reworks game preferences (characters v2 staging) (#6310)

Co-authored-by: silicons <no@you.cat>
Co-authored-by: LordME <58342752+TheLordME@users.noreply.github.com>
This commit is contained in:
silicons
2024-04-08 12:44:30 +02:00
committed by GitHub
co-authored by silicons LordME
parent 9f1b911556
commit 39bc14bb4a
427 changed files with 3981 additions and 2842 deletions
@@ -440,7 +440,7 @@
/obj/item/clothing/suit/storage/fluff/jacket/verb/toggle()
set name = "Toggle coat buttons"
set category = "Object"
set category = VERB_CATEGORY_OBJECT
set src in usr
if(!CHECK_MOBILITY(usr, MOBILITY_CAN_USE))
+1 -1
View File
@@ -1202,7 +1202,7 @@
/mob/living/carbon/human/proc/use_reagent_implant_evian()
set name = "Lay Egg"
set desc = "Force Evian to lay an egg by squeezing into his lower body! This makes the lizard extremely embarrassed, and it looks funny."
set category = "Object"
set category = VERB_CATEGORY_OBJECT
set src in view(1)
//do_reagent_implant(usr)
@@ -81,7 +81,7 @@
/obj/item/bluespace_harpoon/verb/chande_fire_mode(mob/user as mob)
set name = "Change fire mode"
set category = "Object"
set category = VERB_CATEGORY_OBJECT
set src in oview(1)
if(transforming) return
mode = !mode