reworks game preferences (characters v2 staging) (#6310)

Co-authored-by: silicons <no@you.cat>
Co-authored-by: LordME <58342752+TheLordME@users.noreply.github.com>
This commit is contained in:
silicons
2024-04-08 12:44:30 +02:00
committed by GitHub
co-authored by silicons LordME
parent 9f1b911556
commit 39bc14bb4a
427 changed files with 3981 additions and 2842 deletions
@@ -9,7 +9,7 @@
// Forcibly shut down the device. To be used when something bugs out and the UI is nonfunctional.
/obj/item/modular_computer/verb/emergency_shutdown()
set name = "Forced Shutdown"
set category = "Object"
set category = VERB_CATEGORY_OBJECT
set src in view(1)
if(usr.incapacitated() || !istype(usr, /mob/living))
@@ -33,7 +33,7 @@
// Eject ID card from computer, if it has ID slot with card inside.
/obj/item/modular_computer/verb/eject_id()
set name = "Eject ID"
set category = "Object"
set category = VERB_CATEGORY_OBJECT
set src in view(1)
if(usr.incapacitated() || !istype(usr, /mob/living))
@@ -49,7 +49,7 @@
// Eject ID card from computer, if it has ID slot with card inside.
/obj/item/modular_computer/verb/eject_usb()
set name = "Eject Portable Storage"
set category = "Object"
set category = VERB_CATEGORY_OBJECT
set src in view(1)
if(usr.incapacitated() || !istype(usr, /mob/living))