/obj/item/weapon/storage/glass_ornament name = "Hollow Glass Ornament" desc = "An ornate, bulbous glass ornament, clear and transparent. A hinge on the bottom allows things to be dropped inside." icon = 'icons/obj/lighting.dmi' icon_state = "glowstick_yellow" item_state = "glowstick_yellow" max_w_class = ITEMSIZE_SMALL matter = list("glass" = 100) max_storage_space = 1 * ITEMSIZE_COST_SMALL can_hold = list(/obj/item/weapon/holder/micro)