 conveyors in the mini outposts on the mining asteroid should now work properly
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-01-12 16:59:36 +10:00
Tastyfish a85e8eee50 Merge pull request #271 from caelaislinn/master
conveyors on the mini mining outposts should now work properly
2012-01-11 23:03:00 -08:00
SkyMarshal a47b399c32 Fixed bugs involving wrapping yourself in a closet. Added a new centcom uniform sprite, and added checks to keep them looking pretty. Added a cancel button to deathsquad button. Adjusted admin spawnable complete uniforms, so that centcom officials look pimp'n. Added a layer of internal armor (special invisible exosuit) that spawns on centcom officials. Centcom berets are no longer space helmets. Added missing reactive teleport armor sprite and fixed it's functionality. 2012-01-11 18:13:02 -07:00
Tastyfish f922994c71 Merge remote-tracking branch 'upstream/master'
Conflicts:
	code/modules/recycling/sortingmachinery.dm
2012-01-11 00:26:42 -05:00
Tastyfish 12a9c075c8 added overlays for labelled and tagged packages 2012-01-11 00:24:02 -05:00
Tastyfish f404ea91d6 Merge pull request #260 from SkyMarshal/master
Disposal updates + map fix, traitor objective fix, Cult teleport talisman now teleports grabs
2012-01-10 20:38:14 -08:00
SkyMarshal 3b57d309cc Disposals are now much more robust, with sorters being program-able, food able to be packaged, people able to flush closets, proper construction of sorters, and a function on taggers to use a custom tag.
In addition:
Made teleport talismans more amusing.
Fixed duplicate traitor objectives.
2012-01-10 21:21:52 -07:00
SkyMarshal f36c56f5c7 Disposal updates, fixed a messed up maintenance door. 2012-01-10 15:37:42 -07:00
Miniature d5fc419a0d Merge pull request #256 from Miniature/master
fix runtimes in disposals pipes and seed making for a plant
whoever coded this should be shot
2012-01-09 16:28:31 -08:00
Miniature 225b2ad03e fix runtimes in disposals pipes and seed making for a plant
whoever coded those parts should be shot
2012-01-10 10:56:58 +10:30
SkyMarshal 25426e6f02 Merge pull request #254 from SkyMarshal/master
Bugfix.
2012-01-09 09:08:53 -08:00
SkyMarshal e455f46cfd More bugfixing 2012-01-09 10:08:11 -07:00
SkyMarshal 46fb684c0b Bugfix for chem grenades and Disposals. 2012-01-09 09:58:33 -07:00
Tastyfish 1d010aca75 Merge remote-tracking branch 'upstream/master' 2012-01-08 20:06:03 -05:00
SkyMarshal 3c128170a3 Shit to update 2012-01-06 16:50:19 -07:00
Tastyfish ffe6ac7935 Merge remote-tracking branch 'upstream/master' 2012-01-06 16:41:52 -05:00
Tastyfish c4f5429857 furthur work on bones 2012-01-06 16:41:47 -05:00