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persistent pictures framework (#5589)
no player facing changes makes pictures persistent. fixes up the character saving system too. --------- Co-authored-by: silicons <no@you.cat>
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@@ -1,4 +1,4 @@
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/obj/item/modular_computer/examine(mob/user)
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/obj/item/modular_computer/examine(mob/user, dist)
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. = ..()
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if(damage > broken_damage)
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. += SPAN_DANGER("It is heavily damaged!")
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