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237 lines
8.8 KiB
Plaintext
237 lines
8.8 KiB
Plaintext
//SolGov uniform hats
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//Utility
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/obj/item/clothing/head/soft/sol
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name = "\improper SolGov cap"
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desc = "It's a blue ballcap in Solar Confederate Government colors."
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icon_state = "solsoft"
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item_state_slots = list(
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slot_l_hand_str = "lightbluesoft",
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slot_r_hand_str = "lightbluesoft",
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)
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/obj/item/clothing/head/soft/sol/expedition
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name = "\improper SifGuard cap"
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desc = "It's a black ballcap bearing a Sif Defense Force crest."
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icon_state = "expeditionsoft"
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item_state_slots = list(
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slot_l_hand_str = "blacksoft",
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slot_r_hand_str = "blacksoft",
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)
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/obj/item/clothing/head/soft/sol/fleet
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name = "fleet cap"
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desc = "It's a navy blue ballcap with a SCG Fleet crest."
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icon_state = "fleetsoft"
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item_state_slots = list(
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slot_l_hand_str = "darkbluesoft",
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slot_r_hand_str = "darkbluesoft",
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)
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/obj/item/clothing/head/utility
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name = "utility cover"
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desc = "An eight-point utility cover."
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icon_state = "greyutility"
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item_state_slots = list(
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slot_l_hand_str = "helmet",
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slot_r_hand_str = "helmet",
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)
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siemens_coefficient = 0.9
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body_parts_covered = 0
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/obj/item/clothing/head/utility/fleet
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name = "fleet utility cover"
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desc = "A navy blue utility cover bearing the crest of a SCG Fleet."
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icon_state = "navyutility"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 10, bomb = 0, bio = 0, rad = 0)
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siemens_coefficient = 0.7
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/obj/item/clothing/head/utility/marine
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name = "marine utility cover"
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desc = "A grey utility cover bearing the crest of the SCG Marine Corps."
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icon_state = "greyutility"
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armor = list(melee = 10, bullet = 0, laser = 10,energy = 0, bomb = 0, bio = 0, rad = 0)
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/obj/item/clothing/head/utility/marine/tan
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name = "tan utility cover"
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desc = "A tan utility cover bearing the crest of the SCG Marine Corps."
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icon_state = "tanutility"
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/obj/item/clothing/head/utility/marine/green
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name = "green utility cover"
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desc = "A green utility cover bearing the crest of the SCG Marine Corps."
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icon_state = "greenutility"
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//Service
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/obj/item/clothing/head/service
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name = "service cover"
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desc = "A service uniform cover."
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icon_state = "greenwheelcap"
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item_state_slots = list(
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slot_l_hand_str = "helmet",
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slot_r_hand_str = "helmet",
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)
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siemens_coefficient = 0.9
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body_parts_covered = 0
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/obj/item/clothing/head/service/marine
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name = "marine wheel cover"
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desc = "A green service uniform cover with an SCG Marine Corps crest."
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icon_state = "greenwheelcap"
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/obj/item/clothing/head/service/marine/command
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name = "marine officer's wheel cover"
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desc = "A green service uniform cover with an SCG Marine Corps crest and gold stripe."
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icon_state = "greenwheelcap_com"
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/obj/item/clothing/head/service/marine/garrison
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name = "marine garrison cap"
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desc = "A green garrison cap belonging to the SCG Marine Corps."
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icon_state = "greengarrisoncap"
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/obj/item/clothing/head/service/marine/garrison/command
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name = "marine officer's garrison cap"
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desc = "A green garrison cap belonging to the SCG Marine Corps. This one has a gold pin."
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icon_state = "greengarrisoncap_com"
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/obj/item/clothing/head/service/marine/campaign
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name = "campaign cover"
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desc = "A green campaign cover with an SCG Marine Corps crest. Only found on the heads of Drill Instructors."
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icon_state = "greendrill"
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//Dress
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/obj/item/clothing/head/dress
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name = "dress cover"
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desc = "A dress uniform cover."
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icon_state = "greenwheelcap"
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item_state_slots = list(
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slot_l_hand_str = "helmet",
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slot_r_hand_str = "helmet",
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)
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siemens_coefficient = 0.9
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body_parts_covered = 0
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/obj/item/clothing/head/dress/expedition
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name = "\improper SifGuard dress cap"
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desc = "A peaked grey dress uniform cap belonging to the Sif Defense Force."
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icon_state = "greydresscap"
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/obj/item/clothing/head/dress/expedition/command
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name = "\improper SifGuard command dress cap"
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desc = "A peaked grey dress uniform cap belonging to the Sif Defense Force. This one is trimmed in gold."
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icon_state = "greydresscap_com"
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/obj/item/clothing/head/dress/fleet
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name = "fleet dress wheel cover"
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desc = "A white dress uniform cover. This one has an SCG Fleet crest."
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icon_state = "whitepeakcap"
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/obj/item/clothing/head/dress/fleet/command
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name = "fleet command dress wheel cover"
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desc = "A white dress uniform cover. This one has a gold stripe and an SCG Fleet crest."
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icon_state = "whitepeakcap_com"
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/obj/item/clothing/head/dress/marine
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name = "marine dress wheel cover"
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desc = "A white dress uniform cover with an SCG Marine Corps crest."
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icon_state = "whitewheelcap"
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/obj/item/clothing/head/dress/marine/command
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name = "marine officer's dress wheel cover"
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desc = "A white dress uniform cover with an SCG Marine Corps crest and gold stripe."
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icon_state = "whitewheelcap_com"
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//Berets
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/obj/item/clothing/head/beret/sol
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name = "peacekeeper beret"
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desc = "A beret in Solar Confederate Government colors. For peacekeepers that are more inclined towards style than safety."
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icon_state = "beret_lightblue"
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/obj/item/clothing/head/beret/sol/gateway
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name = "gateway administration beret"
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desc = "An orange beret denoting service in the Gateway Administration. For personnel that are more inclined towards style than safety."
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icon_state = "beret_orange"
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/obj/item/clothing/head/beret/sol/customs
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name = "customs and trade beret"
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desc = "A purple beret denoting service in the Customs and Trade Bureau. For personnel that are more inclined towards style than safety."
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icon_state = "beret_purpleyellow"
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/obj/item/clothing/head/beret/sol/orbital
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name = "orbital assault beret"
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desc = "A blue beret denoting orbital assault training. For helljumpers that are more inclined towards style than safety."
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icon_state = "beret_blue"
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/obj/item/clothing/head/beret/sol/research
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name = "government research beret"
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desc = "A green beret denoting service in the Bureau of Research. For explorers that are more inclined towards style than safety."
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icon_state = "beret_green"
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/obj/item/clothing/head/beret/sol/health
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name = "health service beret"
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desc = "A white beret denoting service in the Interstellar Health Service. For medics that are more inclined towards style than safety."
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icon_state = "beret_white"
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/obj/item/clothing/head/beret/sol/expedition
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name = "\improper SifGuard beret"
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desc = "A black beret belonging to the Sif Defense Force. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black"
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/obj/item/clothing/head/beret/sol/expedition/security
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name = "\improper SifGuard security beret"
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desc = "A Sif Defense Force beret with a security crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black_security"
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/obj/item/clothing/head/beret/sol/expedition/medical
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name = "\improper SifGuard medical beret"
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desc = "A Sif Defense Force beret with a medical crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black_medical"
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/obj/item/clothing/head/beret/sol/expedition/engineering
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name = "\improper SifGuard engineering beret"
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desc = "A Sif Defense Force beret with an engineering crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black_engineering"
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/obj/item/clothing/head/beret/sol/expedition/supply
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name = "\improper SifGuard supply beret"
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desc = "A Sif Defense Force beret with a supply crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black_supply"
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/obj/item/clothing/head/beret/sol/expedition/command
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name = "\improper SifGuard command beret"
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desc = "A Sif Defense Force beret with a command crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_black_command"
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/obj/item/clothing/head/beret/sol/fleet
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name = "fleet beret"
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desc = "A navy blue beret belonging to the SCG Fleet. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy"
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/obj/item/clothing/head/beret/sol/fleet/security
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name = "fleet security beret"
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desc = "An SCG Fleet beret with a security crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_security"
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/obj/item/clothing/head/beret/sol/fleet/medical
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name = "fleet medical beret"
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desc = "An SCG Fleet beret with a medical crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_medical"
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/obj/item/clothing/head/beret/sol/fleet/engineering
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name = "fleet engineering beret"
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desc = "An SCG Fleet with an engineering crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_engineering"
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/obj/item/clothing/head/beret/sol/fleet/supply
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name = "fleet supply beret"
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desc = "An SCG Fleet beret with a supply crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_supply"
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/obj/item/clothing/head/beret/sol/fleet/command
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name = "fleet command beret"
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desc = "An SCG Fleet beret with a command crest. For personnel that are more inclined towards style than safety."
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icon_state = "beret_navy_command"
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