/* * Code designed for a specific halloween event for Kona. Janky code, shouldn't be used unless specifically for events. */ /mob/living/carbon/proc/ToggleGhostMode() set name = "Ghost Invisiblity" set desc = "Prototype." set category = "Abilities" if(stat == DEAD || paralysis || weakened || stunned || restrained()) return if(status_flags & HIDING) status_flags &= ~HIDING alpha = 0 to_chat(src,"You are now a spook.") else status_flags |= HIDING alpha = 120 to_chat(src,"You are not a spook.") /mob/living/carbon/proc/HealUp() set name = "Heal'up" set desc = "Prototype." set category = "Abilities" if(ishuman(src)) var/mob/living/carbon/human/H = src for(var/obj/item/organ/affecting in H.organs) if(affecting && istype(affecting)) affecting.rejuvenate() //ha, scuffed, oh well. H.adjustBrainLoss(-200) H.radiation = 0 H.bodytemperature = initial(H.bodytemperature) // adjustOxyLoss(-200) adjustToxLoss(-200) adjustBruteLoss(-200) adjustFireLoss(-200) // return 1