/obj/item/weapon/flamethrower name = "flamethrower" desc = "You are a firestarter!" icon = 'icons/obj/flamethrower.dmi' icon_state = "flamethrowerbase" item_icons = list( slot_l_hand_str = 'icons/mob/items/lefthand_guns.dmi', slot_r_hand_str = 'icons/mob/items/righthand_guns.dmi', ) item_state = "flamethrower_0" flags = CONDUCT force = 3.0 throwforce = 10.0 throw_speed = 1 throw_range = 5 w_class = ITEMSIZE_NORMAL origin_tech = list(TECH_COMBAT = 1, TECH_PHORON = 1) matter = list(DEFAULT_WALL_MATERIAL = 500) var/status = 0 var/throw_amount = 100 var/lit = 0 //on or off var/operating = 0//cooldown var/turf/previousturf = null var/obj/item/weapon/weldingtool/weldtool = null var/obj/item/device/assembly/igniter/igniter = null //CHOMPStation Edit Start TFF 14/11/19 - Port Citadel Flamethrower fix var/obj/item/weapon/reagent_containers/glass/beaker/beaker = null var/cooldown //CHOMPStation Edit End /obj/item/weapon/flamethrower/Destroy() qdel_null(weldtool) qdel_null(igniter) //CHOMPStation Edit Start TFF 14/11/19 - Port Citadel Flamethrower fix qdel_null(beaker) //CHOMPStation Edit End . = ..() /obj/item/weapon/flamethrower/process() if(!lit) processing_objects.Remove(src) return null var/turf/location = loc if(istype(location, /mob/)) var/mob/living/M = location if(M.item_is_in_hands(src)) location = M.loc if(isturf(location)) //start a fire if possible location.hotspot_expose(700, 2) return /obj/item/weapon/flamethrower/update_icon() overlays.Cut() if(igniter) overlays += "+igniter[status]" //CHOMPStation Edit Start TFF 14/11/19 - Port Citadel Flamethrower fix if(beaker) //CHOMPStation Edit End overlays += "+ptank" if(lit) overlays += "+lit" item_state = "flamethrower_1" else item_state = "flamethrower_0" return /obj/item/weapon/flamethrower/afterattack(atom/target, mob/user, proximity) if(world.time < cooldown) return if(proximity) return // Make sure our user is still holding us if(user && user.get_active_hand() == src) var/turf/target_turf = get_turf(target) if(target_turf) var/turflist = getline(user, target_turf) flame_turf(turflist) cooldown = world.time + 1.5 SECONDS /obj/item/weapon/flamethrower/attackby(obj/item/W as obj, mob/user as mob) if(user.stat || user.restrained() || user.lying) return if(iswrench(W) && !status)//Taking this apart var/turf/T = get_turf(src) if(weldtool) weldtool.loc = T weldtool = null if(igniter) igniter.loc = T igniter = null //CHOMPStation Edit Start TFF 14/11/19 - Port Citadel Flamethrower fix if(beaker) beaker.loc = T beaker = null //CHOMPStation Edit End new /obj/item/stack/rods(T) qdel(src) return if(isscrewdriver(W) && igniter && !lit) status = !status user << "[igniter] is now [status ? "secured" : "unsecured"]!" update_icon() return if(isigniter(W)) var/obj/item/device/assembly/igniter/I = W if(I.secured) return if(igniter) return user.drop_item() I.loc = src igniter = I update_icon() return //CHOMPStation Edit Start TFF 14/11/19 - Port Citadel Flamethrower fix if(istype(W,/obj/item/weapon/reagent_containers/glass/beaker)) if(beaker) user << "There is a beaker already loaded!!" return user.drop_item() beaker = W //CHOMPStation Edit End W.loc = src update_icon() return //CHOMPStation Removal Start TFF 14/11/19 - Port Citadel Flamethrower fix /* if(istype(W, /obj/item/device/analyzer)) var/obj/item/device/analyzer/A = W A.analyze_gases(src, user) return */ ..() return /obj/item/weapon/flamethrower/attack_self(mob/user as mob) if(user.stat || user.restrained() || user.lying) return user.set_machine(src) //CHOMPStation Edit Start TFF 14/11/19 - Port Citadel Flamethrower fix if(!beaker) user << "Attach a beaker first!" return var/dat = text("Flamethrower ([lit ? "Lit" : "Unlit"])\nRemove beaker - Close") //CHOMPStation Edit End user << browse(dat, "window=flamethrower;size=600x300") onclose(user, "flamethrower") return /obj/item/weapon/flamethrower/Topic(href,href_list[]) if(href_list["close"]) usr.unset_machine() usr << browse(null, "window=flamethrower") return if(usr.stat || usr.restrained() || usr.lying) return usr.set_machine(src) if(href_list["light"]) //CHOMPStation Edit Start TFF 14/11/19 - Port Citadel Flamethrower fix if(!beaker) return //CHOMPStation Edit End if(!status) return lit = !lit if(lit) processing_objects.Add(src) if(href_list["remove"]) //CHOMPStation Edit Start TFF 14/11/19 - Port Citadel Flamethrower fix if(!beaker) return usr.put_in_hands(beaker) beaker = null //CHOMPStation Edit End lit = 0 usr.unset_machine() usr << browse(null, "window=flamethrower") for(var/mob/M in viewers(1, loc)) if((M.client && M.machine == src)) attack_self(M) update_icon() return //Called from turf.dm turf/dblclick /obj/item/weapon/flamethrower/proc/flame_turf(turflist) if(!lit || operating) return operating = 1 for(var/turf/T in turflist) if(T.density || istype(T, /turf/space)) break if(!previousturf && length(turflist)>1) previousturf = get_turf(src) continue //so we don't burn the tile we be standin on if(previousturf && LinkBlocked(previousturf, T)) break ignite_turf(T) sleep(1) previousturf = null operating = 0 for(var/mob/M in viewers(1, loc)) if((M.client && M.machine == src)) attack_self(M) //remove fuel now return /obj/item/weapon/flamethrower/proc/ignite_turf(turf/target) //CHOMPStation Edit Start TFF 14/11/19 - Port Citadel Flamethrower fix //>flamethrowers using gas //Why? if(!beaker) return if(!beaker.reagents.has_reagent("fuel", 5)) return new/obj/effect/decal/cleanable/liquid_fuel/flamethrower_fuel(target,get_dir(loc,target)) target.hotspot_expose(500) for(var/mob/living/carbon/human/M in target) to_chat(M, "The fuel ignites you!") M.adjust_fire_stacks(2) M.IgniteMob() for(var/mob/living/simple_animal/S in target) //also kills simple things. S.health -= 10 for(var/obj/effect/plant/V in target) qdel(V) beaker.reagents.remove_reagent("fuel", 5) //CHOMPStation Edit End return /obj/item/weapon/flamethrower/full/New(var/loc) ..() weldtool = new /obj/item/weapon/weldingtool(src) weldtool.status = 0 igniter = new /obj/item/device/assembly/igniter(src) igniter.secured = 0 status = 1 update_icon() return