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3128139a80
They need to be the same size as the rest of the maps, which might mean splitting them into multiz maps or just rearranging.
14 lines
564 B
Plaintext
14 lines
564 B
Plaintext
#List the potential random Z-levels here.
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#Maps must be the full path to them
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#Maps should be 255x255 or smaller and be bounded. Falling off the edge of the map will result in undefined behavior.
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#SPECIFYING AN INVALID MAP WILL RESULT IN RUNTIMES ON GAME START
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#maps/RandomZLevels/awaymission.dmm
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#maps/RandomZLevels/labyrinth.dmm #Broken still.
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#maps/RandomZLevels/snowfield.dmm #Broken.
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#maps/RandomZLevels/carpfarm.dmm
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#maps/RandomZLevels/listeningpost.dmm
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#maps/RandomZLevels/blackmarketpackers.dmm
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#maps/RandomZLevels/beach.dmm
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#maps/RandomZLevels/zoo.dmm |