diff --git a/code/game/objects/mob_spawner.dm b/code/game/objects/mob_spawner.dm index d13b963cfc9..ea120c47aad 100644 --- a/code/game/objects/mob_spawner.dm +++ b/code/game/objects/mob_spawner.dm @@ -16,7 +16,7 @@ /mob/living/simple_mob/animal/passive/cat = 25 ) - var/total_spawns = -1 //Total mob spawns, over all time, -1 for no limit + var/total_spawns = -1 //Total mob spawns, over all time, -1 for no limiteee var/simultaneous_spawns = 3 //Max spawned mobs active at one time var/mob_faction diff --git a/code/modules/examine/examine.dm b/code/modules/examine/examine.dm index 9589bbff7f8..7abdd7f04a6 100644 --- a/code/modules/examine/examine.dm +++ b/code/modules/examine/examine.dm @@ -34,7 +34,7 @@ // Quickly adds the boilerplate code to add an image and padding for the image. /proc/desc_panel_image(var/icon_state) - return "\[icon2html(thing = description_icons[icon_state], target = world)][EXAMINE_PANEL_PADDING]" + return "\icon[description_icons[icon_state]][EXAMINE_PANEL_PADDING]" /mob/living/get_description_fluff() if(flavor_text) //Get flavor text for the green text. @@ -56,7 +56,7 @@ description_holders["interactions"] = A.get_description_interaction() description_holders["name"] = "[A.name]" - description_holders["icon"] = "[icon2html(thing = A, target = world)]" + description_holders["icon"] = "\icon[A]" //this is icon not icon2html description_holders["desc"] = A.desc /mob/Stat()