diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 6c1ffe20ab4..ed3e49e5a8f 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -89,7 +89,6 @@ //No need to update all of these procs if the guy is dead. if(stat != DEAD && !stasis) stabilize_body_temperature(seconds) //Body temperature adjusts itself (self-regulation) - weightgain() process_weaver_silk() handle_shock() handle_pain() @@ -1869,14 +1868,6 @@ else bodytemperature += (BODYTEMP_HEATING_MAX + (fire_stacks * 15)) * (1-thermal_protection) -/mob/living/carbon/human/proc/weightgain() - if (nutrition >= 0 && stat != 2) - if (nutrition > MIN_NUTRITION_TO_GAIN && weight < MAX_MOB_WEIGHT && weight_gain) - weight += species.metabolism*(0.01*weight_gain) - - else if (nutrition <= MAX_NUTRITION_TO_LOSE && stat != 2 && weight > MIN_MOB_WEIGHT && weight_loss) - weight -= species.metabolism*(0.01*weight_loss) // starvation weight loss - //Our call for the NIF to do whatever /mob/living/carbon/human/proc/handle_nif() //Process regular life stuff diff --git a/code/modules/preferences/preference_setup/vore/02_size.dm b/code/modules/preferences/preference_setup/vore/02_size.dm index 73fd8baf8b9..7a260af4ef7 100644 --- a/code/modules/preferences/preference_setup/vore/02_size.dm +++ b/code/modules/preferences/preference_setup/vore/02_size.dm @@ -9,8 +9,6 @@ var/size_multiplier = RESIZE_NORMAL // Body weight stuff. var/weight_vr = 137 // bodyweight of character (pounds, because I'm not doing the math again -Spades) - var/weight_gain = 100 // Weight gain rate. - var/weight_loss = 50 // Weight loss rate. var/fuzzy = 0 // Preference toggle for sharp/fuzzy icon. Default sharp. // Definition of the stuff for Sizing @@ -21,21 +19,15 @@ /datum/category_item/player_setup_item/vore/size/load_character(var/savefile/S) S["size_multiplier"] >> pref.size_multiplier S["weight_vr"] >> pref.weight_vr - S["weight_gain"] >> pref.weight_gain - S["weight_loss"] >> pref.weight_loss S["fuzzy"] >> pref.fuzzy /datum/category_item/player_setup_item/vore/size/save_character(var/savefile/S) S["size_multiplier"] << pref.size_multiplier S["weight_vr"] << pref.weight_vr - S["weight_gain"] << pref.weight_gain - S["weight_loss"] << pref.weight_loss S["fuzzy"] << pref.fuzzy /datum/category_item/player_setup_item/vore/size/sanitize_character() pref.weight_vr = isnum(pref.weight_vr) ? round(clamp(pref.weight_vr, WEIGHT_MIN, WEIGHT_MAX)) : initial(pref.weight_vr) - pref.weight_gain = sanitize_integer(pref.weight_gain, WEIGHT_CHANGE_MIN, WEIGHT_CHANGE_MAX, initial(pref.weight_gain)) - pref.weight_loss = sanitize_integer(pref.weight_loss, WEIGHT_CHANGE_MIN, WEIGHT_CHANGE_MAX, initial(pref.weight_loss)) pref.fuzzy = sanitize_integer(pref.fuzzy, 0, 1, initial(pref.fuzzy)) if(pref.size_multiplier == null || pref.size_multiplier < RESIZE_TINY || pref.size_multiplier > RESIZE_HUGE) pref.size_multiplier = initial(pref.size_multiplier) @@ -46,8 +38,6 @@ return TRUE var/mob/living/carbon/human/character = M character.weight = pref.weight_vr - character.weight_gain = pref.weight_gain - character.weight_loss = pref.weight_loss character.fuzzy = pref.fuzzy character.resize(pref.size_multiplier, animate = FALSE) return TRUE @@ -58,8 +48,6 @@ . += "Scaled Appearance: [pref.fuzzy ? "Fuzzy" : "Sharp"]
" . += "
" . += "Relative Weight: [pref.weight_vr]
" - . += "Weight Gain Rate: [pref.weight_gain]
" - . += "Weight Loss Rate: [pref.weight_loss]
" /datum/category_item/player_setup_item/vore/size/OnTopic(var/href, var/list/href_list, var/mob/user) if(href_list["size_multiplier"]) @@ -91,22 +79,4 @@ pref.weight_vr = sanitize_integer(new_weight, WEIGHT_MIN, WEIGHT_MAX, pref.weight_vr) return PREFERENCES_REFRESH - else if(href_list["weight_gain"]) - var/weight_gain_rate = input(user, "Choose your character's rate of weight gain between 100% \ - (full realism body fat gain) and 0% (no body fat gain).\n\ - (If you want to disable weight gain, set this to 0.01 to round it to 0%.)\ - ([WEIGHT_CHANGE_MIN]-[WEIGHT_CHANGE_MAX])", "Character Preference") as num|null - if(weight_gain_rate) - pref.weight_gain = round(text2num(weight_gain_rate),1) - return PREFERENCES_REFRESH - - else if(href_list["weight_loss"]) - var/weight_loss_rate = input(user, "Choose your character's rate of weight loss between 100% \ - (full realism body fat loss) and 0% (no body fat loss).\n\ - (If you want to disable weight loss, set this to 0.01 round it to 0%.)\ - ([WEIGHT_CHANGE_MIN]-[WEIGHT_CHANGE_MAX])", "Character Preference") as num|null - if(weight_loss_rate) - pref.weight_loss = round(text2num(weight_loss_rate),1) - return PREFERENCES_REFRESH - return ..(); diff --git a/code/modules/vore/eating/living_vr.dm b/code/modules/vore/eating/living_vr.dm index 09f70bcacd6..fe443415d1e 100644 --- a/code/modules/vore/eating/living_vr.dm +++ b/code/modules/vore/eating/living_vr.dm @@ -9,12 +9,9 @@ var/list/vore_organs = list() // List of vore containers inside a mob var/absorbed = FALSE // If a mob is absorbed into another var/weight = 137 // Weight for mobs for weightgain system - var/weight_gain = 1 // How fast you gain weight - var/weight_loss = 0.5 // How fast you lose weight var/vore_egg_type = "egg" // Default egg type. var/feral = 0 // How feral the mob is, if at all. Does nothing for non xenochimera at the moment. var/revive_ready = REVIVING_READY // Only used for creatures that have the xenochimera regen ability, so far. - var/metabolism = 0.0015 var/vore_taste = null // What the character tastes like var/vore_smell = null // What the character smells like var/no_vore = FALSE // If the character/mob can vore. diff --git a/code/modules/vore/persist/persist_vr.dm b/code/modules/vore/persist/persist_vr.dm index ce3723eeeb0..986db04c282 100644 --- a/code/modules/vore/persist/persist_vr.dm +++ b/code/modules/vore/persist/persist_vr.dm @@ -100,7 +100,6 @@ if(prefs.persistence_settings & PERSIST_MARKINGS) apply_markings_to_prefs(H, prefs) if(prefs.persistence_settings & PERSIST_WEIGHT) - resolve_excess_nutrition(H) prefs.weight_vr = H.weight if(prefs.persistence_settings & PERSIST_SIZE) prefs.size_multiplier = H.size_multiplier @@ -163,28 +162,6 @@ new_body_markings[mark_datum.id] = mark_color prefs.body_marking_ids = new_body_markings // Overwrite with new list! -/** -* Resolve any surplus/deficit in nutrition's effet on weight all at once. -* Normally this would slowly apply during the round; once we get to the end -* we need to apply it all at once. -*/ -/proc/resolve_excess_nutrition(var/mob/living/carbon/C) - if(C.stat == DEAD) - return // You don't metabolize if dead - if(!C.metabolism || !C.species || !C.species.hunger_factor) - return // You don't metabolize if you have no metabolism or your species doesn't eat! - // Each Life() tick, you gain/lose weight proportional to your metabolism, and lose species.hunger_factor nutrition - var/weight_per_nutrition = C.metabolism / C.species.hunger_factor - - if(C.nutrition > MIN_NUTRITION_TO_GAIN && C.weight < MAX_MOB_WEIGHT && C.weight_gain) - // Weight Gain! - var/gain = (C.nutrition - MIN_NUTRITION_TO_GAIN) * weight_per_nutrition * C.weight_gain/100 - C.weight = min(MAX_MOB_WEIGHT, C.weight + gain) - else if(C.nutrition <= MAX_NUTRITION_TO_LOSE && C.weight > MIN_MOB_WEIGHT && C.weight_loss) - // Weight Loss! - var/loss = (MAX_NUTRITION_TO_LOSE - C.nutrition) * weight_per_nutrition * C.weight_loss/100 - C.weight = max(MIN_MOB_WEIGHT, C.weight - loss) - /** * Persist any NIF data that needs to be persisted. It's stored in a list to make it more malleable * towards future shenanigans such as upgradable NIFs or different types or things of that nature, diff --git a/code/modules/vore/weight/fitness_machines_vr.dm b/code/modules/vore/weight/fitness_machines_vr.dm index 5e27217d991..c3234bf1e22 100644 --- a/code/modules/vore/weight/fitness_machines_vr.dm +++ b/code/modules/vore/weight/fitness_machines_vr.dm @@ -20,14 +20,9 @@ return if(L.nutrition < 70) to_chat(L, "You need more energy to workout with the [src]!") - - else if(L.weight < 70) - to_chat(L, "You're too skinny to risk losing any more weight!") - else //If they have enough nutrition and body weight, they can exercise. L.setClickCooldown(cooldown) L.nutrition -= 10 * weightloss_power - L.weight -= 0.025 * weightloss_power * (0.01*L.weight_loss) flick("[icon_state]2",src) var/message = pick(messages) to_chat(L, "[message].")