misc projectiles raycasting tweaks, makes projectiles faster (#6578)

makes projectiles faster
adds a tuning variable again
removes a useless button in set-ticklag
fixes homing
optimizes projectiles / makes them easier to reason about
This commit is contained in:
silicons
2024-07-06 14:49:01 -06:00
committed by GitHub
parent 9dd1038f59
commit 3a32603c15
9 changed files with 39 additions and 44 deletions
@@ -4,3 +4,6 @@ PROCESSING_SUBSYSTEM_DEF(projectiles)
stat_tag = "PP"
priority = FIRE_PRIORITY_PROJECTILES
subsystem_flags = SS_NO_INIT
/// global projectile speed multiplier
var/global_projectile_speed_multiplier = 1