Commit Graph

485 Commits

Author SHA1 Message Date
PsiOmegaDelta 059d9cd131 Re-fixes skin tone not displaying the proper value when being edited in the character setup. 2015-12-30 16:29:41 +01:00
PsiOmegaDelta cacdb48863 Can now load/save/reload while readied.
The load window also no longer pops under the character setup screen.
Just some small character preference QoL changes.
2015-12-30 16:29:35 +01:00
Zuhayr 4456a8c424 Added gear harnesses to the loadout. 2015-12-29 21:26:06 +10:30
Zuhayr f93ea6a78f Tweaks to previous commits.
More tweaks to IPC fixes.
Merge resolution/compile fixes.

Further work on properly integrating, updating and fixing prosthetic options.

Repathed internal organs to organ/internal.

More work on full synthetics, changelings, overheating.

Working on getting organs to qdel properly and spawn properly when robotized.

Finalized some overheating values, added remaining prosthetic icons.

Finalizing the testing version of the full prosthetic bodies branch.

Added suit cyclers to the autolathe and map.

Fixing runtime errors.

Fixing errors.

Changelog.

Replacing limb and organ strings with constants.

Prevented brainless species from becoming full cyborgs.

Fixed issues with brain/MMIs renaming themselves inappropriately.

Various fixes and oversights.
2015-12-24 21:13:40 +10:30
Zuhayr d71573e749 Further work on properly integrating, updating and fixing prosthetic options.
WIP
Allowed heads/bodies to be prosthetic. Removed IPC. Refactored some flags.
2015-12-24 21:10:33 +10:30
Neerti 96b2d6faf2 Merge pull request #524 from Zuhayr/jobages
Job age refactor.
2015-12-21 21:02:29 -05:00
Neerti 0483cc3126 Merge pull request #637 from zekesulastin/flame-dress
Adds black-with-blue-flame dress to custom loadout
2015-12-21 00:09:18 -05:00
ZekeSulastin a29dce6070 Adds black-with-blue-flame dress to custom loadout 2015-12-21 00:05:03 -05:00
EmperorJon 0928e88e02 Merge pull request #636 from EmperorJon/21_Dec._Fix_general_flavour_text
Fixes the general flavour text field.
2015-12-21 00:31:47 +00:00
Jon 330c7c1cc8 Fixes the general flavour text field.
The field was blanking each time it was opened to edit.
2015-12-21 00:19:08 +00:00
woodratt 8cd20b03f3 1.3.6 - Bug Fixes and Spurs
- Replaced 971 left facing windows with ones without super health.
- Adjusted lights in both the medical and engineering rest rooms.
- Adjusted several intercoms across the station, including the AI core ones.
- Centcomm beach area sounds removed.
- Adjusted maintenance between bridge and kitchen.
- Keycard Identification thing added to HoP office.
- Plastic flaps added to cargo deliveries office.
- Fixed Emitter in Engineering outpost.
- Fixed voided tile on t-comms, fixed the dark tiles.
- Added a mighty fine cowboy hat.
2015-12-19 21:41:35 -08:00
SinTwo e63e9b0b2a The great childrening. 2015-12-19 00:54:29 -05:00
SinTwo b03a4d68be Sin's Sprite Attack 2015-12-18 23:35:29 -05:00
SinTwo c43289b7fc Adds more clothes. (againagainagainagain) 2015-12-18 18:19:17 -05:00
SinTwo 41dcee7d0e Jackets 2015-12-16 17:36:48 -05:00
SinTwo a1a286cccb Adds Clothes, Hair, clothes fixes, and hair fixes. 2015-12-16 16:19:57 -05:00
Zuhayr 6e8368ac4c Rewrote targeting. 2015-12-16 10:26:40 +10:30
Zuhayr 0148e78eda Removed targeting. 2015-12-16 10:25:18 +10:30
Mark9013100 edd53b813c Corrections to custom loadout 2015-12-14 19:18:56 -05:00
Mark9013100 172ef26cc9 Adds festive santa hats! 2015-12-14 18:32:00 -05:00
Neerti e9e163f5ed Merge pull request #569 from Neerti/12/14/2015_communicators_v2
Communicators: Reloaded: Revenge of the NanoUI
2015-12-14 17:32:09 -05:00
SinTwo 52095fb4d5 Merge pull request #568 from EmperorJon/14_Dec._Fix_flavour_text
Fixes flavour text
2015-12-14 17:28:32 -05:00
Neerti 8d3cc68771 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into 12/14/2015_communicators_v2 2015-12-14 15:44:38 -05:00
Neerti 3e5436c4b7 Upgrades communicators to NanoUI, adds a new EPv2 fake networking system, adds new semi-telecomms machine, lets communicators call ghosts, call other communicators, and have as many ghosts or communicators linked as the user desires. Adds preference option to remain invisible on communicator device searches. 2015-12-14 15:43:53 -05:00
Jon 14bc2afe43 Removes errant debug line. 2015-12-14 20:22:18 +00:00
Jon af802266e4 Removes the else to properly for the switch statement, meaning that it no longer wipes your flavour text/thinks you're opening the general slot ever time. 2015-12-14 20:20:35 +00:00
Neerti 2aaa4e9a5e Merge pull request #525 from Zuhayr/qol
Porting various QOL from Bay.
2015-12-13 21:25:43 -05:00
Jon 6bc3390841 HEADPHONES.
DO THEY WORK PROPERLY NOW? OF COURSE!

Okay, now that's all sorted, Zuhayr's sprites, so kudos.
They cost 1 point in the loadout menu. Work just like earmuffs with added verb functionality to toggle cool animation. That's all.
2015-12-13 01:37:34 +00:00
woodratt a22195aed3 1.3.0 of Grenades and Elevators
- Explosive grenades have gotten a major upgrade, (borrowed code from fragmentation grenades).
- Box for explosive grenades lowered to 5 grenades per box instead of 7.
- Evidence locker moved to forensics area from detective's office. Body bags, latex gloves, and evidence bags moved to said locker.
- Low yield EMP grenades created including sprites. Box for them created (neither added to the map).
- Can now spawn from the elevator.
2015-12-11 23:05:15 -08:00
woodratt 3d750f1ff6 1.2.9.
- Added missing shutters to certain areas.
- Military Jacket variant added (different patches)
- Added different colored jumpsuits to the loadout
- Fixed some voided tiles on the telecomm outpost
- Added missing equipment to the forensics area
- Edited the crew transfer wording to be more lore friendly
2015-12-10 22:12:07 -08:00
Zuhayr 1ea7aebb62 Added boot knives and putting a knife in your boot. 2015-12-11 15:55:23 +10:30
Zuhayr b2ab041c3f Added checks for character age to numerous jobs. 2015-12-11 15:07:28 +10:30
Neerti 894ad58277 Fixes people spawning in space.
People were spawning in space due to a runtime error that occured when they choose the orange scarf, because the loadout entry lacked a path variable.
2015-12-09 02:50:51 -05:00
SinTwo 897e6c8382 Fixes some clothes. 2015-12-07 22:49:32 -05:00
Mark9013100 457c40d46f Fixes #448 and #401, custom loadout edit. 2015-12-06 06:26:06 -05:00
Neerti c808371780 Merge pull request #444 from Neerti/12/4/2015_communicators
Adds cellphones!
2015-12-05 17:37:35 -05:00
Neerti 3e946447a3 Adds cellphones! Details in the changelog entry. 2015-12-05 17:26:13 -05:00
GinjaNinja32 944b1255e4 add verbs to allow players to spin their view 2015-12-05 10:52:29 +00:00
SinTwo 700ee6177b Clothes Addition, Captain alt title, custom loadout tweakes. 2015-12-03 18:25:45 -05:00
Jon 36755f077c Removes the Resomi clothing from the custom loadout to prevent confusion as we're not intending to have Resomi crew, to my knowledge. 2015-11-27 16:58:48 +00:00
Neerti 78e5701b5c Replaces most instances of Nyx to Vir. 2015-11-26 01:01:06 -05:00
Neerti b635a64530 Fixes socks. Again. For the third time. 2015-11-20 08:50:30 -05:00
PsiOmegaDelta df0188662c Character setup tweaks.
Adds client verb to access the character setup screen from anywhere.
Moves name validation to species level, making it possible for IPCs to have numbers in their name.
Adds gender validation, also adds support to add neuter/plural genders in the future if ever desired.
Now sanitizes preferences before applying them to a mob.
Fixes #11433.

(cherry picked from commit e40246e9df)
2015-11-20 07:50:12 -05:00
PsiOmegaDelta e715c16093 Character setup refactoring.
Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.

(cherry picked from commit e116721977)

Conflicts:
	code/modules/client/preferences.dm
	code/modules/client/preferences_savefile.dm
	polaris.dme
2015-11-20 07:46:31 -05:00
Neerti 4f77afece1 Revert 58ef59734f 2015-11-08 10:09:14 -05:00
Neerti f3c1be4241 Fixes socks and preview icon. 2015-11-06 23:20:50 -05:00
Neerti 45f15930a0 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 11/6/2015_neerti_breaks_everything_bay_merge
Conflicts:
	.travis.yml
	code/_helpers/lists.dm
	code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
	code/global.dm
	code/modules/client/preferences.dm
	code/modules/client/preferences_savefile.dm
	code/modules/reagents/dispenser/dispenser2.dm
	polaris.dme
2015-11-06 17:41:18 -05:00
Chinsky 5acf5f1b7b Merge pull request #11177 from PsiOmegaDelta/150923-FlexibleSetup
Character setup refactor.
2015-10-26 05:44:13 +03:00
PsiOmegaDelta e116721977 Character setup refactoring.
Begins breaking down the large character setup in more manageable modules, allowing for easier additions, edits, and removals.
2015-10-18 17:34:35 +02:00
PsiOmegaDelta 299ad9580c Merge remote-tracking branch 'upstream/dev-freeze' into dev
Conflicts:
	code/modules/admin/admin.dm
	code/modules/admin/topic.dm
2015-10-16 13:02:59 +02:00