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nukes some unmanaged global variables (probably merge this fast as it touches a hundred+ files) (#2829)
* replacements * indents
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@@ -287,7 +287,7 @@
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var/armor_special = 0
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if(target_armor >= 60)
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var/turf/T = get_step(H, pick(alldirs - src.dir))
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var/turf/T = get_step(H, pick(GLOB.alldirs - src.dir))
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H.throw_at(T, 1, 1, src)
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H.apply_damage(20, BURN, def_zone)
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if(target_limb)
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