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dynamic climbing and object heights (#5692)
Co-authored-by: silicons <no@you.cat>
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@@ -25,6 +25,10 @@ GLOBAL_LIST_INIT(wallframe_typecache, typecacheof(list(
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smoothing_flags = SMOOTH_BITMASK
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smoothing_groups = (SMOOTH_GROUP_LOW_WALL)
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canSmoothWith = (SMOOTH_GROUP_AIRLOCK+SMOOTH_GROUP_LOW_WALL+SMOOTH_GROUP_WALLS)
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depth_projected = TRUE
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depth_level = 8
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climb_allowed = TRUE
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climb_delay = 2.0 SECONDS
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plane = OBJ_PLANE
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var/default_material = MAT_STEEL
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