mirror of
https://github.com/CHOMPstation/CHOMPstation.git
synced 2026-08-26 21:46:51 +01:00
134 lines
3.7 KiB
Plaintext
134 lines
3.7 KiB
Plaintext
var/image/gurgled_overlay = image('icons/effects/sludgeoverlay_vr.dmi')
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/obj/item
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var/gurgled = FALSE
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var/cleanname
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var/cleandesc
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/obj/item/proc/gurgle_contaminate(var/atom/movable/item_storage = null, var/cont_flavor = "Generic")
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if(!can_gurgle())
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return FALSE
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if(!gurgled)
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gurgled = TRUE
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overlays += gurgled_overlay
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var/list/pickfrom = cont_flavors[cont_flavor]
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var/gurgleflavor = pick(pickfrom)
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cleanname = src.name
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cleandesc = src.desc
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name = "[gurgleflavor] [cleanname]"
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desc = "[cleandesc] It seems to be covered in ominously foul residue and needs a wash."
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for(var/obj/item/O in contents)
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O.gurgle_contaminate(item_storage, cont_flavor)
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return TRUE
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/obj/item/proc/can_gurgle()
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if(flags & PHORONGUARD)
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return FALSE
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//TFF 2/8/19 - removed to prevent contamination damage.
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// else if(phoronproof == TRUE)
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// return FALSE
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else if(unacidable)
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return FALSE
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else
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return TRUE
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/obj/item/decontaminate() //Decontaminate the sogginess as well.
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..()
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gurgled = FALSE
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overlays -= gurgled_overlay
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if(cleanname)
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name = cleanname
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if(cleandesc)
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desc = cleandesc
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/obj/item/clean_blood() //Make this type of contamination sink washable as well.
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..()
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if(gurgled)
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decontaminate()
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/obj/item/device/pda/can_use() //Get your rice bowl ready.
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if(gurgled)
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return FALSE
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else
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return ..()
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/obj/structure/sink/attackby(obj/item/O as obj, mob/user as mob) //Wash the soggy item before it can interact with the sink.
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if(O.gurgled)
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var/turf/location = user.loc
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if(!isturf(location)) return
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var/obj/item/I = O
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if(!I || !istype(I,/obj/item)) return
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to_chat(usr, "<span class='notice'>You start washing \the [I].</span>")
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busy = TRUE
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sleep(40)
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busy = FALSE
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if(user.loc != location) return //User has moved
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if(!I) return //Item's been destroyed while washing
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if(user.get_active_hand() != I) return //Person has switched hands or the item in their hands
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O.clean_blood()
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user.visible_message( \
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"<span class='notice'>[user] washes \a [I] using \the [src].</span>", \
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"<span class='notice'>You wash \a [I] using \the [src].</span>")
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else
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..()
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//////////////
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// Special things that happen when wet
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//////////////
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/obj/item/weapon/storage/box/open(mob/user as mob)
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if(gurgled)
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usr << "The soggy box falls apart in your hands."
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var/turf/T = get_turf(src)
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for(var/obj/item/I in contents)
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remove_from_storage(I, T)
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new/obj/effect/decal/cleanable/molten_item(T)
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qdel()
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return
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..()
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/obj/item/device/pda/gurgle_contaminate(var/atom/movable/item_storage = null)
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return FALSE
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//////////////
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// Special handling of gurgle_contaminate
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//////////////
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/obj/item/weapon/card/id/gurgle_contaminate(var/atom/movable/item_storage = null)
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digest_act(item_storage) //Digesting these anyway
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return TRUE
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/obj/item/weapon/reagent_containers/food/gurgle_contaminate(var/atom/movable/item_storage = null)
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digest_act(item_storage)
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return TRUE
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/obj/item/weapon/holder/gurgle_contaminate(var/atom/movable/item_storage = null)
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if(isbelly(loc))
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digest_act(item_storage)
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return TRUE
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return FALSE
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/obj/item/organ/gurgle_contaminate(var/atom/movable/item_storage = null)
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digest_act(item_storage)
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return TRUE
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/obj/item/weapon/cell/gurgle_contaminate(var/atom/movable/item_storage = null)
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if(!gurgled)
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//Don't make them wet, just drain
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var/obj/item/weapon/cell/C = src
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C.charge = 0
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return TRUE
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/obj/item/weapon/storage/box/gurgle_contaminate(var/atom/movable/item_storage = null)
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if((. = ..()))
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name = "soggy [cleanname]"
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desc = "This soggy box is about to fall apart any time."
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/obj/item/device/pda/gurgle_contaminate(var/atom/movable/item_storage = null)
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if((. = ..()))
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desc = "This device seems completely unresponsive while drenched with sludge. Perhaps you could still wash it."
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