Commit Graph

8416 Commits

Author SHA1 Message Date
Chinsky eab2ef935b Fixed copypaste derp resulting in runtime when you are naked sans gloves. 2014-08-27 03:41:11 +04:00
Zuhayr 677ac1f7bb Merge pull request #6051 from comma/detcomp
Initial commit of detective console rewrite.
2014-08-19 21:46:52 +09:30
Ccomp5950 3c19520df2 Merge pull request #6059 from mwerezak/power-net
Fixes APCs eating up all the power even when fully charged
2014-08-19 06:02:34 -05:00
Ccomp5950 3c9fa8ba61 Merge pull request #6050 from mwerezak/breathing
Simplifies handling of inhale_pp
2014-08-19 05:52:37 -05:00
mwerezak 1cfc3b8d5f Fixes APCs eating up all the power even when fully charged 2014-08-19 01:14:18 -04:00
Chinsky b43759fee9 Initial commit of detective console rewrite.
Changed forensic data to use record datum instead of unreadable arrays.
Now handheld scanner transfers data by clicking the big console, not by scan.
Rewrote high res scanner console. Now it leaves compiling dossiers to player, via use of filters.
2014-08-19 00:50:14 +04:00
mwerezak f9b4a78405 Fixes exhaling/inhaling types, cleanup 2014-08-18 14:58:18 -04:00
mwerezak b04ac56d45 Cleanup/adjustment of inhale_pp handling 2014-08-18 13:33:51 -04:00
Zuhayr 65a31f2dc2 Merge pull request #6026 from mwerezak/internal-bleeding
Implements IB changes discussed in forum thread
2014-08-18 09:32:00 +09:30
Zuhayr 6679434713 Merge pull request #6024 from mwerezak/laser
Adjusts laser cannon damage
2014-08-18 09:29:27 +09:30
Zuhayr 2a6a312dbe Merge pull request #6019 from mwerezak/radio
Fixes machines being able to put the Radio Controller to sleep + Radio Controller cleanup
2014-08-18 09:25:24 +09:30
Zuhayr 4740898b23 Merge pull request #6016 from comma/rads
Rad damage changes
2014-08-18 09:24:49 +09:30
Chinsky c660734299 Added probability scaling for non-damage events.
Fixed typo.
2014-08-17 11:05:17 +04:00
mwerezak bd397ff844 Adjusts laser cannon damage
Increased laser cannon damage to be higher than regular laser damage.
Also updated the name var of /laser/captain so that it doesn't inherit
"laser carbine"
2014-08-16 22:34:23 -04:00
mwerezak 5b341bd810 IB initial damage now depends on damage taken
Also, autohealing IBs no longer stop bleeding, but do stop worsening.
2014-08-16 22:00:55 -04:00
mwerezak add9ec3b65 Makes IB bleed with same rate as external bleeding
Also updates drip() to remove the amount of blood actually passed into
it as argument.
2014-08-16 21:45:21 -04:00
Chinsky 09561db2d0 Added coefficient to scale speed of rads. Currently it's 10x slower than it was.
Added humans going bald on high rads levels.
Added a chance to get sick burn on highest rad level.
Replaced mutations (turning deaf/blind is unfun, and slowing rads would raise the chance of it happening) with a a chance of small genetic damage.
2014-08-16 09:32:24 +04:00
Chinsky 1de0e2cb44 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into spacearea
Conflicts:
	maps/tgstation2.dmm
2014-08-16 06:29:55 +04:00
Chinsky f71e43d06c Moved ambiance sounds out of horrendous ifchain to area definitions.
Changed ambiance spamcheck to use time instead of 10 minute spawn.
2014-08-16 04:40:46 +04:00
mwerezak 9d7c5dc197 Gives filters proper names, updates airlocks to use filters
Docking ports still don't use filters though, as it would mess with the
docking ports that are also airlocks. Docking is infrequent though so it
should be fine.
2014-08-15 20:27:00 -04:00
mwerezak d399fb610d Renames "laser gun" to "laser carbine" 2014-08-14 22:59:18 -04:00
PsiOmega 46a50dc7a2 Removes the loophole ion-law. Adds in some other ion law changes. 2014-08-14 11:20:45 +02:00
PsiOmega 6fffe8e077 Merge remote-tracking branch 'upstream/dev' into Brig2 2014-08-14 08:58:59 +02:00
Chinsky 658941a0f9 Merge pull request #5978 from Zuhayr/journalism
Mining changes and basic character backgrounds.
2014-08-14 10:54:49 +04:00
Chinsky e23d47e6c2 Merge pull request #5996 from MrSnapwalk/hairhaireverywhere
Adds more new hair.
2014-08-14 06:30:24 +04:00
Zuhayr 4deeacc809 Merge pull request #5950 from comma/hurties
Hurties
2014-08-14 11:59:39 +09:30
MrSnapwalk 6b44ef8ff1 Adds new hair. 2014-08-13 20:15:07 -05:00
Chinsky 1c5e944ce5 Merge pull request #5954 from Zuhayr/dev
No one is going to read this all anyway
2014-08-13 18:33:09 +04:00
Zuhayr 688cf22a67 Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev 2014-08-13 17:10:37 +09:30
PsiOmega 2a46b83dce Adds new items. Source: https://github.com/Baystation12/Baystation12/pull/5928 2014-08-13 09:35:04 +02:00
Zuhayr 649af28c77 Fixed the overlay issue for now. This will need replacing. 2014-08-13 12:04:51 +09:30
Chinsky 573f49624e Added suggested new type of wounds for stumps 2014-08-12 19:48:17 +04:00
iamgoofball 88c034a30b Ports the "Family Man" Hair Pack from /vg/station. 2014-08-11 13:25:57 -07:00
PsiOmega c3de9ca3c7 Fixes #5946 and cuts down on duplicate code across Life() procs. 2014-08-11 10:42:32 +02:00
Zuhayr f09d1218fe Master to dev merge. 2014-08-11 17:23:40 +09:30
Zuhayr 54ec5f0233 Attempting to fix a very weird overlay error, refactoring some shit mining code. 2014-08-11 11:42:16 +09:30
Zuhayr beaad5a37b Merged in preferences file changes, changed None to Unset for home system. 2014-08-11 10:38:01 +09:30
Zuhayr a2945a00d7 Merge pull request #5940 from mwerezak/power-net
Update for shield generator power use and power net fixes
2014-08-11 10:13:26 +09:30
Chinsky dddaab172c Made missing limbs not process.
Moved code in processing so that ORGAN_DESTROYED limbs won't process wounds and chemicals. They still need to process once to actually fall off (too lazy to change that)
Made dropping limbs remove all wounds and germs. Instead, one big wound is spawned on parent organ. Damage depends on the organ.
Removed missing  limbs bleeding on their own, since that's what that wound is for now.
They still would ache until surgically mended anyway.
Fixed possible issue with amputation not fixing the rotten limb.
2014-08-11 04:35:45 +04:00
Ccomp5950 a44a9b2d61 Merge pull request #5942 from Jarcolr/customs
Fixes 2 broken custom items, adds 1 new one and removes duplicate icon_state file
2014-08-10 18:54:36 -05:00
Ccomp5950 ceeb389a55 Merge pull request #5948 from mwerezak/train
Fixes runtime in train/explode()
2014-08-10 18:53:27 -05:00
Ccomp5950 06da9e8070 Merge pull request #5941 from Whitellama/master
Fixes #5577, Dionaea crashing on death. Fixes #5838, tomes not being able to be stored on bookshelves."
2014-08-10 18:53:11 -05:00
mwerezak 8482314541 Fixes runtime in train/explode() 2014-08-10 18:37:39 -04:00
Chinsky 06aa6ab798 Merge pull request #5937 from Walter0o/patch-4
capsaicin and condensedcapsaicin changes
2014-08-11 01:57:24 +04:00
Chinsky 7df146ba2a Merge pull request #5924 from mwerezak/train
Fixes #5915
2014-08-11 01:57:02 +04:00
mwerezak 03e557823c Fixed #5912
Also fixes hydroponics trays not updating
2014-08-10 16:29:09 -04:00
Whitellama c87ad570f8 Cult tomes can't be destroyed with ethanol 2014-08-10 12:50:53 -07:00
mwerezak 58e0b659d4 Reorganizes shieldgen source code and icon files 2014-08-10 11:58:25 -04:00
Whitellama 49c8c6f2cb Made arcane tomes a subtype of books, fixes #5838 2014-08-10 02:23:36 -07:00
Jarcolr 2db24a17d5 Typo 2014-08-10 11:57:40 +03:00