Commit Graph
9 Commits
Author SHA1 Message Date
Zuhayr 1a42e14833 You can now pull your punches when engaging in unarmed combat. 2015-12-11 15:54:37 +10:30
Zuhayr 14b124a97e Duct tape can now be used to gag, blindfold or cuff people, and cable cuffs/duct tape can restrain rig-wearing people (poorly). 2015-12-11 15:54:04 +10:30
PsiOmega 1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
Loganbacca 34d44f8732 Tape fixes
- Fixed taping paper bundles
- Reduced issues with sticking papers around corners
- Removed a couple of colons from paper_bundle.dm
2015-01-26 15:16:27 +13:00
Amunak 4882074739 Code formatting, EOL at EOF fixes, refactoring 2014-12-18 03:11:49 +01:00
Loganbacca 9fce8921ac Tape fixes
- All paper variants now have taped icon states (might change this to an overlay in future)
- Tape objects inherit overlays from attached papers
2014-12-09 22:53:49 +13:00
Loganbacca c5833dfb9a Allow reading of taped paper via examine 2014-12-03 00:02:47 +13:00
Loganbacca 76d87e7c84 Tape fixes
- Shrunk tape roll sprite
- Disabled tearing off individual strips of tape until they have a use
- Fixed a runtime when removing tape with nothing stuck to it
2014-12-02 23:45:33 +13:00
Loganbacca 224b2f3899 Duct Tape
First pass for adding duct tape.
It can stick paper to things.
It can patch up walls (crudely).
Coder sprites!
2014-12-02 23:17:45 +13:00