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cyberpresidentvanellope/CHOMPstation
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mirror of https://github.com/CHOMPstation/CHOMPstation.git synced 2026-08-31 16:06:38 +01:00
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f9cbf1a1fdc510f49d5e43e5198e6ea6fc2c7580
CHOMPstation/code/game/objects
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Hubblenaut f9cbf1a1fd Cleans up access and map artifacts
2015-05-15 15:36:48 +02:00
..
effects
Dev merge.
2015-05-11 18:45:14 +09:30
items
Merge pull request #9240 from Techhead0/internalsBox
2015-05-14 09:38:24 +02:00
random
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
structures
Cleans up access and map artifacts
2015-05-15 15:36:48 +02:00
buckling.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
empulse.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
explosion_recursive.dm
Merge resolution.
2015-05-11 11:47:24 +09:30
explosion.dm
new object-based lighting system
2015-05-10 20:54:25 +01:00
items.dm
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into rolling-brownouts
2015-05-12 17:19:36 +02:00
objs.dm
initialize() should now always be called, be it on game starting up or object being created after game start.
2015-04-30 19:28:35 +02:00
structures.dm
new object-based lighting system
2015-05-10 20:54:25 +01:00
weapons.dm
…
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