Woodratt
10c8586db0
Rough port of
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https://github.com/VOREStation/VOREStation/commit/a8c9bb786aabedfe715b9ab354a68cd32327e12d
Unsure if I even did it correctly, but seems to function in the brief tests done, no compile errors.
In preparation of porting the massive number of floor decals for the new map.
2017-08-21 14:44:25 -07:00
PsiOmegaDelta
ebe5cc916d
Port of @PsiOmegaDelta's Baystation12/Baystation12#16820
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Ports tg's garbage collector subsystem and Destroy() returning qdel hints.
2017-06-05 22:10:06 -04:00
Leshana
90dff0ae63
Ports /tg's StonedMC Subsystem from Baystation12
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* Partial port of @PsiOmegaDelta's https://github.com/Baystation12/Baystation12/pull/16820
* Only ports the StonedMC changes, not the garbage collector (forthcoming in future)
2017-05-30 21:00:37 -04:00
Neerti
411bd2b05b
Ports Turbolifts from Bay.
2017-03-04 21:35:00 -05:00
SinTwo
eabefc538a
Revert "Merge branch 'master' of https://github.com/PolarisSS13/Polaris into NanoGrade"
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This reverts commit 6bb5409349 , reversing
changes made to f6a83d5ee0 .
2016-08-15 12:58:00 -04:00
SinTwo
4fa126b7e7
a whole lot of nanoui upgrades
2016-06-24 00:43:16 -04:00
Yoshax
f75d509e7f
Ports event system from Bay
2016-06-01 22:05:04 +01:00
PsiOmega
3d03842f8a
Adds missing closing quote.
2015-08-10 18:10:53 +02:00
PsiOmega
570806046b
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/clothing/clothing.dm
code/modules/mob/living/carbon/human/inventory.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/mob/living/silicon/robot/custom_sprites.dm
code/modules/organs/organ_stump.dm
code/setup.dm
2015-08-10 17:56:14 +02:00
PsiOmega
fb6ab23189
Makes the new initialization message use the proper method.
2015-08-10 17:46:38 +02:00
PsiOmega
a710e77d46
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/controllers/master_controller.dm
code/game/area/areas.dm
2015-08-10 17:42:40 +02:00
mwerezak
12549b7e93
Fixes area power initialization
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Power channels start on when objects initialize, then are turned off and area machines notified in area initialization if an apc is not found.
2015-08-09 19:58:37 -04:00
Zuhayr
ebe62cefd8
Refactored random map generator system and added several terrain generators.
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Created a global list to track base turfs for explosions/shuttle moves.
Remaps the asteroid to be a moonlet. Tidies up some references to 'asteroid', removes moonbase from the accessible z level list.
2015-06-03 04:36:19 +09:30
PsiOmega
729a7a3ec9
Gamestart cleanup.
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* setup_economy() was called twice.
* Game state is set to playing just before creating characters, this ensures equipment such as headsets initialize properly().
* Removes the sleep in manifest creation. Prevents duplicate manifest entries from occurring if one joins within 4 seconds of round start.
2015-05-16 10:59:45 +02:00
Atlantiscze
91e3ced65e
Powersink Fix
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- Fixes powersinks lasting for infinite duration before exploding.
- Minor adjustment to powersink drain rates. Powersink now drains up to 1.5MW instead of 1MW. It also attempts to drain up to 5kW instead of 2kW from each APC, unless powernet supplies enough power. They can still be overpowered by pumping more than 1.5MW into the grid, which is possible if you either install more coils into main SMES, or use the solars. Even 1MW of default SMES is enough to slow the drain effect considerably, espicially if you can isolate it with breakers.
- Fixes "APC Flickering" issues caused by powersinks. Powersinks are now processed immediately after powernets, which ensures they are first to take power from that powernet. This is unfortunately necessary as APCs would take power first, which is not desired.
- Minor refactor while i was at it - absolute paths, span classes, visible_message() instead of for cycle. No gameplay effect.
2015-05-05 18:49:11 +02:00
PsiOmega
1fea589ad7
Merge remote-tracking branch 'upstream/dev' into TheSummoning
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Conflicts:
code/game/machinery/cryopod.dm
code/game/objects/items/weapons/clown_items.dm
2015-04-24 17:13:37 +02:00
PsiOmega
1ae0ad6d92
Updates the atom_pool, now datum_pool, to handle any datum object.
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Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00
PsiOmega
eca7569077
Clean server start.
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Server start messages concerning initialization, object generation, etc. is now only propagated to users with R_DEBUG access.
2015-04-18 15:32:25 +02:00
Zuhayr
3718245e45
Moves asteroid generation prior to geometry initialization. Adds config for asteroid generation.
2015-03-21 11:13:53 +10:30
Zuhayr
98da191ac3
Gamemode refactor, lots of code shuffles, PR will have details.
2015-03-21 11:08:17 +10:30
PsiOmega
fac4eb08e3
Alarm subsystem is now processed by the scheduler. Removes now dead code.
2015-03-13 10:36:47 +01:00
Graham Lloyd
160183ebd5
finishes work on adapting the goon process scheduler for BS12.
2015-03-04 05:14:36 -05:00
PsiOmega
ec4b8c78a1
Merge remote-tracking branch 'upstream/dev' into subsystems
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Conflicts:
code/game/machinery/camera/camera.dm
code/modules/mob/mob.dm
2015-02-17 08:36:12 +01:00
PsiOmega
2e9c266a2f
Basic main structure for centralized alarm handling.
2015-02-17 08:34:26 +01:00
Zuhayr
a8089d4437
Merge master into dev.
2015-02-12 23:01:08 +10:30
mwerezak
b7e3a14e0d
Fixes machines being usable after a power failure
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Fixes machines not gaining the NOPOWER flag after a power failure
because they were turned off and had use_power set to 0.
Fixes machines not gaining the NOPOWER flag after being moved into an
area with no power.
Both bugs allowed power using machines to be used in areas with no
power.
2015-02-11 23:28:53 -05:00
Zuhayr
7ed0e26b59
Readded asteroid secret placement, adjusted some values.
2015-01-23 13:40:10 +10:30
Zuhayr
5c37b9e58c
Committing some maze fixes and trying to reproduce a weird DD bug.
2015-01-23 13:40:06 +10:30
Zuhayr
cd494cdef1
Added masking turf for asteroid field, fixed issues with distribution map. Replaced asteroid field with mask turf.
2015-01-23 13:40:05 +10:30
Zuhayr
07793edc85
Converted mining map over to this new system. Currently broken.
2015-01-23 13:40:03 +10:30
Wild Bill
5bae906c47
Reserve PascalCase inits
2014-12-16 16:20:50 +02:00
PsiOmega
0468f12e91
Merge remote-tracking branch 'upstream/dev' into APC
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Conflicts:
code/game/gamemodes/events/power_failure.dm
code/modules/power/smes.dm
2014-11-11 14:13:02 +01:00
PsiOmega
955b64e0a5
Merge remote-tracking branch 'upstream/dev' into APC. Updates map with new SMES variable names.
2014-11-03 12:51:01 +01:00
PsiOmega
ff14da90b3
Random Event Overhaul
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Alters the event controller based on http://baystation12.net/forums/viewtopic.php?f=5&t=10706 .
Exception is that there is always some start time variance to prevent metagaming.
Mundane, moderate, and major events run on their own timers and start and run independantly of each other.
Multiple events of the same severity degree can run at the same time. However, currently only one instance of the same event can be active at a time.
2014-11-03 09:22:37 +01:00
GinjaNinja32
df29429e0e
Add dd_insertObjectList proc, adjust obj/machinery/New to use this proc
2014-10-30 22:59:10 +00:00
PsiOmega
a1c19b78be
Ports more of /tg/'s powernet code.
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Among other things this fixes a a bug where SMES would draw excess power from the powergrid they were outputting to, rather than drawing from.
2014-10-29 14:01:35 +01:00
PsiOmega
8e3861141c
Merge branch 'dev' into PowerTwo
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Conflicts:
code/modules/power/solar.dm
2014-10-24 13:32:36 +02:00
PsiOmega
1cabbbf5a6
Master controller no longer annihilate powernets, powernets annihilate themselves.
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Some misc. changes.
2014-10-15 09:44:15 +02:00
Zuhayr
ca13d1d5d8
Fixes chem splicing, bioluminescence and seed packets for xenobotany.
2014-10-15 10:05:50 +10:30
PsiOmega
a1ee4e766b
Basically ripped over /tg/'s powernet and cable code into our own codebase.
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Keeps Z-level code as it was.
Modifies/restores powernet procs as necessary to match our own implementation changes.
2014-10-13 17:13:04 +02:00
Zuhayr
431a7474ea
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev
2014-10-07 10:06:17 +10:30
Mloc
056fbd79d1
fixes #6599
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also small improvements to the loadout system
Signed-off-by: Mloc <colmohici@gmail.com >
2014-10-06 09:57:01 +01:00
Zuhayr
0c83a95b90
Large merge resultion. Used remote for map conflicts.
2014-09-23 21:41:54 +09:30
mwerezak
d12a09addb
Powernets
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Moved powernet datum definition to powernet.dm
Improved APC load balancing.
Updated SMES charging to work better with new APC/powernet code.
2014-09-07 01:10:22 -04:00
mwerezak
e045c84f97
Fixes APC load totals periodically doubling
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Also fixes areas updating excessively when update_use_power() was
called.
2014-09-06 11:35:58 -04:00
PsiOmega
1084a1d6d7
Optimization of machinery sort?
2014-08-24 22:52:51 +02:00
Zuhayr
649af28c77
Fixed the overlay issue for now. This will need replacing.
2014-08-13 12:04:51 +09:30
mwerezak
e1dc7d436b
Fixes icons and other things not updating when the master controller updates power status.
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This was due to the master controller using update_powered_status()
instead of power_change(), but many machines override power_change() to
do various things when the machine gains or loses power.
2014-08-10 03:45:20 -04:00
mwerezak
bf0a17dcb0
Fixes NOPOWER not updating when machines are moved
2014-07-28 18:52:13 -04:00
Zuhayr
ea8b08c49b
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hydroponics
2014-07-25 22:34:40 +09:30